RADNAME : PLAYER : Jim "Randi" Mills Created by Jim "Randi" Mills 60 STR 50 21- 100 tons; 12d6 26 DEX 48 14- OCV:9 / DCV:9 25 CON 30 14- 15 BODY 10 12- 13 INT 3 12- PER roll: 13- 10 EGO 0 11- ECV:7 13 PRE 3 12- PRE attack: 2½d6 18 COM 4 13- 25 PD 13 tPD:25 rPD:25 25 ED 20 tED:25 rED:25 4 SPD 4 3,6,9,12 17 REC 0 50 END 0 58 STUN 0 6" RUN 0 2" SWIM 0 12" JUMP 0 Characteristics Cost: 185 |
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14 Enhanced body Elemental Control 20 a) 15" Flight x4 Noncombat, ½ END(+¼), Only in Winged Animal Form(-½) 90 mph non-combat flight speed - faster than a cheetah or any living thing, except a stooping eagle - she likes to fly as an oversized American Eagle or a Tarkalien Hawk). 2 15 b) Shapeshift: Animal and humanoid shapes-Hearing, Sight and Touch Group, Limited Group of Shapes, Costs END Only To Change Shape(+¼), Shape shifted form must be of about the same mass and size as her true form about 200 lbs. 2 5 Cat's eyes: Ultraviolet Perception, Notes: She can make her eyes cat like when desired via shape shift 25 25 PD 25 ED Damage Resistance: Enhanced body 4 Extra Limbs: as needed for various forms, Only for appropriate forms(-¼) 39 Life Support: All diseases, biowarfare agents, poisons and chemical warfare agents, Safe in High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self-Contained Breathing 0 Acting 8- 2 AK: Metro area 11- 5 Analyze: Combat 13- 0 Climbing 8- 3 Concealment 12- 0 Conversation 8- 0 Deduction 8- 10 +2 with HTH Combat 3 Language: English (completely fluent, accent, not literate) 0 Language: Interlingua (idiomatic, not literate) 0 Paramedics 8- 0 Persuasion 8- 2 PS: Fighter 11- 1 Seduction 8- 0 Shadowing 8- 3 Stealth 14- 1 Streetwise 8- 2 WF: Common Melee Weapons, Thrown Rocks 3 Anonymity-she is a complete unknown, what the information people call a "Ghost" 5 Eidetic Memory 0 Communicator: OAF Powers Cost: 165 Total Cost: 350 Base Points: 200 5 Dependent NPC: Debbie Lee Smith, lesbian lover(dancer/stripper), 8- Normal, Useful noncombat position (provides food and shelter) 5 Distinctive Features: Beautiful but muscular woman (Easily Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses 15 Enraged: Use of lead (the metal) or leaded weapons against her, Uncommon, go 11-, recover 11- 10 Hunted: Space Aliens, 8-, As Powerful, Harshly Punish 10 Money: Destitute, she has no job at all 15 Psychological Limitation: Cannot talk about alien Slaver race or her past life (Mental compulsion), Uncommon, Total 20 Psychological Lim.: Fears being enslaved/used again, Very Common, Strong 10 Psychological Limitation: Fears lead(the metal), Common, Moderate 10 Social Limitation: Crude, uncouth woman, Frequently, Major, Not Limiting in Some Cultures 30 Susceptibility: Lead, any close proximity, 3d6 damage, per Phase, Common 10 Vulnerability: 2x BODY Lead, Uncommon 10 Vulnerability: 2x STUN Lead, Uncommon Disadvantages Total: 150 Experience Spent: 0 Experience Total: 3 Total Points: 350
Known Background: Rad's parents were of an unknown race of shape shifters. Since her parents died in the arena, and her slaver-race masters never bothered to tell her of her origins, or perhaps did not even remember, Rad is ignorant of most of these facts, and knows only that she is a shape shifter and a skilled combatant.
She was born a slave in a distant star system, though she does not know its location. She served for many years in the arena, cleaning up after the fighters, bringing them food, and any other dirty job they could find for her. Sometimes they just liked to push her around, her alien masters with their mind control telepathy. When she was old enough, they used her for other entertainment as well, living out their fantasies through her body and others. When they decided to dispose of her, once they had grown tired of playing with the shape shifting creature, she proved to be a superior fighter in the arena. They expected her to die a grisly death, but she killed her opponent instead. Fight after fight, she always won. So, after three years fighting in the arena, they rewarded her. They offered her anything she wanted. She said she wanted to be free of them and their mind control. They honored her wish and sent her to Earth, with a mental compulsion to not tell anyone about the Slaver race or where she was really from.
The small, cloaked asteroid flew into the system, veered past Jupiter and headed straight for Earth at very high speed. Had the Earth astronomers known of it, they would have thought the end was here, unless the supers of the world could stop a collision. But the asteroid slowed as it neared Earth, changed course and assumed a geostationary orbit. Such trajectory is atypical for asteroids. Still cloaked, it ejected a naked woman and departed the same way it had arrived.
Rad looked at the land below her, with its dots of light illuminating the night surface. She flew down to seek her freedom, elated to be rid of her Slaver masters at long last. After she landed and made her way to the edges of a city, she found that the people here were bipeds humanoids, and that they wore clothes. Rad studied them, and the animals of their world, and assumed the form of a human female. But people laughed and pointed and called her names, words like "Puta" that she noted for future reference. She laughed with them -- laughter is contagious, and a universal language of its own. Then they grabbed her and pushed her around -- until she pushed back, sending one of the gang members into a wall. Others tried to knife her. They tried to shoot her. She punched them out. A few had the sense to run away. From the unconscious, she took clothes and some of the things they had on them.
Finding a food vendor, it did not take long for her to find that they wanted the strange green paper in exchange for food. She was hungry. If they wanted the green paper, fine. She ate her fill of hot dogs, and picked up a few more words of the local language. A woman befriended her. She took Rad home, gave her a place to sleep... after having sex. That was the price for a place to sleep, Rad thought. Strange world, but better than being a mind-slave. Debbie soon learned that Rad was a liquid being and that she slept sprawled on the floor, or in the bathtub (plugged, of course). She seemed to accept that Rad was not like her own race, using words like 'super'. The woman taught Rad more words, and helped her buy some clothes that fit properly -- black leather and silver (steel, not really silver) that suited Rad just fine. She later practiced making her skin look exactly like those clothes.
When some young men tried to have their way with Debbie -- that was the girl's name -- and with Rad, and Debbie yelled and screamed, Rad punched one of them, sending the boy into a wall, where he slumped unconscious. Two more followed suit. The fourth one fled. "Rad, " Debbie said, wide-eyed, as she led Rad away from the scene before the cops came. "How did you do that?"
"Rad strong."
"Yeah, I guess so. You some kind of superhero or somethin'?"
"Not know super hero or sum thin. Rad strong." She wasn't as dumb as she sounded; she just didn't know the language very well.
"Well, " Debbie said, "you should try to do good with your strength."
"Rad good." She nodded.
Personality: Rad wants to do "the right thing" and help people. She has never been able to help people before.
Powers/Tactics: Super strength, super toughness, shape shifting... and she flies. Damage tends to pass 'through' her.
Appearance: Rad is young -- a bit over 20 years old -- and dresses in black leather and silver (or the appearance thereof -- see photo). She usually wears her long blond hair loose, or tied back in a simple knot. She can alter her appearance at will, though she has not mastered truly impersonating people. She is sure that she can do so, but it will take practice. In her true form, she is a 200# mass of brownish, gelatinous liquid. If asleep, stunned, or knocked out, this is what she becomes.
Rad was created, designed and played by Jim "Randi" Mills.
© Copyright 2003, 2008 - James K. Mills
5th Ed.