Radio Ranch

TRAPPER FERGUSON


NAME : Trapper John Ferguson IDENTITY : Secret OPERATIONS : Horton Valley, WI, USA POWER LEVEL : 9 PLAYER : Non-Player Character
Trapper Ferguson

STRENGTH 2 STAMINA 3 AGILITY 3 DEXTERITY 5 FIGHTING 2 INTELLECT 2 AWARENESS 3 PRESENCE 3
Abilities Cost: 46

Lifting STR 2 200 lbs. Flight SPD 7 250 MPH

DODGE (AGL) 14 PARRY (FGT) 14 FORTITUDE (STA) 7 TOUGHNESS (STA) 4/3* WILL (AWE) 8 * - without Defensive Roll
Defense Cost: 32
DC Adventures
Offense:

Unarmed
+6 Close, Damage 2 Blaster Vision +8 Ranged, Damage 10 Pyro Vision Perception, Damage 6, Penetrating 3

INITIATIVE +7

Beginner's Luck Defensive Roll 1 Eidetic Memory Equipment 1

Evasion Languages 2 (Spanish, Latin)

Improved Initiative 1 Teamwork Well-Informed
Advantages Cost: 10 Notes:

Acrobatics 4 3 1 Athletics 4 2 2 Unarmed Combat 6 2 4 Deception 3 3 -- Expertise Science 3 2 1 Instructor 4 2 2 Insight 4 3 1 Intimidation 3 3 -- Investigation 3 2 1
Perception	 4	 3	 1
Persuasion	 3	 3	--
Ranged Combat			  
 Hero Vision	 8	 5	 3
Sleight of Hand	 6	 5	 1
Stealth		 4	 3	 1
Technology	 4	 2	 2
Treatment	 4	 2	 2
Vehicles	--	 5	--
Skills Cost: 11

Heroic Flying: Flight 7 14 Hero Vision Array 27 Blaster Vision Offense: Ranged Damage 10, variable descriptor 21 Blaster Vision Defense: Deflect 14 1 Blaster Vision Conical: Damage 9, Cone, variable descriptor 1 Pyro Vision: Perceptive Ranged Damage 6, Penetrating 3 1 Tractor Vision: Perception Move Object 7 1 Cryo Vision: Create 9, Stationary, Innate, Permanent 1 Gamma Vision: Senses 21 (Counters All Concealment, Counters 1 Illusion, Distance Sense, Extended Vision 3, Infravision, Microscopic Vision 3, Penetrates Concealment, Tracking, Ultravision) Speed Reading: Sense 1 (Rapid on Vision) 1
Powers Cost: 42

Protective Uniform: Impervious Toughness 3 (ignores 2) 3
Devices Cost: 3 Total Cost: 144 Base Points: 144 Power Points Spent: 0 Power Points Total: 1 Hero Points: Total Points: 144 Equipment:

CoJ Support Communicator COJ-307 2
Complications:
Responsibility - Trapper is being trained to be dedicated to helping people, protecting the innocents and making the world safe.
Age - While appearing to be a grown man, Trapper's mental development is approximately that of a 10 year old, with all of the social and emotional limitations that accompany it.
Police Record - The Villain is wanted by local and federal law enforcement agencies.

The Hero Clones were created and designed by Ken Hallaron.

© Copyright 2002, 2012 - Kenneth G. Hallaron

To his progenator, The Hero, and his brothers, BJ, Forrest, Hawkeye and Radar

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Last updated on 16 May 2012