Star Knights

STAR KNIGHT N'TX'N


NAME : N'tx'n

PLAYER : ex-player character

Created by Kenn Hallaron



21	STR	11 13-	1080 lbs.; 4d6

21 (42)	DEX	33 13-	OCV:7/14 / DCV:7/14

20	CON	20 14-

17	BODY	14 13-

18	INT	 8 13-	PER roll: 13-

23	EGO	26 15-	ECV: 8

20	PRE	10 13-	PRE attack: 3½d6

14	COM	 2 13-

 9	PD	 5	tPD:9/15 rPD:0/6 25% rRed

 9	ED	 5	tED:9/15 rPD:0/6 25% rRed

 4	SPD	 9	3,6,9,12

N'tx'n of the Stellar Brotherhood

 8	REC	 0

40	END	 0

40	STUN	 2

6"/13"	RUN	 0

2"	SWIM	 0

4"/14"	LEAP	 0

Characteristics Cost: 145
5e
 5	The Way Strengthens the Mind: Mental Defense (10 points total)

30	Star Knight Toughness: 25% Physical Damage Reduction, Resistant,

	 plus 25% Energy Damage Reduction, Resistant

63	The Way Multipower: 63 points

 6 u	The Way things go: Telekinesis 27 STR, Fine Manipulation @ ½ END(+¼)	 2

 6 u	Size matters not: Telekinesis 42 STR					 6

 6 u	Can have a powerful influence: Mind Control 10d6 @ ½ END(+¼)		 2

 3 m	Running +7"								 1

 3 m	Leaping +10" (14" forward, 7" upward) Accurate				 1

 8 m	Let the Way Guide You: +5 DEX, No Figured Characteristics(-½) Costs END

	 plus +15 DEX, No Figured Characteristics(-½) [+21 DEX total]		 1

12 m	Let Go: +6 Overall

 1 u	Healing Trance: Healing 2 BODY @ 0 END(+½), Extra Time (Regeneration

	Only) 6 Hours(-2½), Character May Take No Other Actions(-¼)

Powers Cost: 143



16	Energy Blade: Hand-To-Hand Killing Attack ½d6 (vs. ED) @ 0 END(+½),

	 +2 STUN Multiplier(+½), Offensive Damage Shield(+1¼), No Normal Defense

	 Does BODY(+2), [Defense is a Force Field]; OAF(-1), No STR Bonus(-½),

	 Only affects material objects which strike blade(-½), No Knockback(-¼)

25	Energy Sword Multipower: 50 points, linked to Energy Blade(+0); OAF(-1)

 2 u	On Offense: Hand-To-Hand Killing Attack 1d6+1 (vs. ED) @ 0 END(+½),

	 Armor Piercing(+½), +2 STUN Multiplier(+½); No Knockback(-¼)

	 [2d6, +2 STUN Mult., A.P. w/STR] 

 1 u	On Defense: Missile Deflection Any Ranged Attack, Adjacent Hex(+½)

 1 u	Best Offense is a Good Defense: Missile Reflection Any Ranged Attack,

	 Reflect At Any Target; Only Works Against Energy Attacks(-1), Will

	 Not Work Against Heavy Missiles (-¼)

 4	Star Knight Comm-Link: Radio Perception/Transmission; OAF(-1), Sense

	 Affected As Hearing as well as Radio(-¼)

	Champions of Justice Computer Communicator COJ-016:

 7 a)	Communications: High Range Radio Perception, Flashed as Sight and

	 Hearing Group as well as Radio Group(-½), IIF(-¼)

18 b)	Broadcast Tracking: Detect Source of radio transmissions 13-, Analyze,

	 Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼)

 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)

 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one

	 Language at a time(-1), IIF(-¼)

Equipment Cost: 87



 5	Probe	+1 OCV	+3 DCV	Weapon Strike [2d6 w/Energy Sword]

 4	Thrust	+0 OCV	+2 DCV	Weapon +2 DC Strike [2d6+1 w/Energy Sword]

 5	Slash	-2 OCV	+1 DCV	Weapon +4 DC Strike [2½d6 w/Energy Sword]

 4	Parry	+2 OCV	+2 DCV	Block, Abort

 4	Void	-- OCV	+5 DCV	Dodge, Affects All Attacks, Abort

 1	Weapon Element: Energy Sword (default), Empty Hand

Martial Arts Cost: 23



 3	Acrobatics			13- (17-)

 3	Breakfall			13- (17-)

 3	Climbing			13- (17-)

 3	Combat Piloting			13- (17-)

 3	Fast Draw			13- (17-)

 3	Riding				13- (17-)

 3	Stealth				13- (17-)

 3	Persuasion			13-

 3	Oratory				13-

 3	Deduction			13-

 3	Paramedics			13-

 3	Electronics			13-

 3	Mechanics			13-

 4	Navigation (Air, Land, Space)	13-

 3	Language: English: Fluent Conversation (Literacy) 

	Champions of Justice Package Skills

 2 a)	AK: Ukahn (home planet)		11-

 2 b)	KS: Champions of Justice	11-

 1 c)	KS: CoJ Enemies			 8-

 0	Language:  Ukahnan, Idiomatic, native

 4	Language:  "galactic standard", idiomatic

 0	TF: Grav Vehicles/Hovercraft

Skills Cost: 55



 5	Fringe Benefits: Galactic Computernet Access Card, Interplanetary Police

	 Powers, Knight, Membership: in the Stellar Brotherhood, Right to Marry,

	 Starship License; All do not apply while on Earth(-2)

24	Vehicle: spacecraft (120 Base)

	Champions of Justice Package Perks

 2 a)	Fringe Benefit: Honourary Membership in the Champions of Justice

 3 b)	Contribution towards CoJ Bases: 15 pts.

 3 c)	Contribution towards CoJ Vehicles: 15 pts.

Perks Cost: 37



 3	Lightsleep

 3	Simulate Death

15	Combat Sense	13-

12	Combat Luck: 6 PD/6 ED

42	Danger Sense	13-

	 General Area, Discriminatory, Function as a Sense, Any Danger

12	Universal Translator 18-, speech only(-1)

Talents Cost: 87



Total Cost: 577



Base Points: 350

10	Social Limitation: Extra-Terrestrial, Very Freq. 14-, Minor, Not

	 Limiting In Some Cultures

 5	Social Limitation: Cop, Occas. 8-, Major, Not Limiting In Some Cultures

 0	Distinctive Features: Uniform of the Stellar Brotherhood, Easily

	 Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses,

	 Not Distinctive In Some Cultures(like on Earth)

 5	Distinctive Features: Minor alien appearance, Easily Concealed, Noticed

	 and Recognizable, Detectable By Commonly-Used Senses

10	Distinctive Features: Alien Physiology, Not Concealable, Always Noticed

	 and Causes Major Reaction, Detectable Only By Unusual Senses

10	Physical Limitation: Requires Specialised Medical Care, Infrequently,

	 Greatly Impairing

20	Psychological Limitation: Sworn to uphold, across the galaxy,  what is

	 right, Very Common, Strong

15	Psychological Limitation: Strict adherent of the Way, Uncommon, Total

15	Psychological Limitation: Inexplicable fondness for terrans, Common,

	 Strong

15	Hunted: any number of alien foes, As Powerful, 11- Freq., Harshly Punish

	 Notes: The alien foe will often be why N'tx'n is back on Earth.

15	Hunted: Stellar Brotherhood Leaders, More Powerful, 8-(Occas.), Watching,

	 Extensive Non-Combat Influence, PC is very easy for them to find

60	Champion of Justice Bonus

Disadvantages Total: 180

Experience Spent: 47		Experience Total: 66

Total Points: 577

N'tx'n was created, and designed by Kenn Hallaron. Later he was played by Joe Franecki. He is currently a non-player character.

© Copyright 1989, 2012 - Kenneth G. Hallaron

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