

NAME : Christian Cameron PLAYER : Kenn Hallaron Created by Kenn Hallaron 77 7 STR -3 23- 2500 tons; 15d6+1; 4 END 26 14 DEX 12 14- OCV:9 / DCV:9 39 8 CON -4 17- 19 10 BODY 0 13- 23 13 INT 3 14- PER roll: 16- 20 11 EGO 2 13- ECV: 7 30 8 PRE -2 15- PRE attack: 6d6 20 12 COM 1 13- 30 3 PD 2 tPD:30 rPD:30 25% rRed 30 3 ED 1 tED:30 rED:30 25% rRed 5 3 SPD 6 3,5,8,10,12 |
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25 4 REC 0 76 16 END 0 75 18 STUN 0 7" 5" RUN -2 15" 2" SWIM 0 14" 1" JUMP 0 Characteristics Cost: 16 |
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5 Instant Change: between Christian Cameron and Captain Miracle 8 Grows big: Density Increase, 200kg mass, +5 STR, +1 PD/ED, -1"KB, 0 END(+½), Persistent(+½), Only In Heroic Identity(-¼) 3 Longer Legs: Running +2" (7" total), Only In Heroic Identity(-¼) Miraculous Characteristics: all slots Only In Heroic Identity(-¼) 55 a) Miraculous Strength: +55 STR @ ½ END(+¼) 2 24 b) Miraculous Reflexes: +10 DEX 37 c) Miraculous Constitution: +23 CON 13 d) Miraculous Stamina: +8 BODY 8 e) Miraculous Brain: +10 INT 14 f) Miraculous Willpower: +9 EGO 14 g) Miraculous Personality: +17 PRE 3 h) Miraculous Good looks: +8 COM 8 i) Miraculous Speed: +1 SPD 3 j) Miraculous Stamina: +2 REC 18 Invulnerability Elemental Control, Only In Heroic Identity(-¼) 26 a) 9 PD/9 ED Armor, Hardened(+¼) plus 4 PD/8 ED Armor 22 b) Life Support: Character does not eat, Immunity to All diseases, biowarfare agents, poisons, chemical warfare agents, Immortal, Safe in High Pressure, Radiation, Low Pressure/Vacuum, Intense Heat and Cold, Self-Contained Breathing, Character does not sleep 18 c) 25% Resistant Physical Damage Reduction, 25% Resistant Energy Damage Reduction, 25% Resistant Mental Damage Reduction 14 10 PD/15 ED Damage Resistance, Only In Heroic Identity(-¼) 5 10 points Mental Defense, Only In Heroic Identity(-¼) 16 Shielded Senses: 10 points Hearing Group Flash Defense, Only In Heroic Identity(-¼) plus 10 points Sight Group Flash Defense, Only In Heroic Identity(-¼) 42 Flying: 15" Flight, Variable +½ Limited Advantages(+¾); Only In Heroic Identity(-¼) 6 5 Attuned senses: +2 Enhanced Perception to PER Rolls for All Sense Groups, Only In Heroic Identity(-¼) 3 Miraculous Lifting: +5 STR @ 0 END(+½), Only for lifting or pushing; no extra damage at all(-1), No Figured Characteristics(-½) 30 "It'll take a Miracle" Variable Power Pool, 30 pts. 21 "It'll take a Miracle" Control Cost, Cosmic(+2) Limited Class Of Powers Available(-½), Only In Heroic Identity(-¼), Only expansion of current abilities, second 15 points in pool may only be used with GM permission(-1), Contender Abilities, all slots Only with GM permission(-1), Only In Heroic Identity(-¼) [Below figures are already added in above. Without the Contender additions Captain Miracle looks like this] 5 a) Extra-Miraculous Strength: +10 STR @ ½ END(+¼), Only w/GM permission(-1) 3 b) Extra-Miraculous Reflexes: +2 DEX, Only with GM permission(-1) 7 c) Extra-Miraculous Constitution: +8 CON, Only with GM permission(-1) 1 d) Extra-Miraculous Stamina: +1 BODY, Only with GM permission(-1) 2 e) Extra-Miraculous Personality: +5 PRE, Only with GM permission(-1) 1 f) Extra-Miraculous Stamina: +1 REC, Only with GM permission(-1) 1 g) Extra Damage Resistance 2 PD/2 ED, Only with GM permission(-1) Powers Cost: 431 7 Hawk Radio: Radio Perception/Transmission, IIF(-¼), sense affected as Sound as well as Radio Champions of Justice Computer Communicator COJ-106: 7 a) Communications: High Range Radio Perception, Flashed as Sight and Hearing Group as well as Radio Group(-½), IIF(-¼) 18 b) Broadcast Tracking: Detect Source of radio transmissions 14-, Analyze, Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼) 8 c) Onboard Computer: 50 Base, 0 Disads., IIF(-¼) 5 d) Scrambled Transmission Function VPP, Scrambler Pool, only for one Language at a time(-1), IIF(-¼) Equipment Cost: 45 3 Computer Programming 12- 14- 3 KS: American History 12- 14- 5 +1 with HTH Combat 4 +1 with HTH Combat, Only In Heroic Identity (-¼) 2 +1 with HTH Combat, Only In Heroic Identity (-¼), Only with GM permission(-1) 2 KS: Predacessors' knowledge and experiences, Only In Heroic Identity(-¼) 12- 14- 3 Concealment 12- 14- 3 Deduction 12- 14- 5 Rapid Attack (HTH) Champions of Justice Package Skills 3 a) KS: Champions of Justice 12- 14- 3 b) KS: Champions of Justice Enemies 12- 14- 2 c) AK: Northern Illinois 12- 14- 3 d) Breakfall 12- 14- 0 Language: English, Native Skills Cost: 45 7 Contact: former Legion of Champions 13- Contact has significant Contacts of his own, extremely useful Skills or resources, Very Good relationship, disbanded Organisation Contact(+½) 1 Fringe Benefit: Passport 12 Reputation: A large group 14- +4/+4d6 Champions of Justice Package Perks 2 a) Fringe Benefit: Honorary member of the Champions of Justice 5 b) Contribution towards CoJ Bases: 25 pts. 5 c) Contribution towards CoJ Vehicles: 25 pts. Perks Cost: 32 4 Environmental Movement: Zero Gravity 16 Universal Translator 14-; Only In Heroic Identity(-¼) Talents Cost: 20 Total Cost: 589 Base Points: 350 10 Social Limitation: Secret Identity, Occasionally, Major 5 Social Limitation: Fourteen year old boy, Frequently, Minor, Really only Infrequently since he can disguise age as Miracle in many circumstances 5 Dependent NPC: Christina "Mom" Cameron, Normal, Infrequently, Useful noncombat position or skills 20 Psychological Limitation: Code agaist Killing, Common, Total 10 Psychological Limitation: thinks being Captain Miracle is so COOOL!, Common, Moderate 10 Psychological Limitation: worried about the Responsibilility of being Captain Miracle, Common, Moderate 20 Psychological Limitation: Dedeicated to helping people and fighting for justice, Very Common, Strong 5 Physical Limitation: Growing pains, Infrequently, Slightly Impairing 5 Reputation: "I thought you had died", Sometimes 15 Hunted: Mr. Omega, As Powerful, Occasionally, Harshly Punish, Knows most of the Captain's secrets 0 Physical Limitation: Is physically the same Captain Miracle as has existed since 1941, Infrequently, Slightly Impairing 60 Champion of Justice Bonus Disadvantages Total: 165 Experience Spent: 74 Experience Total: 80 Total Points: 589

Captain Miracle was created, designed, and is played by Kenn Hallaron.
© Copyright 1994, 2012 - Kenneth G. Hallaron
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Captain Miracle without the Contender Bonuses
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