Champions of Justice

METEORITE

NAME : Bryce Janus
PLAYER : John Bird
Created by John Bird

46  11	STR	1 18-	17 tons; 9d6
23  11	DEX	3 14-	OCV:8 / DCV:8
30  13	CON	6 15-
27  10	BODY	0 14-
15	INT	5 12-	PER roll: 12-
20  10	EGO	0 13-	ECV:7
15  10	PRE	0 12-	PRE attack: 2d6/3d6
12	COM	1 11-
10   3	PD	1	tPD:32/37 rPD:22/27
10   3	ED	0	tED:32/37 rED:22/27
 4   2	SPD	0	3,6,9,12
Meteorite
18   5	REC	0
60  26	END	0
62  23	STUN	0
 6"	RUN	0
 2"	SWIM	0
 7"  2"	LEAP	0
Characteristics Cost: 17
5e
12	Weight of Stone: Density Increase (400 kg mass, +10 STR, +2 PD/ED, 
	 -2" KB) @ 0 END (+½) Only In Hero ID(-¼)
24	Stone Form: Energy 25% Damage Reduction, Resistant, Only In Hero ID(-¼)
	 plus Physical 25% Damage Reduction, Resistant; Only In Hero ID(-¼)
26	Human Meteoirte Form 33 pt. Elemental Control; Only In Hero ID(-¼)
26 a)	Armor 22 PD/22 ED
30 b)	Flight 20" Variable ¼ Advantages(+½) @ ½ END(+¼)			 3
30	+25 STR @ 0 END(+½), Only In Hero ID(-¼)
29	+12 DEX, Only In Hero ID(-¼)
27	+17 CON, Only In Hero ID(-¼)
27	+17 BODY, Only In Hero ID(-¼)
 8	+1 SPD, Only In Hero ID(-¼)
 8	+5 REC, Only In Hero ID(-¼)
16	+10 EGO, Only In Hero ID(-¼)
 4	+5 PRE, Only In Hero ID(-¼)
 2	+2 ED, Only In Hero ID(-¼)
 8	Hardened Fists: Hand-To-Hand Attack +2d6 @ 0 END(+½), Hand-To-Hand
	 Attack(-½) Only In Hero ID(-¼) [11d6 w/STR]
64	80 point Multipower; Only In Heroic Identity(-¼)
 6 u	Cosmic Dust: Flash 16d6 (Sight Group)					 8
 6 u	Meteor Blast: Energy Blast 16d6 (vs. PD)				 8
 6 u	Ferrite Meteor Blast: Energy Blast 9d6 (vs. PD) 3 shot Autofire(+¼)
	 Armor Piercing(+½)						       3x8
 5 u	Meteor Shower: Energy Blast 10½d6 (vs. PD) One Hex Area Of Effect(+½)
	 Reduced Penetration(-¼)						 8
 2 u	Ferrous Spikes: Armor Piercing on 46 STR @ x2 END(-½) plus Armor
	 Piercing on Hand-to-Hand Attack @ x2 END(-½)				 6
21	Meteor Shield: Force Field 5 PD/5 ED @ 0 END(+½) Activation Roll 12-(-¾)
	 Linked to Flight(-½), -2 to Sight and Hearing Per Rolls(-¼)
	 plus Energy Blast 3d6 (vs. PD) @ 0 END(+½) Damage Shield(+1)
	 Activation Roll 12-(-¾) Linked to Flight(-½) -2 to Sight and Hearing
	 Per Rolls(-¼)
17	Life Support: Safe in High Pressure, Intense Cold and Heat, and in Low
	 Pressure/Vacuum, Self-Contained Breathing
 6	Flash Defense (8 points); Only In Heroic Identity(-¼)
15	Telescopic +10 to PER Rolls (only to offset the Range Modifier) (Sight
	 Group)
 5	Instant Change: into Meteorite and back
Powers Cost: 430

	Champions of Justice Computer Communicator COJ-038:
 7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
18 b)	Broadcast Tracking: Detect Source of radio transmissions 12-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼)
 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equipment Cost: 38

 5	Passing Strike:	+1 OCV, +0 DCV, STR+v/5; FMove
 5	Flying Dodge:	-- OCV, +4 DCV, Dodge All Attacks, Abort; FMove
Martial Arts Cost: 10

 3	Breakfall		11- (14-)
 3	Computer Programming	12-
 3	Criminology		12-
 3	Forensic Medicine	12-
 3	Paramedics		12-
 3	Security Systems	12-
10	+1 Overall
	Champions of Justice Package Skills
 2 a)	AK: Columbus OH		11-
 2 b)	KS: Champion of Justice	11-
 2 c)	KS: CoJ Enemies		11-
 0	Language: English: Idiomatic, native accent (native) 
Skills Cost: 34

20	Follower: Guardian/Protector Entity (100 Base, 100 Disad)
	Champions of Justice Package Perks
 3 a)	Fringe Benefit: Membership in the Champions of Justice
 5 b)	Contribution towards CoJ Bases: 25 pts.
 5 c)	Contribution towards CoJ Vehicles: 25 pts.
Perks Cost: 33

Total Cost: 562

Base Points: 350
15	Distinctive Features: Stony appearance, Concealable, Always Noticed and
	 Causes Major Reaction, Detectable By Commonly-Used Senses
15	Distinctive Features: Speaks to invisible friend, Concealable, Always
	 Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses
 5	Reputation: Crazy kid who still talks to imaginary friend, 8-
20	Psychological Limitation: Code against Killing, Common, Total
15	Psych. Limitation: Emotional bond with meteor entity, Common, Strong
 5	Psych. Lim.: Use to being considered weird or odd, Uncommon, Moderate
10	Psychological Limitation: Must obey entity, Uncommon, Strong
10	Hunted: Mr. Meteor, As Powerful, 8-, Harshly Punish
10	Hunted: Havok, More Powerful, 8-, Harshly Punish, group is disbanded
15	Social Limitation: Secret Identity: Bryce Janus, Frequently, Major
60	Champion of Justice Bonus
Disadvantages Total: 180
Experience Spent: 32		Experience Total: 65
Total Points: 562

Meteorite was created, designed, and is played by John Bird.

© Copyright 2000, 2012 - John Bird

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