NAME : Robert Wilcox PLAYER : non-player character Created by Douglas Zeitlin 14 STR 4 12- 320 lbs.; 3d6-1 1 END 17 DEX 21 12- OCV:6 / DCV:6 15 CON 10 12- 12 BODY 4 11- 23 INT 16 14- PER roll: 14- 14 EGO 8 12- ECV: 5 15 PRE 5 12- PRE attack: 3d6 16 COM 3 12- 7 PD 4 tPD:27 rPD:20 hPD:10 7 ED 4 tED:27 rED:20 hED:10 4 SPD 13 3,5,8,10,12 | ||
8 REC 4 30 END 0 30 STUN 3 6" RUN 0 2" SWIM 0 2½" LEAP 0 Characteristics Cost: 99 |
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84 Dimension Shifting Harness Multipower; all slots Only In Heroic ID(-¼) 8 u Short Range Teleport: 22" Teleportation, No Relative Velocity, x8 Increased Mass, Safe Blind Teleport(+¼), Reduced Endurance(+½) 5 8 u Mid Range Teleport: 5" Teleportation, No Relative Velocity, x256 Noncombat, x8 Increased Mass, Safe Blind Teleport(+¼), Reduced Endurance(+¼) 5 8 u Long Range Teleport: 5" Teleportation, No Relative Velocity, x8 Increased Mass, Safe Blind Teleport(+¼), Reduced Endurance(+¼), MegaScale 1" = 10,000 km(+1¼), Can Be Scaled Down: 1" = 1km(+¼) 5 8 u Interdimensional Teleport: Extra-Dimensional Movement Any Dimension, Any Location, Travel Through Time, x8 Increased Weight, Reduced Endurance(+¼) 5 8 u 12d6 Energy Blast, Reduced Endurance(+¼), Variable Special Effects Any SFX(+½) 5 3 Teleportation: 3 Fixed Locations - Personal Lab, Dr. Tesseract's Lab and Wilcox Ranch 10 Teleportation: Floating Fixed Location - 2 Locations 6 Eclipse Radio: High Range Radio Perception (Radio Group); Sense Affected As Hearing and Radio(-½), OIF(-¼) 32 150 END, 25 REC Endurance Reserve; Only In Heroic Identity(-¼) 12 Dimensional Harness Elemental Control; Only In Heroic Identity(-¼) 13 a) Shape Shift: Sight Group, limited group of shapes, Instant Change, Reduced Endurance(+¼) 1 12 b) 10 PD/10 ED Force Field, Hardened(+¼), Costs END Only To Activate(+¼) 3 12 c) 10 PD/10 ED Armor 15 d) Life Support: Immunity to all terrestrial diseases and biowarfare agents; Immortal; Safe in High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum; Self-Contained Breathing 36 e) Teleport Locations: Detect A Class Of Things 13- Unusual Group, Discriminatory, 360° Increased Arc Of Perception, Range, Rapid (x10), Telescopic(+1 vs Range), MegaScale 1" = 10,000 km(+1¼), Can Be Scaled Down: 1" = 1km(+¼) Equipment Cost: 275 6 +3 with Energy Blast 3 Acting 12- 3 Breakfall 12- 3 Bureaucratics 12- 3 Computer Programming 14- 3 Concealment 14- 3 Deduction 14- 3 Electronics 14- 3 Mimicry 14- 2 Navigation: Dimensional 14- 3 Security Systems 14- 3 Systems Operation 14- 3 SS: Physics 14- 3 SS: Transdimensional Theory 14- Skills Cost: 44 Eclipse package 5 a) Vehicle: Eclipse Hover-jet contribution: 25 pts. 5 b) Base: Eclipse Observatory contribution: 25 pts. 4 Fringe Benefits: Passport, Security Clearance 5 Contact: General William Wilcox 13- Contact has access to major institutions, has significant contacts of his own, has very useful Skills or resources and a very good relationship with Mirage 5 Contact: Dr. Tesseract 13- Contact has access to major institutions, has significant Contacts of his own, has very useful Skills or resources and a very good relationship with Mirage 5 Money: Well Off Perks Cost: 29 Total Cost: 447 Base Points: 325 10 Social Limitation: Semi-secret Identity; Frequently, Minor 10 Psychological Limitation: Protetcive of family; Uncommon, Strong 15 Psychological Limitation: Code against killing; Common, Strong 5 Hunted: Central Security Bureau; 8- (Occasionally), Less Powerful, NCI, PC has a Public ID or is otherwise very easy to find, Watching 15 Hunted: The Soldiers of Fortune; 8- (Occasionally), More Powerful, Harshly Punish 15 Vulnerability: 1½x STUN Electromagnetic attacks; Very Common 15 Vulnerability: 1½x BODY Electromagnetic attacks; Very Common 20 Normal Characteristic Maxima 10 Eclipse Bonus Disadvantages Total: 115 Experience Spent: 7 Experience Total: 17 Total Points: 447
Mirage was created and designed by Doug Zeitlin. He is a non-player character.
© Copyright 1988, 2012 - Douglas Zeitlin