Champions of Justice

PROPHECY

NAME : T'Zianthra dhel Q'phaauli
PLAYER : Jenn Lindgren
Created by Jenn Lindgren

13	STR	 3 12-	350 lbs.; 2½d6
14	DEX	12 12-	OCV:5 / DCV:5
20	CON	20 13-
13	BODY	 6 12-
23	INT	13 14-	PER roll: 14-
26	EGO	32 15-	ECV:9
25	PRE	15 14-	PRE attack: 5d6
18	COM	 4 13-
 6	PD	 3	tPD:26(29) rPD:20(23)
 6	ED	 2	tED:26(29) rED:20(23)
 4	SPD	16	3,6,9,12
Princess T'zianthra
10	REC	10
40	END	 0
30	STUN	 0
 6"	RUN	 0
 2"	SWIM	 0
 2½"	LEAP	 0
Characteristics Cost: 132
5e
20	Telepathic Sense Elemental Control: 40-point Powers
20 a)	Telepathic Sense I: Detect A Large Class Of Things: surface thoughts and
	 meaning of speech 15-, Sense, Range, 360° Arc Of Perception, Rapid x10,
	 Discriminatory, Analyze, Transmit, Concealed: -2 w/Detect PER Rolls,
	 Sense Affected As A Mental Sense(+0)
20 b)	Telepathic Sense II: Mind Scan 6d6 (+1 ECV) @ ½ END(+¼)			 1
20 c)	Telepathic Sense III: Mind Link with any willing target at any distance
	 x16 the number of linked Minds
15	Mental shielding: Mental Defense 20 points
25	Telekinetic Powers: Elemental Control, 50-point Powers
26 a)	Telekinetic self-levitation: Flight 17", No turn mode(+¼) @ ½ END(+¼)	 2
25 b)	Telekinetic Shield: Force Field 20 PD/20 ED, @ ½ END(¼)			 2
25 c)	Telekinesis 20 STR, Fine Manipulation, @ ½ END(¼)			 2
90	Mentantic Variable Power Pool 90 pts.
60	Mentantic Ccontrol Cost, Powers Can Be Changed As a 0-Phase Action(+1)
	 Limited Class (Telepathic and Telekinetic) Of Powers Available(-½)
Powers Cost: 346

	Champions of Justice Computer Communicator COJ-036:
 7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
18 b)	Broadcast Tracking: Detect Source of radio transmissions 14-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, IIF(-¼)
 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equipment Cost: 38

 6	Combat Luck: 3 PD/3 ED
Talents Cost: 6

15	Power: Mentatics		 20-, INT-based
 3	Bureaucratics			 14-
 3	Conversation			 14-
 3	High Society			 14-
 3	Oratory				 14-
 3	Persuasion			 14-
 3	Seduction			 14-
 3	Deduction			 14-
 3	Language: English: Fluent Conversation (Literacy) 
 2	Navigation (Space)		 14-
 3	Systems Operation		 14-
 3	Riding				 12-
 3	TF: Riding Animals, Science
	 Fiction type and Space Vehicles
 3	PS: Diplomat			 14-, INT-based
 3	AK: Koezar Empire 14-
12	+4 with Telekinetic Powers
10	+2 with Mental Combat
10	+1 Overall
	Champions of Justice Package Skills
 2 a)	KS: Champions of Justice	 11-
 2 b)	KS: Champions of Justice Enemies 11-
 2 c)	AK: Koezar homeworld		 11-
 3 d)	Breakfall			 12-
 0	Language: Koezar: Idiomatic, native 
 2	Language: English: fluent conversation
Skills Cost: 99

 6	Reputation: alien princess who braved an empire to warn Earth
	 (A large group, 14-) +2/+2d6
 2	Fringe Benefit (Head of State, in Exile, from another planet)
14	Follower: Zorinus (70 Base, 170 Disad)
36	Vehicles & Bases: Space Yacht (180 Base, 140 Disad)
	Champions of Justice Package Perks
 3 a)	Fringe Benefit: Membership in the Champions of Justice
 5 b)	Contribution towards CoJ Bases: 25 pts.
 5 c)	Contribution towards CoJ Vehicles: 25 pts.
Perks Cost: 71

Total Cost: 692

Base Points: 450
10	Social Limitation: Public Figure, Frequently (11-), Minor
 5	Social Limitation: Extraterrestrial, Occasionally (8-), Minor
 5	Social Limitation: Known Telepath, Occasionally (8-), Minor
15	Distinctive Features: Chalk-white skin, golden eyes, pointed ears, 
	 multi-hued hair; Concealable, Always Noticed and Causes Major Reaction, 
	 Detectable By Commonly-Used Senses
15	Psychological Limitation: Bound to help people in need, Common, Strong
10	Psychological Limitation: Code of the Monarch, Uncommon, Strong
15	Psychological Lim.: Alien perspective on use of telepathy, Common, Strong
 5	Psychological Limitation: Protective of Zorinus, Uncommon, Moderate
 5	Physical Limitation: Communication confusion, Infrequently, Slightly
	 Impairing
10	Vulnerability: 1½ x Effect Light based visual Flash Attacks, Common
 5	Vulnerability: 1½ x STUN from attacks akin to Gemini's Disjointed
	 Mind, Uncommon
15	Susceptibility: contact with mercury, 1d6 damage per Phase, Uncommon
15	Hunted: assorted bounty hunters and agents of her brother, as Powerful,
	 Occasionally, target is very easy to find, Harshly Punish
15	Hunted: Project Titan, As Powerful, Occasionally, Noncombat Influence,
	 Disect and Study
60	Champion of Justice Bonus
Disadvantages Total: 205
Experience Spent: 37		Experience Total: 69
Total Points: 692

Prophecy was created, designed, and is played by Jenn Lindgren.

© Copyright 1998, 2012 - Jenn Lindgren

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