NAME : Murray Nichols PLAYER : Kenn Hallaron Created by Kenn Hallaron 62 [67] STR 52 21- 157 tons; 12d6+1 20 DEX 30 13- OCV:7 / DCV:7 25 [30] CON 30 14- 16 [20] BODY 12 13- 13 INT 3 12- PER roll: 20- 23 EGO 26 14- ECV:8 18 (28) PRE 8 13- PRE attack: 3½d6/5½d6 22 COM 6 13- 25 [26] PD 0 tPD:26 rPD:13 50% rRed 25 [26] ED 9 tED:26 rED:11 25% Red 4 SPD 10 3,6,9,12 |
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17 [24] REC 0 50 [60] END 0 60 [70] STUN 0 10" RUN 8 25" SWIM 0 32"[33] JUMP 0 Characteristics Cost: 194 |
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15 Efficient Muscles: 62 STR @ ½ END(+¼) 3 2 Heavy man: -1" Knockback Resistance 5 Water brought Strength: +5 STR, 0 END(+½), Only when wet(-½) [lift 315 tons; 13d6+1 damage] 7 Water brought Strength: +5 CON, Only when wet(-½) 5 Water brought Life: +4 BODY, Only when wet(-½) 7 Water brought Vitality: +5 REC, Only when wet(-½) 15 Aquatic Adapted Body Elemental Control 23 a) Super Swimmer: 25" Swimming, x16 Noncombat Movement 4 (600 mph, or 520 knots) 21 b) Thick skin: 13 PD/11 ED Armor 15 c) Enhanced senses: Enhanced Perception, +8 to PER Rolls for All Sense Groups, Can be used with Mind Scan(+¼) 15 d) Powerful legs: +20" Leaping, 32"/33" forward, 16"/16½" upward, Accurate, x4 Improved Noncombat Movement 3 25 e) Withstanding pressure and temprature: 50% Resistant Physical Damage Reduction plus 25% Normal Energy Damage Reduction 15 f) Life Support: Expanded Breathing: water, Immunity to Alcohol, Viral Infections, Bacterial Infections, Neuro Toxins, Longevity of 400 Years, Safe in High Pressure, Intense Cold/Heat, Low Pressure/Vacuum, Only has to eat once per week, only has to sleep 8 hours per week, Extended Breathing (1 END per Turn) 10 Mental Abilities Elemental Control; Mental Skill Roll Required(-½) 10 a) Mind sensing: 6d6 Mind Scan 4 10 b) Mind-to-Mind Communication: Mind Link Any Willing Target; x8 Minds 12 Omnitranslation: Detect meaning of speech, Large Class Of Things, 12-, Sense Affected a Mental Sense 40 Mental Abilities Multipower, Requires Mental Abilities Use Roll(-½) 4 u Mind Reading: 12d6 Telepathy 6 4 u Mental Shutdown: 6d6 Ego Attack 6 3 u Thought Control: 9½d6 Mind Control, Telepathic(+¼), x2 END Cost 12 3 Good Ears: Ultrasonic Perception 5 Seeing in deep ocean: Ultraviolet Perception 5 Ladies' Man: +10 PRE; Only against people of appropriate orientation(-1) Powers Cost: 276 Champions of Justice Computer Communicator COJ-006: 7 a) Communications: High Range Radio Perception, Flashed as Sight and Hearing Group as well as Radio Group(-½), IIF(-¼) 18 b) Broadcast Tracking: Detect Source of radio transmissions 12-, Analyze, Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼) 8 c) Onboard Computer: 50 Base, 0 Disads., IIF(-¼) 5 d) Scrambled Transmission Function VPP, Scrambler Pool, only for one Language at a time(-1), IIF(-¼) Equipment Cost: 38 4 Underwater Punch +2 OCV +0 DCV STR +2d6 Strike 5 Shark's Nudge +1 OCV +0 DCV STR +v/5; FMove 4 Escaping a Squid +0 OCV +0 DCV +15 STR vs. Grabs 5 Wriggling like an Eel -- OCV +4 DCV Dodge All Attacks, Abort; FMove 4 Moby's Charge +0 OCV -2 DCV STR +2d6 +v/5 Strike, FMove Martial Arts Cost: 22 5 +1 with HTH Combat 20 +2 Overall 2 Animal Handler (Aquatic) 13- 3 Combat Piloting 13- 3 Stealth 13- 3 Teamwork 13- 5 Navigation: Air, Marine 13- 5 Survival: Arctic/Subarctic Coasts, Marine, Temperate/Subtropical/Tropical Coasts/Pelagic Environments 12- 3 Paramedics 12- 3 Conversation 13-/15- 3 Persuasion 13-/15- 3 Seduction 13-/15- 2 TF: Large Motorized Boats, Small Planes, Spaceplanes 3 Power: Mental Powers 14-, EGO-based 3 KS: Aquatic animals 12- 2 KS: Aquatic plants 11- 2 PS: Sailor 11- 2 PS: Fisherman 11- 3 PS: Lovemaking 13-/15-, PRE-based Champions of Justice Package Skills 2 a) KS: Champions of Justice 11- 2 b) KS: CoJ Enemies 11- 3 c) Breakfall 13- 0 Language: English: Idiomatic, native accent (native) 3 Traveler 2 a) AK: World Oceans 12- 1 b) AK: U.S. Coastal waters 11- 1 c) AK: Everglade City 11- 1 d) AK: coastal Maine 11- Skills Cost: 90 29 Vehicle: Hydro-plane (145 Base, 30 Disads.) 4 Reputation: powerful aquatic hero (A large group, 11-) +2/+2d6 4 Contact: Susan Loring - Oceanographer: 12-, Contact has access to major institutions, has significant Contacts of her own, has very useful Skills or resources, Very Good relationship with Contact 3 Contact: Kylie Smith - professional diver: 12-, Contact has significant Contacts of her own, has useful Skills or resources, Very Good relationship with Contact Champions of Justice Package Perks 3 a) Fringe Benefit: Membership in the Champions of Justice 5 b) Contribution towards CoJ Bases: 25 pts. 5 c) Contribution towards CoJ Vehicles: 25 pts. Perks Cost: 53 4 Environmental Movement: Water 3 Bump Of Direction 3 Lightsleep Talents Cost: 10 Total Cost: 683 Base Points: 350 10 Reputation: Violent Environmentalist, Sometimes, Extreme 2 Distinctive Features: part Erylusian, Not Concealable, Noticed and Recognizable, Detectable Only By Unusual Senses, One quarter Erylusian, three-quarters parahuman 5 Distinctive Features: muscular swimmer, pretty boy, with long strawberry-blond hair, Easily Concealed, Noticed and Recognizable 15 Psychological Limitation: Code against Killing, Common, Strong 10 Psychological Limitation: Hatred of the indiscriminate slaughterers of ocean life, Uncommon, Strong 5 Psych. Lim.: Uncomfortable if landbound to long, Uncommon, Moderate 10 Physical Limitation: Will weaken and eventually die if he dries out, Infrequently, Greatly Impairing 20 Susceptibility: immersion in dessicants, Uncommon, 1d6 damage/Segment 15 Hunted: rogue's gallery members, As Powerful, Freq., Harshly Punish 15 Hunted: Kristoffer's Cadre, More Powerful, Occas., Harshly Punish 20 Vulnerability: Fire and heat attacks, Common, 1½x STUN, 1½x BODY 5 Vulnerability: Sonic attacks, Uncommon, 1½x STUN 10 Vulnerability: Sensory attacks, Uncommon, 2x Effect 60 Champion of Justice Bonus Disadvantages Total: 202 Experience Spent: 131 Experience Total: 153 Total Points: 683
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Known Background: Riptide first appeared publicly about eleven years ago. He was a teenager who helped rescue a beached Humpback Whale on the shore near Everest’s Bay, Maine. At the time he wore normal clothing and did not identify himself. Shortly thereafter, he started his work as a "Super Hero of the Sea". It was at that time he started wearing a uniform and using the code name "Riptide". His heroic career has been largely involved with menaces on the ocean. This has ranged from battling whale poachers on the high seas to fighting pirates to fighting oceanic super villains such as Orca and Devil Fish. His first contact with the Champions of Justice took place during his first year of adventuring. After their second meeting, he was offered membership in what was still a small group. He declined full-time membership, but he has worked with them an honorary or reserve member for the past ten years. Personality: Murray Nichols is a complex man full of contradictions. He has no desire to lead a double life, but he avoids mentioning his real name. He loves being around people, socialising, and having a good time, but is, at heart, a loner and spends much of his time alone, at sea. He genuinely likes his fellow Champions of Justice, but he rarely hangs around with them. |
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And he seems to take life as it comes and is almost irreverent about most things; however he is very concerned about the oceans, and its life and ecology and the state of the world. Riptide is the kind of man that if asked to help, he will, but the rest of the time follows his own path through life. He is also something of a ladies’ man. He can be quite the charmer. While not being serious about relationships, he tends to find girls in every port. Powers/Tactics: Riptide has two major powers. The first is that his body is very adapted to life in the ocean. He can breathe while under water and he can swim at over 500 knots. To survive the pressure in the ocean’s depths, his body is incredibly strong and can withstand enormous pressure. Over the past ten years he has adopted a fighting style that makes the best use of his strength, durability and agility. He can see in the darkest oceans and has incredible hearing. Riptide is also a psionic, although he dislikes using these abilities. He can read and command minds or simply shut them down. His reluctance to use them causes him extra effort when using them. |
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Appearance: Riptide is a very attractive man, and very muscular. His reddish blond hair is quite long, and he stands 5’10". His muscle density is very high and he weighs close to 350 lb. though this isn’t particularly noticeable. He usually favors costumes in sea green and/or light blue.
Riptide was created and designed by Kenn Hallaron. He is a GMPC.
© Copyright 1988, 2012 - Kenneth G. Hallaron