Heroes of the RCU

DOCTOR RADIO

NAME : Jackson Roberts (ne Robert Jackson)
PLAYER : non-player character
Created by Kenn Hallaron

60 [85]	STR	50 20-	120[3840]tons; 12d6[17d6]
18	DEX	24 13-	OCV:6 / DCV:6
30	CON	40 15-
15	BODY	10 12-
23	INT	13 14-	PER roll:14-
18	EGO	16 13-	ECV:6
23 (30)	PRE	13 14-	PRE attack: 4½d6
14	COM	 2 12-
12	PD	 0	tPD:30[40] rPD:25[35] 25% rRed
12	ED	 6	tED:30[40] rED:25[35] 25% rRed
 4	SPD	12	3,6,9,12
Radio Man a.k.a. Doctor Radio
25	REC	14
60	END	 0
60	STUN	 0
 6"	RUN	 0
 2"	SWIM	 0
12"[17"]LEAP	 0
Characteristics Cost: 200
5e
 3	Unintimidatable: +7 PRE, only for defensive purposes(-1)
 7	Damage Resistance 7 PD/7 ED
48 	Radiation energised body: Life Support - does not eat; Self-Contained
	 Breathing; only has to sleep 8 hours per year; Immune to all diseases,
	 poisons, chemical warfare and biowarfare agents; Longevity: 800 Years;
	 Safe in High and Low Pressure, Vacuum, High Radiation, Microgravity,
	 and Intense Heat and Cold 
30	Resilience: 25% Resistant Energy Damage Reduction plus 25% Resistant
	 Physical Damage Reduction
30	Radiation Powered Form Elemental Control: 60 point powers
30 a)	Radiation induced invulverability: Armor 8 PD/8 ED, Hardened (+¼)
	 plus Armor 10 PD/10 ED
35 b)	Radiation Sense: High Range Radio Perception plus Infrared Perception
	 plus Ultraviolet Perception plus Detect: radiation 14-, Analyze,
	 Targeting, Discriminatory, +2 Telescopic vs Range, Transmit, Costs
	 END to Activate(-¼) plus Radar, +2 Telescopic vs Range
33 c)	Flight 18", Variable Limited +½ Advantages(+¾)
50	Density Control Multipower: 50 points
 5 u	Negated Density: Desolidification @ ½ END(+¼)
 5 u	Increased Density: Density Increase x5 (3,600 kg mass, +25 STR, -5"
	 KB, +5 PD/ED), Costs END only to Activate(+¼) plus Armor 5 PD/5 ED,
	 Hardened(+¼), Costs END to Activate(-¼)
82	Radiation Powers: Multipower, 82 points
 8 u	Eye beams: 3½d6 Ranged Killing Attack, Armor Piercing(+½)
 8 u	Radiation Burst: Energy Blast 16d6
 5 u	Desolidified Touch: 1d6-1 Ranged Killing Attack @ ½ END(+¼), No
	 Normal Defense(+1), No Range(-½), Affects Physical World(+2),
	 +16 STUN Multiplier(+4)
 8 u	Radiation Cleanser: Minor Transform 3d6+1: Irradiated Objectes into
	 same object un-irrafiated, Area Of Effect 5" Radius(+1), Partial
	 Transform(+½)
Powers Cost: 387

	Champions of Justice Computer Communicator COJ-123:
 7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
18 b)	Broadcast Tracking: Detect Source of radio transmissions 13-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, IIF(-¼)
 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equipment Cost: 38

 3	Breakfall		 13-
 3	Bureaucratics		 14-/15-
 3	Computer Programming	 14-
 3	Deduction		 14-
 3	Electronics		 14-
 3	Inventor		 14-
 3	Paramedics		 14-
 3	Systems Operation	 14-
 5	Teamwork		 14-
 3	Tactics			 14-
 3	AK: Planets and Moons
	 of the Solar System	 14-
 3	KS: Legion of Champions	 14-
 2	KS: Legion enemies	 11-
20	+4 with HTH Combat
20	+4 with Ranged Combat
 3	Scientist
 2 a)	SS: Astronomy		 14-
 2 b)	SS: Biochemistry	 14-
 2 c)	SS: Chemistry		 14-
 2 d)	SS: Engineering		 14-
 2 e)	SS: Mathematics		 14-
 2 f)	SS: Metallurgy		 14-
 2 g)	SS: Nuclear physics	 14-
 2 h)	SS: Physics		 14-
 2 i)	SS: Radiation effects	 14-
Skills Cost: 101

10	Money: Wealthy
12	Reputation: famous hero of the 1940s-1980s, large group, 14-, +4/+4d6
 5	Contact: Charcoal	 13-
	 has significant Contacts of her own, has extremely useful Skills and
	 resources, Very Good relationship with Contact
 7	Contact: former Legion of Champions	13-
	 have significant Contacts of their own, have extremely useful Skills
	 and resources, Very Good relationship, former Organization Contact(+½)
 2	Fringe Benefit: Honorary Membership in the Champions of Justice
Perks Cost: 36

Total Cost: 762

Base Points: 400
 5	Social Limitation: Double Identity - retired, Occasionally 8-, Minor
 5	Social Limitation: Living a new identity, Occasionally 8-, Minor
 5	Social Limitation: Recovering from missing nearly two decades of living
	 on Earth, Occasionally 8-, Minor
15	Reputation: Radioactive danger, 14-, Extreme, "Known" Only To A Small
	 Group, Given his atomic powers, Doctor Radio was and to some degree
	 is once again becoming a target of anti-nuclear power-types.
 0	Distinctive Features:  Radiation Source when powers are in use, Easily
	 Concealed; Noticed and Recognizable; Detectable By Uncommon Senses
15	Psychological Limitation: Loves his wife Common, Strong
10	Psych. Lim.: Loves and is protective of his daughter Common, Moderate
15	Psychological Limitation: Code against Killing, Common, Strong
10	Psychological Limitation: Scientific Curiousity, Common, Moderate
10	Psychological Limitation: Self-sacrificing, Uncommon, Strong
10	Hunted: Locksmith, 8-, As Powerful, Harshly Punish
10	Hunted: Cyclotron, 8-, As Powerful, Harshly Punish
40	Honorary Champion of Justice Bonus
Disadvantages Total: 165
Experience Spent: 212		Experience Total: 220
Total Points: 762

Doctor Radio was created and designed by Ken Hallaron. He is a non-player character.

© Copyright 1975, 2013 - Kenneth G. Hallaron

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