NAME : Jesse Simms PLAYER : non-player character Created by Neil Lindgren 8 STR -2 11- 150 lbs; 1½d6 1 END 20 DEX 30 13- OCV:7 / DCV:7 18 CON 16 13- 10 BODY 0 11- 13 INT 3 12- PER roll: 12- 10 EGO 0 11- ECV: 3 18 PRE 8 13- PRE attack: 3½d6 16 COM 3 12- 6 PD 4 tPD:29 rPD:23 50% rRed. 5 ED 1 tED:15 rED:10 4 SPD 10 3,6,9,12 | ||
8 REC 4 50 END 7 30 STUN 7 6" RUN 0 2" SWIM 0 1½" LEAP 0 Characteristics Cost: 91 |
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43 Sound Manupulation Multipower; all slots Side Effect - Attacks are very audible, Side Effect occurs automatically whenever Power is used(-½), Not usable in vacuum(-¼) 4 u Directed Vibrations: 15d6 Energy Blast 7 4 u Vibration Blast: 12d6 Energy Blast, Explosion(+½), Nonselective Target(-½) 7 4 u High-end Vibrations: 7d6+1 Energy Blast, No Normal Defense(+1) 7 4 u Sonic Blast: 14d6 Hearing Group Flash, 9" Cone Area Of Effect, Nonselective(+¾) 7 3 u Sound Removal: Invisibility to Hearing and Radio Groups, Side Effect produced through white noise, 0 END(+½), 10" Radius Area Of Effect, Nonselective(+1), Usable on up to 32 people at once(+1½) 17 Sound Manipulation Elemental Control; all slots Side Effect - Power is very audible, Side Effect occurs automatically whenever Power is used(-½), Not usable in vacuum(-¼) 18 a) Vibrational Projection: 20" Flight x8 Noncombat, Reduced END(+¼) 2 23 b) Hard Sound Field: 23 PD/10 ED Force Field, Reduced Endurance(+¼) plus 50% Physical Damage Reduction, Resistant 1 13 c) Sonic vs Sonic Field: 75% Energy Damage Reduction, Resistant; Only vs sonics(-¾) 12 Sound Amplification: Ultrasonic Hearing Group, 360° Increased Arc Of Perception plus +4 PER with Hearing Group; Not usable in vacuum(-¼) 20 Sound Minimalization: 20 points Hearing Group Flash Defense Powers Cost: 165 9 +3 with Sound Manipulation attacks 3 PS: Singer 13- 3 KS: Country Music 12- 4 Animal Handler: 13- Canines, Equines, Felines 3 Conversation 13- 3 Lipreading 12- 3 Mimicry 12- 3 Oratory 13- 3 Persuasion 13- 3 Riding 13- 3 Seduction 13- 3 Stealth 13- 3 Streetwise 13- 3 Ventriloquism 12- Skills Cost: 49 5 Money: Well Off 1 Contact: Criminal Underworld, Organization Contact 8- 1 Reputation: Former Country Music Star; A medium sized group, 14-, +1/+1d6 Perks Cost: 7 3 Perfect Pitch Talents Cost: 3 Total Cost: 315 Base Points: 200 10 Reputation: Former Country Music Star turned Mercenary Villain; 11- 0 Distinctive Features: Texas accent; Easily Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses, Not Distinctive In Some Cultures 15 Psychological Limitation: Thrillseeker; Common, Strong 15 Psychological Limitation: Treats being a supervillainess as a game; Common, Strong 15 Psychological Limitation: Code against Killing; Common, Strong 10 Psychological Limitation: Will not endanger bystanders if possible; Common, Moderate 10 Psychological Limitation: Overconfident; Common, Moderate 15 Hunted: Champions of Justice; 11-, More Powerful, Mildly Punish 15 Hunted: Law Enforcement Agencies; 14-, Less Powerful, NCI, Mildly Punish 10 Hunted: Decibel; 8-, As Powerful, Harshly Punish Disadvantages Total: 115 Experience Spent: 5 Experience Total: 5 Total Points: 315
Decibelle was created and designed by Neil Lindgren. She is a non-player character.
© Copyright 1985, 2012 - Neil R. Lindgren