FINAL FACTORNAME : Frank Logan PLAYER : non-player character Created by Jim Caswell 45 STR 35 18- 15 tons; 9d6, 4 END 20 DEX 30 13- OCV:7 / DCV:7 20 CON 20 13- 15 BODY 10 12- 10 INT 0 11- PER roll: 11- 11 EGO 2 11- ECV:4 18 PRE 8 13- PRE attack: 3½d6 8 COM -1 11- 10 PD 1 tPD:10 rPD:5 75% rRed. 10 ED 6 tED:10 rED:5 75% rRed. 4 SPD 10 3,6,9,12 |
| |
13 REC 0 40 END 0 50 STUN 2 6" RUN 0 2" SWIM 0 15" JUMP 6 Characteristics Cost: 88 |
![]() | |
30 Hard to Hurt Elemental Control 30 a) 75% Physical Damage Reduction, Resistant 30 b) 75% Energy Damage Reduction, Resistant 12 c) 1 BODY Healing; Can Heal Limbs, Resurrection, Inherent(+¼), 0 END(+½), Persistent(+½), Extra Time on Regeneration = 5 Minutes(-1¾) 12 5 PD/5 ED Damage Resistance w/ 5 Mental Def., 5 Flash Def., 5 Power Def. Powers Cost: 114 60 Weapon Variable Power Pool 30 Armory Control Cost; Powers Can Be Changed As A Half-Phase Action(+½), No Skill Roll Required(+1), VPP Powers Can Be Changed Only At Armory(-½), all slots OAF(-1) 7 Earbud Communicator: High Range Radio Perception, Flashed as Hearing Group as well as Radio Group(-¼), IAF(-½) Equipment Cost: 97 Commando Training 4 +1 H2H Damage Class 1 Weapon Element: Blades and Clubs 3 Boxing Cross +1 OCV +0 DCV 12d6 Strike 5 Roundhouse -2 OCV +1 DCV 14d6 Strike 3 Aikido Throw +0 OCV +1 DCV 10d6 +v/5, Target Falls 4 Judo Disarm -1 OCV +1 DCV Disarm; 60 STR to Disarm 4 Kung Fu Block +2 OCV +2 DCV Block, Abort 4 Martial Dodge -- OCV +5 DCV Dodge, Affects All Attacks, Abort Martial Arts Cost: 28 24 +3 with All Combat 3 Acrobatics 13- 3 Breakfall 13- 3 Climbing 13- 3 Combat Driving 13- 3 Teamwork 13- 3 Stealth 13- 3 Demolitions 11- 3 Mechanics 11- 3 Tactics 11- 3 Tracking 11- 12 Survival 11- Arctic/Subarctic, Marine, Tropical, Desert, Mountain, Urban 2 TF: Common Motorized Ground Vehicles 0 Language: English (idiomatic) Skills Cost: 68 3 Anonymity 5 Custom Perk: Believed dead by the general public (saw him assassinated on live television) Perks Cost: 8 Total Cost: 444 Base Points: 325 5 Reputation: Berserker; 8- 10 Social Limitation: Mercenary mentality; Frequently, Minor 15 Social Limitation: Loyal to the client; Frequently, Major 5 Physical Limitation: Slight brain damage from being shot through the head; Infrequently, Slightly Impairing 10 Psychological Limitation: Big, Dumb Soldier Boy; Common, Moderate 15 Psychological Limitation: Trained to follow orders or be penalized; Common, Strong 15 Psychological Limitation: Casual disregard for life; Common, Strong 10 Hunted: Champions of Justice; 11-, As Powerful, Mildly Punish 10 Hunted: Law Enforcement Agencies; 11-, Less Powerful, Harshly Punish 15 Hunted: Project Titan; 14-, As Powerful, NCI, Watching Disadvantages Total: 110 Experience Spent: 9 Experience Total: 9 Total Points: 444
Final Factor was created and designed by Jim Caswell. He is a non-player character.
© Copyright 1991, 2012 - James Caswell
5th Ed.
Back to the Project: Titan page