NAME : Garfield PLAYER : non-player character Created by Kenn Hallaron 25 STR 10 14- 1800 lbs.; 5d6 2 END 26 DEX 48 14- OCV:9 / DCV:9 24 CON 28 14- 16 BODY 12 12- 8 INT -2 11- PER roll: 15- 11 EGO 2 11- ECV: 4 20 PRE 10 13- PRE attack: 4d6 10 COM 0 11- 20 PD 15 tPD:27 rPD:7 50% rRed. 20 ED 15 tED:27 rED:7 50% rRed. 4 SPD 4 3,6,9,12 | ||
10 REC 0 50 END 1 50 STUN 9 6" RUN 0 2" SWIM 0 5" LEAP 0 Characteristics Cost: 157 |
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24 Ditanium-laced Skeleton Elemental Control; all slots Physical Manifestation(-¼) 36 a) Skeletal Defenses: 50% Physical Damage Reduction, Resistant plus 50% Energy Damage Reduction, Resistant plus 7 Pd/7 ED Armor; Character takes at least one BODY from Killing Attacks, even if defenses block all damage(-1) 25 b) Claws: 2d6+1 HTH Killing Attack (3d6+1 w/STR), Reduced END(+¼), Armor Piercing(+½) 2 15 Healing Factor Elemental Control 15 a) Life Support: Extended Breathing; Immunity to all terrestrial diseases, biowarfare agents, terrestrial poisons and chemical warfare agents; Longevity of 400 Years; Safe in High Pressure, High Radiation, Intense Cold, Intense Heat 75 b) Healing Factor: 2d6 BODY Healing, Can Heal Limbs, Resurrection, 0 END(+½), Persistent(+½) 12 +4 PER with all Sense Groups (except hearing) 10 Discriminatory with Smell/Taste Group 10 Tracking with Smell/Taste Group 10 Analyze with Smell/Taste Group Powers Cost: 232 8 +2 HTH Damage Classes 3 Takedown +1 OCV +1 DCV 7d6 Strike; Target Falls 3 Legsweep +2 OCV -1 DCV 8d6 Strike, Target Falls 4 Punch +2 OCV +0 DCV 9d6 Strike 5 Roundhouse -2 OCV +1 DCV 11d6 Strike 3 Grab -1 OCV -1 DCV Grab Two Limbs, 45 STR for holding on 4 Reversal -1 OCV -2 DCV 50 STR to Escape; Grab Two Limbs 4 Block +2 OCV +2 DCV Block, Abort 4 Dodge -- OCV +5 DCV Dodge, Affects All Attacks, Abort Martial Arts Cost: 38 10 +2 with HTH Combat 18 +6 with Stealth, Shadowing and Tracking 3 Stealth 14- 3 Shadowing 11- 3 Tracking 11- 3 Acrobatics 14- 3 Breakfall 14- 3 Climbing 14- 3 Combat Driving 14- 3 Fast Draw on Claws 14- 3 Streetwise 13- 3 Concealment 11- 2 Gambling: Card Games 11- 3 Lipreading 11- 3 Mechanics 11- 14 Survival: 11- Arctic/Subarctic, Marine, Temperate/Subtropical, Tropical, Desert, Mountain, Urban 5 Transport Familiarity: Common Motorized Ground Vehicles, Basic Parachuting, Small Motorized Boats, Small Planes, Two-Wheeled Motorized Ground Vehicles 3 Weapon Familiarity: Small Arms, Blades Skills Cost: 88 3 Contact: Criminal Underworld, Organization Contact 11- 2 Reputation: Cold-blooded Killer for hire; A medium sized group, 14-, +1/+1d6 Perks Cost: 5 16 Berserk Fury Talents Cost: 16 Total Cost: 536 Base Points: 400 15 Physical Limitation: Deaf; All the Time, Slightly Impairing 10 Physical Limitation: Has difficulty speaking; Frequently, Slightly Impairing 10 Reputation: Cold-blooded Killer for hire; Frequently 15 Psychological Limitation: Mercenary Attitude; Common, Strong 15 Psychological Limitation: Casual disregard for human life; Common, Strong 15 Psychological Limitation: Enjoys fighting....; Common, Strong 10 Psychological Limitation: ... but prefers when its a fair / outmatched fight; Common, Moderate 15 Psychological Limitation: Overconfident; Common, Strong 15 Hunted: Champions of Justice; 11-, More Powerful, Mildly Punish 15 Hunted: Law Enforcement Agencies; 14-, Less Powerful, NCI, Mildly Punish Disadvantages Total: 135 Experience Spent: 1 Experience Total: 20 Total Points: 536
Leopard was created and designed by Kenn Hallaron. He is a non-player character.
© Copyright 1988, 2012 - Kenneth G. Hallaron