NAME : Roger "Bud" Stevens PLAYER : non-player character Created by Terry Doner 62 STR 52 21- 150 tons; 12d6+1; 6 END 18 DEX 24 13- OCV:6 / DCV:6 25 CON 30 14- 16 BODY 12 12- 10 INT 0 11- PER roll: 11- 14 EGO 8 12- ECV:5 18(30) PRE 8 13- PRE attack: 3½d6 10 COM 0 11- 20 PD 8 tPD:20 rPD:20 50% rRed. 20 ED 15 tED:20 rED:20 50% rRed. 4 SPD 13 3,6,9,12 | ||
16 REC 0 50 END 0 55 STUN 0 17 REC 0 50 END 0 60 STUN 0 6" RUN 0 4" SWIM 2 12" LEAP 0 Characteristics Cost: 171 |
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6 Fearless: +12 PRE, Only to resist Presence Attacks(-1) 6 Heavy: Knockback Resistance -3" 20 Invulnerability I: Damage Resistance 20 PD/20 ED 30 Invulnerability II: Physical Damage Reduction, Resistant, 50% 30 Invulnerability III: Energy Damage Reduction, Resistant, 50% 50 Flight 20" x8 Noncombat Movement 5 13 Life Support: Immune to All diseases and biowarfare agents; Safe in High Pressure, Low Pressure and Vacuum 10 Contender: Requires gamemaster permission to use(-1) +5 STR @ 0 END(+½), No Figured Characteristics(-½), Not for lifting(-½) +1 with OCV, +1 with DCV, +5 PD, +5 ED (not shown) Powers Cost: 165 6 Concealed Team Radio: Radio Perception/Transmission; IIF(-¼), Sense Affected As Sound, very common, as well as Radio sense group(-½) Equipment Cost: 6 Commando Training 4 Boxing Cross +0 OCV +2 DCV Str +2d6 (14d6) 4 Kung Fu Block +2 OCV +2 DCV Block, abort 5 Choke Hold -2 OCV +0 DCV Grab, 2d6 NND, Grab one limb 4 Judo Disarm -1 OCV +1 DCV +10 STR disarm (72 STR) 3 Akido Throw +0 OCV +1 DCV STR + vel/5, target falls (12d6 + vel/5) Martial Arts Cost: 19 25 +5 with HTH Combat 3 Demolitions 11- 3 Paramedics 11- 2 KS: Gateway Guardians 11- 2 KS: U.S. Army history & customs 11- 1 Language: Arabic, Basic Conversation 1 Language: ARMOR battle codes, Basic Conversation 2 PS: Soldier 11- 3 Gambling, Sports Betting, Poker 11- 3 Teamwork 13- 0 Language: English, native 1 Language: Arabic, Basic Conversation 1 Language: ARMOR battle codes, Basic Conversation Skills Cost: 45 Total Cost: 406 Base Points: 250 10 Social Limitation: Semi-secret Identity, Frequently (11-), Minor 5 Distinctive Features: Southern Drawl Concealable, Noticed & Recognizable, Detectable By Commonly-Used Senses, Not Distinctive In Some Cultures 15 Distinctive Features: Large, muscular, and very heavy, Not Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses 15 Psychological Limitation: Code of the Southern Gentleman Common, Strong 10 Psychological Limitation: Patriotic Common, Moderate 15 Psychological Limitation: Mercenary attitude Common, Strong 15 Psychological Limitation: Fearless Common, Strong 10 Vulnerability: 2x STUN Vibration Attacks, Uncommon 10 Vulnerability: 2x BODY Vibration Attacks, Uncommon 20 Hunted: Gateway Guardians 8-, Occasionally, As Powerful, Harshly Punish, There are more of them then there are of him, Tank's true identity is known to them 15 Hunted: Law enforcement agencies 8-, Occasionally, Less Powerful, extensive non-combat influence, has a semi-Public ID and is very easy to find, Harshly Punish Disadvantages Total: 140 Experience Spent: 16 Experience Total: 20 Total Points: 330
Tank was created, designed and played by Terry Doner. He was renovated by Kenn Hallaron and Douglas Zeitlin. He now is an NPC.
© Copyright 1987, 2012 - Kenneth G. Hallaron, Douglas Zeitlin