NAME : Christian Sinclair PLAYER : non-player character Created by Jim Caswell 35 STR 5 16- 3 tons; 7d6 2 END 27 DEX 21 14- OCV:9 / DCV:9 25 CON 10 14- 14 BODY 8 12- 13 INT 3 12- PER roll: 12- 18 EGO 16 13- ECV: 6 20 PRE 10 13- PRE attack: 4d6 12 COM 1 11- 10 PD 3 tPD:18 rPD:8 hPD:8 50% rRed 10 ED 3 tED:18 rED:8 hED:8 50% rRed 4 SPD 3 3,6,9,12 | ||
12 REC 0 50 END 0 50 STUN 5 6" RUN 0 2" SWIM 0 7" LEAP 0 Characteristics Cost: 88 |
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77 Magical Characteristic Enhancements: +20 STR, Reduced Endurance(+¼) plus +10 DEX plus +10 CON plus +2 ED 19 Enhanced Senses: +6 versus Range Modifier for Sight Group plus Discriminatory with Normal Smell plus Tracking with Normal Smell 5 Nightvision 15 Magical Defenses Elemental Control 15 a) 34 points Mental Defense 15 b) 8 PD/8 ED Armor, Hardened(+¼) 15 c) 50% Physical Damage Reduction, Resistant 15 d) 50% Energy Damage Reduction, Resistant 5 e) 1½d6 BODY Healing, Can Heal Limbs, 0 END(+½); Extra Time - 1 Turn (-1¼), Self Only(-½) 15 f) Life Support: Immunity to the Common Cold/Flu, Bacterial Infections, all terrestrial poisons and chemical warfare agents; Safe in Intense Cold, Intense Heat; Self-Contained Breathing; Character only has to sleep 8 hours per week 15 g) Invisibility to Sight Group, No Fringe 3 65 Mystical Blasts Multipower 6 u The Traquilizer: 4d6 STUN Drain, 0 END(+½) 6 u 13d6 Energy Blast 6 6 u Soulblade: 2½d6 Ranged Killing Attack, Penetrating(+½) 6 Powers Cost: 294 9 Yari w/ Cresent Head Multipower; 1 Recoverable Charge(-1¼), OAF(-1) 1 u 1½d6 HTH Killing Attack (3d6+1 w/STR), Range Based On STR(+¼) 1 u +3d6 Hand-To-Hand Attack Equipment Cost: 11 1 Weapon Element: Polearms and Spears 3 Legsweep +2 OCV -1 DCV 8d6 Strike (11d6 w/Yari), Target Falls 3 Basic Strike +1 OCV +0 DCV 9d6 Strike (12d6) 5 Off. Strike -2 OCV +1 DCV 11d6 Strike (13d6) 4 Martial Block +2 OCV +2 DCV Block, Abort 4 Martial Dodge -- OCV +5 DCV Dodge, Affects All Attacks, Abort Martial Arts Cost: 20 6 +2 with magical attacks 3 Acrobatics 14- 3 Breakfall 14- 3 Lockpicking 14- 3 Sleight Of Hand 14- 3 Stealth 14- 3 Streetwise 13- 3 Concealment 12- 3 Lipreading 12- 2 Navigation: Land 12- 3 Paramedics 12- 3 Security Systems 12- 3 Shadowing 12- 3 Systems Operation 12- 3 Tracking 12- 6 Survival: 12- Temperate/Subtropical, Desert, Urban Skills Cost: 53 5 Money: Well Off 1 Reputation: Professional bounty hunter / hitman; A small to medium sized group 11- +1/+1d6 Perks Cost: 6 3 Bump Of Direction 25 Danger Sense: self only, any danger 12- Talents Cost: 28 Total Cost: 500 Base Points: 350 20 Normal Characteristic Maxima 0 Reputation: Former....; Sometimes, Known Only To A Small Group 5 Reputation: ... Follower of Germanicus; Frequently, Known Only To A Small Group 5 Dependence: Nicotine; -1 to Skill Rolls and related rolls per hour, Easy To Obtain, 1 Hour 10 Dependence: Momma Boulet's Magical Transformation; -30 Active Points from magical enhancements, Uncommon, 1 Week 5 Distinctive Features: Black Magic with Remnents of Demon Taint in Aura; Not Concealable, Noticed and Recognizable, Detectable Only By Unusual Senses 10 Psychological Limitation: Resentful that Germanicus powers are gone and must rely on voodoo now; Common, Moderate 15 Psychological Limitation: Vengeful; Common, Strong 15 Psychological Limitation: Preditorial; Common, Strong 15 Social Limitation: Emotionally distant - no relationships beyond boss and employee; Frequently, Major 10 Vulnerability: 2x STUN from Magic-based attacks; Uncommon 15 Hunted: Force d'Orleans; 14-, As Powerful, Mildly Punish 15 Hunted: Law Enforcement Agencies; 14-, Less Powerful, NCI, Mildly Punish 10 Hunted: Retribution; 8-, As Powerful, Harshly Punish Disadvantages Total: 150 Experience Spent: 0 Experience Total: 3 Total Points: 500
The Tracker was created and designed by Jim Caswell. He is a non-player character.
© Copyright 2003, 2012 - James Caswell
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