NAME : Bobby Johnson PLAYER : non-player character Created by Kenn Hallaron 15 STR 5 12- 450 lbs.; 3d6 1 END 29 DEX 57 15- OCV:10 / DCV:10 25 CON 30 14- 13 BODY 6 12- 13 INT 3 12- PER roll: 12- 11 EGO 2 11- ECV: 4 15 PRE 10 12- PRE attack: 3d6 14 COM 2 12- 10 PD 7 tPD:25/45 rPD:15/35 or 50% rRed. 20 ED 15 tED:25/45 rED:15/35 or 50% rRed. 5 SPD 11 3,5,8,10,12 | ||
10 REC 4 50 END 0 40 STUN 6 10/22" RUN 8 2" SWIM 0 3" LEAP 0 Characteristics Cost: 151 |
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60 Varying Vibrational Frequencies Multipower 6 u Desolidification, affected by Extreme Cold, 0 END(+½) 6 u 50% Physical Damage Reduction, Resistant plus 50% Energy Damage Reduction, Resistant 6 u 20 PD/20 ED Force Field, Reduced Endurance(+¼), Hardened(+¼) 2 6 u +12" Running x32 Noncombat, Reduced Endurance(+¼) 2 45 Default Vibrational Defenses: 15 PD/15 ED Armor 24 Vibrational Backlash: 2½d6 Energy Blast, 0 END(+½), Persistent(+½), Penetrating(+½), Offensive Damage Shield(+¾); Linked to Default Vibrational Defenses(-½), Lesser Power can only be used when character uses greater Power at full value(-¼) 20 Vibrational Grounding: -10" Knockback Resistance 80 Vibrational Attacks Multipower 8 u Vibrational Blast: 9d6 Energy Blast, Reduced Endurance(+¼), Armor Piercing(+½) 3 8 u Vibrate Your Socks Off: 9d6 Energy Blast, Double Knockback(+¾) 8 7 u Vibrational Paralysis: 4d6, 6 DEF Entangle, Reduced Endurance(+¼), Takes No Damage From Attacks-Must be broken out of through brute strength(+¼) 3 5 u Vibropunch: Penetrating on normal STR(+½), 0 END(+½) plus +7½d6 Hand-To-Hand Attack, Reduced Endurance(+¼), Penetrating(+½) 3 Total is 10½d6 Penetrating before Damage Shield 5 u Shake the Baby: 2d6+1 HTH Killing Attack (2½d6 w/STR), Reduced END(+¼), x2 Penetrating(+1); No Knockback(-¼), Must follow a grab(-¼) 3 4 u Matching the Frequency, Kenneth: normal STR plus +3d6 Hand-To-Hand Attack, Variable Advantage - Affects Physical World when Desolidified or Affects Desolidified, 0 END, Armor Piercing and Penetrating when attacking Desolid(+2) Total is 6d6 7 Powers Cost: 290 8 +1 with All Combat 3 Breakfall 15- 2 Gambling: Dice Games 12- 3 Lockpicking 15- 3 Security Systems 12- 3 Sleight Of Hand 15- 2 Weaponsmith: Firearms 12- Skills Cost: 24 3 Contact: Criminal Underworld, Organization Contact 11- 1 Reputation: Vibrating Mercenary; A medium sized group, 14-, +1/+1d6 Perks Cost: 4 Total Cost: 469 Base Points: 350 5 Distinctive Features: Vibrates while using powers; Easily Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses 15 Psychological Limitation: Mercenary Attitude; Common, Strong 15 Psychological Limitation: Greedy; Common, Strong 15 Psychological Limitation: Casual disregard for human life; Common, Strong 15 Psychological Limitation: Hatred of superheroes; Common, Strong 15 Hunted: Champions of Justice; 11-, More Powerful, Mildly Punish 15 Hunted: Law Enforcement Agencies; 14-, Less Powerful, NCI, Mildly Punish 10 Vulnerability: 1½x Effect from Extreme Cold; Common 10 Susceptibility to Extreme Cold; 1d6 damage per Turn, Uncommon Disadvantages Total: 115 Experience Spent: 4 Experience Total: 17 Total Points: 469
Vibrock was created and designed by Kenn Hallaron. He is a non-player character.
© Copyright 1988, 2012 - Kenneth G. Hallaron