Champions of Justice

ACE OF DIAMONDS

NAME : Alex "Seafoam" Roscommon
PLAYER : Allan
Created by Allan

15	STR	 5 17-	450 lbs.; 3d6
20	DEX	21 13-	OCV:7 / DCV:7
15	CON	10 12-
12	BODY	 4 11-
18	INT	 8 13-	PER roll: 13-
11	EGO	 2 11-	ECV:4
15	PRE	 5 12-	PRE attack: 3d6
16	COM	 3 12-
 3	PD	 0	tPD:26/16 rPD:23/13
 3	ED	 0	tED:26/16 rED:23/13
 4	SPD	13	3,6,9,12
The Ace of Diamonds
 6	REC	 0
30	END	 0
28	STUN	 0
16"	RUN	 0
2"	SWIM	 0
3"	LEAP	 0
Characteristics Cost: 71
5e
15	Luck Powers Elemental Control: 30-point Powers
15 a)	Glancing Blow: Physical Damage Reduction, Resistant, 50%
15 b)	Glancing Blow: Energy Damage Reduction, Resistant, 50%
15 c)	Glancing Blow: Armor 10 PD/10 ED
15 d)	Luck 6d6
17 e)	Too Lucky to be Surprised: Danger Sense 18-, Function as a Sense,
	 Sensitivity: any danger
 6	Lucky as well as agile: +3 DEX; No Figured Characteristics(-½)
 3	See Luck Auras: Detect Sense Luck, (both good and bad) 13-
60	Concious Luck Variable Power Pool: 60 pts.
34	Concious Luck Control Cost: No Skill Roll Required(+1); Limited Class Of
	 Powers Available: Luck Powers(-½), Can't effect his body (shrink, grow,
	 teleport, multiform, etc) without appropriate technology(-¼)
Powers Cost: 195

	Diamond Suit, all slots: OIF(-½) The suit looks like a dark red uniform
	 from a Sci-Fi movie. It has nine diamonds, in a diamond pattern, on the
	 left side of the chest.
 6	Body Suit: Armor 3 PD/3 ED; OIF Durable(-½)
 4	Static Adhesive Gloves and Boots: Clinging (normal STR); Lockout(-½),	1
	 Costs END to Activate(-¼) (uses END Reserve using this and another
	 field tends to run down the suit's power)
 7	Suit Power Reserves: Endurance Reserve  24 END, 8 REC
14	Diamond Field Generation Multipower: 25-point reserve; OIF(-½),
	 Gestures: Adjust field using touchpad on leftside of chest(-¼) All the
	 field form out of a matrix of diamond shape tiles of energy
 1 u	Chameleon Field: Invisibility: Sight, Hearing Groups (END Reserve)	2
 1 u	Illusion Field : Shape Shift - Sight, Hearing Groups; Variety of
	 Shapes: limited group of shapes - any humanoid (END Reserve)		2
 1 u	Protective Field (Azure): Force Field 10 PD/10 ED/5 Power Defense	2
	 (END Reserve)
 1 u	Anti-gravity Field (Amber): Flight 10" (x4 Noncombat) (Personal END)	2
 2 m	Low-fiction 'skate' Field (Emerald): Running +10"x4 NCM (END Reserve)	2
 2	Light Amplifier Sunglasses: Nightvision; OAF(-1)
 1	Sunglasses: 3 Flash Defense vs Sight Group; OAF(-1)
Equipment Cost: 40

	Commando Fighting
 3	Basic Strike:	 +1 OCV, +0 DCV, +4d6 Strike (+10d6 w/Luck)
 5	Offensive Strike -2 OCV, +1 DCV, +6d6 Strike (+12d6 w/Luck)
 4	Choke Hold	 -2 OCV, +0 DCV, Grab One Limb; 3d6 NND (6d6 w/Luck)
 4	Killing Strike   -2 OCV, +0 DCV, HKA 1d6 (2d6K w/Luck)
 4	Martial Dodge	 -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
 8	+2 HTH Damage Classes from Skill
24	+6 HTH Damage Classes from Luck
Martial Arts Cost: 52

 3	Acrobatics			13-
 3	Climbing			13-
 1	Computer Programming		 8-
 1	Mechanics			 8-
 1	Electronics			 8-
 3	Stealth				13-
 3	Streetwise			12-
 3	Security Systems		13-
 3	Gambling: Dice Games, Poker	13-
 5	TF: Jetskis, SCUBA, Small Planes, Small Wind-Powered Boats, Surfing
 3	High Society			12-
 0	Language: English: idiomatic (Native) 
 0	PS: Gambler			11-, PRE based
 3	Scholar
 0 a)	1) AK: Home Town		 8-
 0 b)	2) KS: Single person sports	11-
 1 c)	3) KS: Laws and legal System	11-
 1 d)	4) KS: Expensive Things		11- (esp. Fine Food and Cars)
 1 e)	5) KS: Drugs, legal & illegal	11-
Skills Cost: 35

5	Money (Well Off)
Perks Cost: 5

20	Universal Contact 11-
Talents Cost: 20

Total Cost: 418

Base Points: 300
15	Dependent NPC: Friend of the Moment, Normal, 8-, Unaware of character's
	 adventuring career/Secret ID
10	Distinctive Features: Bright Red Hair, Concealable, Detectable By
	 Commonly-Used Senses, Noticed and Recognizable
 5	Distinctive Features: Tattoo on Left Shoulder of 6 of Hearts, Easily
	 Concealed, Noticed & Recognizable, Detectable By Commonly-Used Senses
10	Hunted: Whoever made the suit, (As Pow, 8-, Harshly Punish
10	Hunted: Black Jack, As Powerful, 8-, Harshly Punish
15	Psychological Limitation: Curious, Common, Strong
15	Psychological Limitation: Addictive Personality (ego roll to resist
	 repeating anything pleasurable, Common, Strong
10	Psychological Limitation: Protects Human/Intelligent Life, Common,
	 Moderate essentially a Weak Code vs Killing
15	Social Limitation: Secret Identity - Alex Roscommon, (Frequently, Major
10	Susceptibility: Touching Someone with Unluck, Uncommon, 2d6, Instant
15	Vulnerability: 1 ½ x STUN from NND Attacks, Very Common
Disadvantage Points: 130
Experience Spent: -12		Experience Total: 0
Total Points: 418

Sample powers from pool
60	It's not as bad as it looked: Healing BODY 6d6 (max. Healed: 36 Pts. (18
	 BODY) (60 Active Pts.)  this also works on machines, like car engines
48	Lucky Shot: RKA 2d6, Armor Piercing(+½), One Hex Area Of Effect(+½),
	 Accurate(+0) (60 Active Pts.); Physical Manifestation(-¼)
25	Guess at the Future: Clairsentience (Hearing Group; Normal Hearing,
	 Precognition), Costs END Only To Activate (+¼) (56 Active Pts.);
	 Vague and Unclear(-½), Concentration, Must Concentrate throughout use
	 of Constant Power(½ DCV; -½), Extra Time to Activate: Full Phase(-¼)
	 Also allows guessing at current nearby events
60	Hit in Just the Right Spot: Find Weakness 17-(All Attacks) (60 Pts.)
60	Zone of Bad Luck: Change Environment 4" radius (+1 Point of Telekinetic
	 STR, +2 Points of Damage, -1 PER Roll vs Hearing Group, -2 PER Roll vs
	 Normal Hearing, Multiple Combat Effects), Personal Immunity(+¼), 
	 Costs END Only To Activate(+¼) (60 Active Pts.) Things fall over,
	 and catch fire, people fail to notice things and attacks miss
60	Default Defensive Luck: +12 with DCV (60 Active Pts.)
60	Things tend to go my Way: +6 Overall (60 Active Pts.)
60	Things will go Your Way: +4 Overall, Usable Simultaneously(+½) (60 Pts.)
51	Bless with Money: Aid 1d6 (max. Aided Points: 10): Wealth, Delayed Return
	 Rate (points return at the rate of 5 per Century; +3¼) (51 Active Pts.)
58	Bless with Luck: Aid 1d6 (max. Aided Points: 25): Luck, Delayed Return
	 Rate (points return at the rate of 5 per Month; +2) (58 Active Pts.)

The Ace of Diamonds was created, designed and played by Allan.

© Copyright 2007, 2008 - Allan, Kenneth G. Hallaron

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