Champions of Justice

BANSHEE

NAME : Ailean Ghlasglanan-Adams
PLAYER : non-player character
Created by Ken Hallaron and Sanrda Hover

20 (10)	STR	 0 14-	900 lbs; 4d6
24 (14)	DEX	12 14-	OCV:8 / DCV:8
15	CON	10 12-
17 (12)	BODY	 4 13-
13	INT	 3 12-	PER roll: 12-
18	EGO	16 13-	ECV:6
20 [30]	PRE	10 13-	PRE attack: 4d6
30 (22)	COM	 6 15-
 6  (4)	PD	 2	tPD:22 rPD:22 75% rRed
 6  (4)	ED	 1	tED:22 rED:22 75% rRed
 4  (3)	SPD	 6	3,6,9,12
Banshee
10  (5)	REC	 0
50 (30)	END	 0
40 (25)	STUN	 0
 6"	RUN	 0
 2"	SWIM	 0
 4"(2")	JUMP	 0
Characteristics Cost: 70
5e
5	The kind men like: +10 PRE, Only with friendly interactions with people
	 of the appropriate sexual oriantation(-1)
11	Curse of the Bhan Sidhe: Clairsentience - Sight Group: Discriminatory, 
	 Precognition, @ 0 END(+½); No Conscious Control(-2), Limited Power:
	 Only to tell who's 'destined' to die(-2), Precognition Only(-1)
	Human/Ghost Hybrid Characteristics, all slots: Hero ID Only(-¼)
41	1) +10 STR; 20 STR Affects Physical World(+2) @ ½ END(+¼), 		3
24	2) +10 DEX
 8	3) +5 BODY
 3	4) +8 COM
 2	5) +2 ED
 5	6) +3 REC
 5	7) 6 PD/6 ED Damage Resistance
 8	8) +20 END
 4	9) +5 STUN
 6	-4" Knockback Resistance, Hero ID Only(-¼)
24	Ghostly Form: Elemental Control, Hero ID Only(-¼)
25 a)	Flight 17" x16 non-combat, @ ½ END(+¼)
24 b)	Desolidification : Magic, Costs END Only To Activate(+¼), @ ½ END(+¼)	2
24 c)	Physical Damage Reduction, Resistant, 75%
24 d)	Armor 16 PD/16 ED, Hardened (+¼)
24 e)	Energy Damage Reduction, Resistant, 75%
27 f)	Life Support:  Character does not eat, Immunity to all disease	
	 biowarfare agents, poisons and chemical warfare agents; Immortal;
	 Safe in High Pressure, High Radiation, Intense Cold/Heat; in Low
	 Pressure/Vacuum; Self-Contained Breathing; does not sleep; Immube
	 to scarring; Inherent(+¼)
10 g)	Regeneration: Healing 3 BODY, @ 0 END(+½), Persistent(+½); Extra
	 Time: 1 Turn (Post-Segment 12; Regeneration only) (-1¼), Self Only(-½)
63	Banshee Wail: 94 pt. Multipower, Hero ID Only(-¼); Sound must be
	 able to get between Banshee and target(-¼)
 6 u	Energy Blast 10½d6 (vs. PD) @ ½ END(+¼) Penetrating(+½)			5
 6 u	Energy Blast 15d6 (vs. PD) @ ½ END(+¼)					5
 6 u	Energy Blast 8d6+1 @ ½ END(+¼) No Normal Defense(+1): sonic powers,
	 Flash Defense vs Hearing, or deafness					5
 6 u	Energy Blast 6d6-1 @ ½ END(+¼), No Normal Defense(+1): as above, Area
	 Of Effect: 6" Radius(+1)						5
 6 u	Energy Blast 4d6+1 @ ½ END(+¼), No Normal Defense(+1): as above,
	 Affects Physical World(+2)						4
 6 u	Energy Blast 3½d6 @ ½ END(+¼), No Normal Defense(+1): as above, Area
	 Of Effect: 8" Radius(+1), Affects Physical World(+2)			5
Powers Cost: 403

	Champions of Justice Computer Communicator COJ-001:
  7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
 18 b)	Broadcast Tracking: Detect Source of radio transmissions 12-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼)
  8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equipment Cost: 38

 3	Acting			 13- (15-)
 3	Conversation		 13- (15-)
 3	High Society		 13- (15-)
 3	Persuasion		 13- (15-)
 3	Seduction		 13- (15-)
 3	Teamwork		 12- (14-)
 3	Stealth			 12- (14-)
 3	Disguise		 12-
 9	+3 with Sonic Wail
 4	Language: Gaelic: Idiomatic, native accent 
 3	Language: French: Completely Fluent, w/Accent 
 3	KS: High Fashion	 12-, INT-based
 5	PS: Model		 15- (17-), PRE-based
 3	PS: Dancer		 12- (14-), DEX-based
	Champions of Justice Package Skills
 3 a)	Breakfall		 12- (14-)
 2 b)	AK: New York City	 11-
 2 c)	KS: CoJ	 Enemies	 11-
 2 d)	KS: Champions of Justice 11-
 0	Language: English: Idiomatic, native
 0	AK: Clare, Ireland	  8-
Skills Cost: 60

 2	Fringe Benefit (International Driver's License, Passport)
 8	Money (Wealthy)
	Champions of Justice Package Perks
 3	Assorted contacts in the Fashion and Entertainment world	11-
	 has significant Contacts of his own, isn't that useful in crime
	 fighting, limited by identity, Good relationship with Contact,
	 Organization Contact(+1)
 3 a)	Fringe Benefit: Membership in the Champions of Justice
 5 b)	Contribution towards CoJ Bases: 25 pts.
 5 c)	Contribution towards CoJ Vehicles: 25 pts.
Perks Cost: 26

 3	Perfect Pitch
Talents Cost: 3

Total Cost: 600

Base Points: 300
15	Social Limitation: Secret Identity, Frequently 11-, Major
10	Social Limitation: Famous celebrity/model in civilian life, 8-, Major
10	Distinctive Features: Tall, knockout brunette, Concealable, Noticed and
	 Recognizable, Detectable By Commonly-Used Senses
10	Distinctive Features: Eerily beautiful ghost-woman, Causes Major Reaction
	 Easily Concealed, Always Noticed, Detectable By Commonly-Used Senses
15	Psychological Limitation: Code against killing, Common, Strong
15	Psychological Limitation: In love with Jeff Adams, Common, Strong
20	Bound by the "Elder forces" to use powers for good, or else.
 5	Hunted: Power Lord, As Powerful, 8- (Occasionally), Mildly Punish
20	Hunted: Kristoffer's Cadre, More Powerful, 8-, Harshly Punish, 
	 double identity is known to Kristoffer
10	Vulnerability: magical attacks, common, x1½ STUN
10	Vulnerability: magical attacks, common, x1½ BODY
50	Champions of Justice Bonus
Disadvantages Total: 190
Experience Spent: 110		Experience Total: 120
Total Points: 600

Banshee was originally created, designed and played by Sandy Hover. Ken Hallaron has adapted heavily from that.

© Copyright 1987, 2008 - Kenneth G. Hallaron

Back to the Champions of Justice page

Back to the Welcome to the RCU page