Heroes of the RCU

BASS LINE

NAME : Daniel Zargood
PLAYER : Jim Caswell
Created by Jim Caswell

18	STR	 8 13-	700 lbs; 3½d6
20	DEX	30 13-	OCV:7 / DCV:7
20	CON	20 13-
13	BODY	 6 12-
18	INT	 8 13-	PER roll: 13-
14	EGO	 8 12-	ECV:5
18	PRE	 8 13-	PRE attack: 3½d6
18	COM	 4 13-
 5	PD	 1	tPD:28 rPD:23+13
 5	ED	 1	tED:28 rED:23+13
 4	SPD	10	3,6,9,12
 8	REC	 0
40	END	 0
35	STUN	 3
 6"	RUN	 0
 2"	SWIM	 0
 4"	JUMP	 0
Characteristics Cost: 107
Bass Line5e
 2	Sunglasses: 5 point Flash Defense-Sight Group, OAF (-1) 
 3	Leather Trenchcoat: 3 PD/3 ED Armor, OAF(-1), Activation Roll 13-(-¾), 
	 ½ usefulness against blades(-½)
15	Battery Pack: 60 END/16 REC Endurance Reserve, OAF (-1), Slow Recovery
	 1 Minute(-½) 
 9	Multiboard Battery: 20 END/8 REC Endurance Reserve, OIF (-½)  
20	Gadgets Elemental Control 
11 a)	Throwing Blade CDs: 2d6 Ranged Killing Attack, 8 Recoverable Charges, 
	 Armor Piercing(+½), OAF(-1), Costs Endurance(-¼), uses Personal END	4
 9 b)	Quarter Note Staff: Hand-To-Hand Attack +4½d6 w/ 1" Stretching, OAF(-1), 
	 Half END(+¼), Area Of Effect-Same Hex as user(+¼), uses Personal END	2
10 c)	20 PD/20 ED Force Field, OIF(-½), uses END Reserve			4
 5 d)	Rocket Multiboard: 11" Flight x8 NCM, Half END(+¼), OAF Expendable
	 Difficult to reobtain(-1¼), Activation Roll 11-(-1), Only In Contact
	 With A Surface(-¼), Turn Mode(-¼), uses END Reserve 			2
25	Music Master 3000 Synthesizer Multipower, OAF Bulky, Difficult to
	 obtain new Focus(-1¾) 
 2 u	8d6 Energy Blast, Double Knockback(+¾), uses END Reserve		7
 2 u	5d6 Energy Blast, Area Effect-Nonselective Target-11" Cone(+¾), 
	 No Normal Defense-Deaf or Hearing Flash Defense(+1), uses END Reserve	7
 2 u	3d6 RKA, Penetrating(+½), Limited Range(-¼), uses END Reserve		7
 1 u	10d6 Mind Control, Set Effect-Only to alter moods(-2), Based on CON(-1), 
	 Stops Working If Mentalist Is Stunned(-½), uses END Reserve		5
 2 u	13 PD/13 ED Force Wall, 2"long/2"tall, Not vs Light-Based Attacks(-½), 
	 uses END Reserve							7
 1 m	Eidetic Memory, Limited Power-Only usable with sounds(-½) 
 1 m	Mimicry		17- 
 1 m	Ventriloquism	17- 
15	Half Note Hook Multipower, OAF, Durable, Expendable(-1¼) 
 1 u	10" Swinging, 0 END(+½)
 1 u	15" Leaping-Accurate, 0 END(+½)
 1 u	Breakfall	20- 
 1 u	Climbing	20- 
 1 u	15 STR Telekinesis, 0 END(+½), Only to pull objects toward him(-½)
 2	Weapon Element: Blades, Staffs
 3	Punch		+1 OCV	+0 DCV	STR +2d6 Strike (10d6 w/staff)
 5	Roundhouse	-2 OCV	+1 DCV	STR +4d6 Strike (12d6 w/staff)
 4	Kidney Blow	-2 OCV	+0 DCV	½d6 HKA (1d6 HKA w/staff)
 4	Martial Disarm	-1 OCV	+1 DCV	Disarm; +10 STR to Disarm roll
 5	Defensive Block	+1 OCV	+3 DCV	Block, Abort
 4	Martial Dodge	-- OCV	+5 DCV	Dodge, Affects All Attacks, Abort
 3	Perfect Pitch
15	+3 with Ranged Combat
 6	+4 vs. specific OCV modifier on a single attack
	 Called shots with CD Blades
20	+2 Overall Skills
 2	AK: Minneapolis		11-
 3	AK: Denver		13-
 3	Acrobatics		13-
 3	Oratory			13-
 3	Seduction		13-
 3	Streetwise		13-
 3	Electronics		13-
 3	Mechanics		13-
 3	Inventor		13-
 3	Weaponsmith: Electronic Energy Weapons, Muscle-Powered Ranged	13-
 3	Scholar
 4 a)	KS: Sonics		15-
 2 b)	KS: Music		13-
 2 c)	KS: Music History	13-
 2 d)	KS: Keyboard Playing	13-
 2 e)	KS: Guitar Playing	13-
 1 e)	KS: Percussions		11-
 0 f)	KS: Bass Guitar		 8-
 0 g)	KS: Organ		 8-
 0 h)	KS: Piano		 8-

Powers Cost: 248
Total Cost: 355

Base Points: 250
20	Normal Characteristic Maxima
10	Social Limitation: Public ID, Occasionally, Major
 5	Dependent NPC: Esmerelda Zargood, Normal located in another state, 
	 Infrequently
10	Reputation: Rock 'n Roll Crusader, Frequently
10	Hunted: Z, As Powerful, 8-, Mildly Punish, PC has a Public ID
10	Hunted: Local Underworld, Less Powerful, 8-, Harshly Punish, PC has a
	 Public ID
15	Watched: Minniapolis Political Body, Less Powerful, 14-, Extensive
	 Non-Combat Influence, PC has a Public ID
10	Physical Limitation: Low-level hearing loss, Freq., Slightly Impairing
15	Psychological Limitation: Code against Killing, Common, Strong
15	Psychological Limitation: Honors agreements, Common, Strong

Disadvantages Total: 120
Experience Spent: -15		Experience Total: 15
Total Points: 355

Bass Line was created, designed and played by Jim Caswell.

© Copyright 1996, 2008 - James Caswell

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