ECLIPSE

DEMOLITION

NAME : James Black
PLAYER : Jim Caswell
Created by Jim Caswell

30	STR	20 15-	1.8 tons; 6d6
18	DEX	24 13-	OCV:6 / DCV:6
23	CON	16 14-
13	BODY	 6 12-
13	INT	 3 12-	PER roll: 13-
14	EGO	 8 12-	ECV: 5
18	PRE	 8 13-	PRE attack: 3½d6
12	COM	 1 11-
20	PD	14	tPD:20/25 rPD:5+5  25% rRed
20	ED	15	tED:20/25 rED:5+5  25% rRed
 4	SPD	12	3,6,9,12
Demolition
12	REC	 2
50	END	 2
40	STUN	 0
 7"	RUN	 2
 6"	SWIM	 4
 6"	LEAP	 0
Characteristics Cost: 147
5e
70	Atomic Manipulation Variable Power Pool: 70 pts.
28	Atomic Manipulation control cost; Limited Class Of Powers Available(-¼)
 6	Thick skin: Damage Resistance 6 PD/6 ED
14	Protective clothing: Armor 7 PD /7 ED; Act. Roll 14-(-½)
	 Notes: Not a Focus or even Hero ID only due to Atomic Powers
30	Hard to hurt: Energy Damage Reduction, Resistant, 25% plus Physical
	 Damage Reduction, Resistant, 25%
 7	Atomic Awareness I: Detect A Class Of Things: Atomic make-up of matter
	 12-, Discriminatory, Range; Act. Roll 11-(-1)
 7	Atomic Awareness II: N-Ray Perception; no fine detail(-½)
 3	Attentive: Enhanced Perception, +1 to PER Rolls for All Sense Groups
Powers Cost: 165

 6	Visor: Flash Defense; OIF (-½)
 5	Eclipse Radio: High Range Radio Perception; OAF(-1), Sense Affected As
	 Hearing and Radio (-¼)
Equipment Cost: 11

 4	Boxing Cross	+2 OCV  +0 DCV	STR+2D6 (8D6)
 5	Roundhouse	+1 OCV  -2 DCV	STR+4D6 (10D6)
 3	Aikido Throw	+0 OCV  +1 DCV	STR+vel/5
 4	Judo Disarm	-1 OCV  +1 DCV	+10 STR Disarm (40 STR)
 4	Kung Fu Block	+2 OCV  +2 DCV	block, abort
 4	Martial Dodge	-- OCV  +5 DCV	dodge, affects all Attacks, abort
Martial Arts Cost: 24

10	+1 Overall
 6	+2 with Commando Training
 6	+2 with Atomic Manipulation attacks
 2	+1 with standard Energy Blast
 5	Demolitions			13-
 3	Stealth				13-
 3	Breakfall			13-
 3	Climbing			13-
 3	Teamwork			13-
 6	Survival: Desert, Marine,
	 Temperate/Subtropical		12-
 3	Systems Operation		12-
 3	Security Systems		12-
 3	Navigation (Land, Marine)	12-
 3	Shadowing			12-
 3	Tactics				12-
 7	TF: Parachuting, Advanced, Parachuting, Basic, Rafts, SCUBA, Small
	 Military Ships, Small Motorized Boats, Small Rowed Boats
 2	KS: Human Anatomy		11-
 2	PS: Sailor			11-
 2	KS: U.S. Navy history/customs	11-
 3	WF: Blades, Small Arms
 0	Language: English: Idiomatic, native accent (native) 
Skills Cost: 75

	Eclipse package
 5 a)	Vehicle: Eclipse Hover-jet contribution: 25 pts.
 5 b)	Base: Eclipse Observatory contribution: 25 pts.
 3 c)	Contact: Joe Chillen	11-
	 has access to major institutions, has significant Contacts of his own,
	 has: extremely useful Skills or resources
 3	Fringe Benefit (Security Clearance)
 6	Reputation: Atom manipulating patriot, (large group, 14-) +2/+2d6
Perks Cost: 22

Total Cost: 447

Base Points: 300
 5	Social Limitation: SEAL turned super hero, Freq. (11-), Minor, Not
	 Limiting In Some Cultures
15	Psychological Limitation: Patriotic, Common, Strong
15	Psychological Lim.: Distrustful of the U.S. government, Common, Strong
15	Psychological Lim.: Dedicated to getting the job done, Common, Strong
15	Psychological Limitation: Never Say Die Attitude, Common, Strong
 5	Reputation: Government stooge hero, Sometimes (8-)
30	Vulnerability: Magnetic attacks, Common, (2x STUN, 1½x BODY)
15	Hunted: The Soldiers of Fortune, More Powerful, 8- Occas., Harshly Punish
 5	Hunted: Central Security Bureau, Less Powerful, 8- Occas., Watching,
	 Extensive Non-Combat Influence, PC's ID known and is very easy to find
Disadvantages Total: 120
Experience Spent: 27		Experience Total: 31
Total Points: 447

ATOMIC VPP REGULARS
(65)	13D6 EB, stun only							6
(64)	8½D6 EB, Explosion(+½)							6
(66)	7½D6 EB, +1"/DC Explosion(+¾)						7
(65)	6½D6 EB, +2"/DC Explosion(+1)						6
(45)	2D6 RKA, No Range(-½), Armor Piercing(+½), Explosion(+½), 
	 Personal Immunity(+¼)							7
(60)	2½D6 RKA, Armor Piercing(+½)						6
(60)	2D6 RKA, Armor Piercing(+½), Explosion(+½)				6
(56)	1½D6 RKA, Armor Piercing(+½), +1"/DC Explosion(+¾)			6
(62)	1½D6 RKA, Armor Piercing(+½), +2"/DC Explosion(+1)			6
(50)	Desolid, Vulnerability: Magnetics, ½END(+¼)				2
(15)	6" Flight, ½END(+¼)							0
(66)	2½D6 Transform, major, cumulative, limited class of objects		7
(65)	13 PD/13 ED Force Wall, opaque						6

Demolition was created, designed and played by Jim Caswell.

© Copyright 1991, 2008 - James Caswell

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