der GHEISTNAME : Hans Rossbach PLAYER : ex-player character Created by Kenn Hallaron 15 STR 5 12- 450 lbs.; 3d6 18 DEX 24 13- OCV:6 / DCV:6 18 CON 16 13- 13 BODY 6 12- 18 INT 8 13- PER roll 13- 14 EGO 8 12- ECV:5 15 (35) PRE 5 12- PRE attack: 3d6/7d6 12 COM 1 11- 6 PD 3 tPD:17/27 rPD:9/19 6 ED 2 tED:17/27 rED:9/19 4 SPD 12 3,6,9,12 |
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7 REC 0 36 END 0 30 STUN 0 6" RUN 0 2" SWIM 0 3" LEAP 0 Characteristics Cost: 90 |
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8 Scaring them sheiß-less: +20 PRE; Only for scaring people, requires doing his schtick; -1½) Powers Cost: 8 24 Pseudo-ghost Powers Elemental Control; Only In Heroic Identity(-¼) 24 a) Invisibility to Sight, Hearing, and Smell/Taste Group with No Fringe @ 0 END(+½) 24 b) Desolidification, @ 0 END(+½) 41 Dimensional Interface Touch Multipower: 61 point reserve; Only In Heroic Identity(-¼), Cannot be used with Martial Art Strikes(-¼) 3 u Dimensional Interface Touch I: No Normal Defense(+1) on 15 STR plus Hand-To-Hand Attack +3½d6 @ 0 END(+½), No Normal Defense(+1); Hand To Hand Attack(-½), No Knockback(-¼) 4 u Dimensional Interface Touch II: ½ END Cost(+¼), No Normal Defense(+1), Affects Physical World(+2) on 15 STR plus Hand-To-Hand Attack +½d6, No Normal Defense(+1), Affects Physical World(+2); Hand To Hand Attack(-½), No Knockback(-¼) 5 Gravity Interrupt: Leaping +7" (10" forward, 5" upward); Only In Heroic Identity(-¼), Linked to Desolidification(-¼) 3 Gravity Interrupt: Gliding 5"; Only In Heroic Identity(-¼), Linked to Desolidification(-¼) 24 Protective uniform: Armor 10 PD/10 ED; Variable ½ worth of Limitations(-¼) The armour is either IIF(-¼) with a 15- activation roll(-¼) when on under his clothes, or OIF(-½) when in full gear. 25 Vocal Enhancer: Hearing Group Images (+/-4 to PER Roll) @ 0 END(+½), x8 Radius(+¾ Limited Effect(-¼), IIF(-¼) 6 Radio: Radio Perception/Transmission; OIF(-½), Sense Affected As Sound as well as Radio (-¼) Equipment Cost: 183 4 Block +2 OCV, +2 DCV, Block, Abort 3 Throw +0 OCV, +1 DCV, STR +1d6+v/5, Target Falls 4 Dodge -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 4 Punch +0 OCV, +2 DCV, STR+3d6 Strike 5 Kick -2 OCV, +1 DCV, STR+5d6 Strike 4 +1 HTH Damage Class Martial Arts Cost: 24 3 Acrobatics 13- 3 Breakfall 13- 3 Combat Driving 13- 3 Stealth 13- 3 Concealment 13- 3 Criminology 13- 3 Deduction 13- 3 Forensic Medicine 13- 3 Paramedics 13- 3 Shadowing 13- 4 Language: English: Idiomatic, native accent 2 KS: Justice Squadron 11- 2 KS: Justice Squadron Enemies 11- 3 PS: Mystery Novelist 13-, INT-based 3 Acting 12- 3 Interrogation 12- (16-) 3 AK: Hamburg 13-, INT-based 2 KS: New York City 11- 20 +4 with HTH Combat 10 +2 with DCV 0 PS: Police Officer (Everyman) 11- 0 Language: German: Idiomatic, native accent (native) Skills Cost: 82 6 Contact: former members of the Justice Squadron 11- has significant Contacts of his own, has extremely useful Skills or resources, Very Good relationship, disbanded Organization Contact(+½) 15 Vehicle: Motorcycle (75 Base, 15 Disad) 20 Follower: Veronika Schonhauser (100 Base, 50 Disad) Perks Cost: 41 12 Combat Luck: 6 PD/6 ED Talents Cost: 12 Total Cost: 440 Base Points: 350 15 Social Limitation: Secret Identity, Freq., 11-, Major 15 Psychological Limitation: Seeking Justice, Common, Strong 15 Psych. Lim.: Enjoys taunting and scaring the bad guys, Common, Strong 15 Psychological Limitation: Code against killing, Common, Strong 10 Hunted: Members of the Hamburg Underworld, Less Powerful, 8-, Occas., Harshly Punish, Extensive Non-Combat Influence 0 Hunted: Hamburg Police, Less Powerful, 11-, Freq., Watching, Extensive Non-Combat Influence, Limited Geographical Area 10 Reputation: Dangerous vigilante, Frequently (11-) 8 Vulnerability: 1½x STUN from Electricity, Common, Only while in costume Disadvantage Points: 88 Experience Spent: 2 Experience Total: 16 Total Points: 440
Der Gheist was created, designed and was originally played by Kenn Hallaron.
© Copyright 1987, 2008 - Kenneth G. Hallaron