

NAME : Glenn Ferguson PLAYER : Kenn Hallaron Created by Kenn Hallaron and Andy Fox 14 STR 4 12- 360 lbs.; 3d6-1 18 [23] DEX 24 13- OCV:6(8) / DCV:6(8) 18 CON 16 13- 13 BODY 6 12- 23 INT 13 14- PER roll 14- 17 EGO 14 12- ECV:6 18 PRE 8 13- PRE attack: 3½d6 14 COM 2 12- 13 PD 10 tPD:20 rPD:7 50% rRed 13 ED 9 tED:20 rED:7 50% rRed 4 SPD 12 3,6,9,12 |
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7 REC 0 36 END 0 30 STUN 1 6" RUN 0 2" SWIM 0 3" LEAP 0 Characteristics Cost: 119 |
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7 Fast vision: +5 DEX; No Figured Characteristics(-½), only usable with Hero Vision(-½) 10 Resistant eyes: Flash Defense 10 points 30 Endurance Reserve 50 END, 25 REC 30 Telekinetic Powers: Elemental Control, 60-point Powers 30 a) Subconscious Pushback: 50% Physical Damage Reduction, Resistant plus 50% Energy Damage Reduction, Resistant 31 b) Lifting himself: Flight 17", x16 Noncombat, @ ½ END(+¼) (END Reserve) 3 70 Hero Vision: Multipower, 70 points (all use END Reserve) 7 u Blaster Vision - offensive: Energy Blast 14d6 (vs. ED) 7 7 u Blaster Vision - offensive wide angle: Energy Blast 8d6 (vs. ED), Area Of Effect 2" radius(+¾) 7 4 u Blaster Vision - defensive: Missile Deflection Any Ranged Attack, Full Rangeed(+1), Costs END to Activate(-¼), 1½x END(-¼) plus +7 with Missle Deflection 6 7 u Pyrokinetic Vision: Ranged Killing Attack 3d6, Armor Piercing(+½) 7 7 u Tractor Vision: Telekinesis 46 STR 7 7 u Tractor Vision wide beam: Telekinesis 31 STR, Area Of Effect 1 Hex(+½) 7 3 u Cryokinesis Vision a: Entangle 5d6, 5 DEF, +4 BODY; Vulnerable to Fire and Heat Attacks(-½), Susceptible to Heat(-½) 7 3 u Cryokinesis Vision a - wide angle: Entangle 3d6, 5 DEF, Area Of Effect 2" radius(+¾) Vulnerable to Fire and Heat Attacks(-½), Susceptible to Heat(-½) 7 7 u Cryokinesis Vision b: Energy Blast 7d6, No Normal Defense: LS vs extreme cold(+1) 7 7 u Cryokinesis Vision b - wide angle: Energy Blast 5d6, Area Of Effect 2" radius(+¾), No Normal Defense: LS vs extreme cold(+1) 7 3 u Gamma Vision: N-Ray Perception, Sense Affected As Sight(+0) plus Ultraviolet Perception, Sense Affected As Sight(+0) plus Infrared Perception, Sense Affected As Sight(+0) plus Tracking (Infrared Perception) plus Nightvision 5 m Gamma Vision: Microscopic x100000000 (Sight Group) (40), Costs END Every Phase(-½) 4 5 m Gamma Vision: Telescopic +26 vs Range Modifier for Sight Group Perception (39), Costs END Every Phase(-½) 4 Powers Cost: 280 17 Protective Uniform: Armor 7 PD/7 ED; IIF (worn under outer clothes)(-¼) 5 Team Radio: Radio Perception/Transmission; Sense Affected As Sound, very common, as well as Radio(-½), OIF(-½) Equipment Cost: 22 4 Punch +2 OCV +0 DCV +4d6 (7d6) 5 Kick +1 OCV -2 DCV +6d6 (9d6) 4 Block +2 OCV +2 DCV block, abort 8 +2 Damage Classes Martial Arts Cost: 21 9 +3 with Hero Vision 3 Criminology 14- 3 Cryptography 14- 3 Deduction 14- 3 Instructor 14- 3 Lipreading 14- 3 Paramedics 14- 3 Research 14- 3 Breakfall 13- 3 Bureaucratics 13- 3 AK: Southern New Jersey 14-, INT-based 3 PS: Information Specialist 14-, INT-based 3 KS: Parahumans 14-, INT-based 2 Language: French: Fluent Conversation 2 Language: German: Fluent Conversation 0 Language: English: Idiomatic, native accent (native) 3 Scholar 2 a) KS: Education 14-, INT-based 2 b) KS: Literature 14-, INT-based 2 c) KS: Science 14-, INT-based 2 d) KS: Scientific method 14-, INT-based 2 e) KS: History 14-, INT-based Skills Cost: 62 4 Reputation: very heroic super hero (large group, 11-) +2/+2d6 6 Contact: former Crusaders 11- has significant Contacts of his own, has extremely useful Skills or resources, Very Good relationship, former Organisation Contact(+½) 4 Contact: Morning Star 11- has access to major institutions, has significant Contacts of his own, has extremely useful Skills or resources, Good relationship Perks Cost: 14 4 Speed Reading: x10 Talents Cost: 4 Total Cost: 522 Base Points: 300 5 Social Limitation: Public Identity, Occasionally (8-), Minor 5 Reputation: former Crusader, Sometimes (8-) 20 Psychological Limitation: Dedicated to helping people and making the world safe, Very Common, Strong 15 Psychological Limitation: Protective of innocents, Common, Strong 15 Psychological Limitation: Code against killing, Common, Strong 15 Psychological Limitation: Hates his evil clones, Common, Strong 20 Hunted: the Villain and the Saracen, More Powerful, 8- (Occas.), Harshly Punish, PC has a Public ID or is otherwise very easy to find 15 Hunted: Crusaders' Rogues' Gallery, As Powerful, 8- (Occas.), Harshly Punish, PC has a Public ID or is otherwise very easy to find 20 Vulnerability: Attacks vs desolids, Uncommon, 2x STUN, 2x BODY Disadvantages Total: 130 Experience Spent: 92 Experience Total: 105 Total Points: 522
The Hero was created, designed and played by Kenn Hallaron and Andy Fox.
© Copyright 1983, 2008 - Kenneth G. Hallaron