

MEGAMANNAME : Doyle Kohnin D.O. PLAYER : ex-player character Created by Neil Lindgren 30 [80] STR 20 22- 1900 tons; 6d6(16d6) 18 DEX 24 13- OCV:6 / DCV:(0)6(16) 30 CON 40 15- 15 [25] BODY 10 13- 13 INT 3 12- PER roll:12- 14 EGO 8 12- ECV:5 20 [40] PRE 10 13- PRE attack: 4d6/8d6 12 COM 1 11- 16 [36] PD 10 tPD:16/36 rPD:10/30 16 [36] ED 10 tED:16/36 rED:10/30 4 SPD 12 3,6,9,12 |
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12 REC 0 60 END 0 45 [55] STUN 0 5"[50"]RUN -1 2"[20"]SWIM 0 6" JUMP 0 Characteristics Cost: 146 |
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-6 Great Strength: 30 STR reduced by Shrinking (-¼) 10 Invulnerability: Damage Resistance 10 PD/10 ED 20 Size Manipulation Elemental Control 20 a Basic Growth: Growth (+20 STR, +4 BODY, +4 STUN, -4" KB, -2 DCV, +2 PER Rolls to perceive character, 5 m tall, 2 m wide, 1" reach) @ 0 END(+½), Persistent(+½) 20 b Basic Shrinking: Shrinking (0.457 m tall, 0.229 m wide, 1.4530 kg mass, +6" KB, +4 DCV, -4 PER Rolls to perceive character) @ 0 END(+½), Persistent(+½) 30 Greater Size Manipulation Multipower, Cannot be Pushed (-¼) 6 m Expanded Growth: Growth (+30 STR, +6 BODY, +6 STUN, -6" KB, -4 DCV, +4 PER Rolls to perceive character, 7 m tall, 4 m wide, 2" reach), Costs END Only To Activate(+¼) [Total of +50 STR, +10 BODY, +10 STUN, -10" KB, -6 DCV, +6 PER Rolls to be perceived, 20 m tall, 10 m wide, 5" reach, x1024 mass] 4 6 m Expanded Shrinking: Shrinking (0.229 m tall, 0.114 m wide, 0.1820 kg mass, +9" KB, +6 DCV, -6 PER Rolls to perceive character), Costs END Only To Activate (+¼) [Total of 6 cm tall, 3 cm wide, 3 g mass, +15" KB, +10 DCV, -10 to PER Rolls] 4 20 Tireless Strength: 80 STR @ ½ END (+¼) 4 40 Size based Invulnerability: Armor 8 PD/8 ED, linked to Basic Growth(-½) plus Armor 12 PD/12 ED, linked to Expanded Growth(-½) 57 Daddy long-legs: Running +1" @ 0 END(+½) Only when over 6', propor- tionate to height(+0) plus Running +2" @ 0 END(+½) Only when over 8', proportionate to height(-¼) plus Running +2" @ 0 END(+½) Only when over 10', proportionate to height(-½) plus Running +3" @ 0 END(+½) Only when over 12', proportionate to height(-¾) plus Running +3" @ 0 END(+½) Only when over 15', proportionate to height(-1) plus Running +4" @ 0 END(+½) Only when over 19', proportionate to height(-1¼) plus Running +5" @ 0 END(+½) Only when over 24', proportionate to height(-1½) plus Running +7" @ 0 END(+½) Only when over 30', propor- tionate to height(-1¾) plus Running +8" @ 0 END(+½) Only when over 38', proportionate to height(-2) plus Running +10" @ 0 END(+½) Only when over 48', proportionate to height(-2¼) 10 Daddy long-legs in water: Swimming +1" @ 0 END(+½) Only when over 6', proportionate to height(+0) plus Swimming +1" @ 0 END(+½), Only when over 10', proportionate to height(-½) plus Swimming +1" @ 0 END(+½) Only when over 12', proportionate to height(-¾) plus Swimming +1" @ 0 END(+½); Only when over 15', proportionate to height(-1) plus Swimming +2" @ 0 END (+½) Only when over 19', proportionate to height(-1¼) plus Swimming +2" @ 0 END(+½) Only when over 24', propor- tionate to height(-1½) plus Swimming +3" @ 0 END(+½) Only when over 30', proportionate to height(-1¾) plus Swimming +3" @ 0 END(+½) Only when over 38', proportionate to height(-2) plus Swimming +4" @ 0 END(+½) Only when over 48', proportionate to height(-2¼) 8 Size Impresses: +20 PRE; not usable for some kinds of interactions(-1), based on amount of upward height change (-½) Powers Cost: 241 Goggles, all slots: OIF (-½) 7 1) Flash Defense 10 points vs Sight Group 5 2) Enhanced Perception +4 to PER Rolls for Sight Sense Group Ear Coverings, all slots: IIF (-¼) 2 1) Ultrasonic Perception 6 2) Enhanced Perception +4 to PER Rolls for Hearing Sense Group 8 3) Radio Perception/Transmission 4 4) Flash Defense 5 points vs Hearing Group Champions of Justice Computer Communicator COJ-042: 7 a) Communications: High Range Radio Perception, Flashed as Sight and Hearing Group as well as Radio Group(-½), IIF(-¼) 18 b) Broadcast Tracking: Detect Source of radio transmissions 12-, Analyze, Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼) 8 c) Onboard Computer: 50 Base, 0 Disads., IIF(-¼) 5 d) Scrambled Transmission Function VPP, Scrambler Pool, only for one Language at a time(-1), IIF(-¼) Equipment Cost: 70 4 Cross +0 OCV +2 DCV +2d6 (8d6; 18d6) 5 Jab +1 OCV +3 DCV +0d6 (6d6; 16d6) 3 Cinch -1 OCV -1 DCV Grab two limbs, +10 STR (40-90 STR) Martial Arts Cost: 12 10 +2 with HTH Combat 6 +2 with Boxing 3 Deduction 12- 5 Paramedics 13- 3 Shadowing 12- 3 Systems Operation 12- 3 Bureaucratics 13- 3 Climbing 13- 3 Power: Size Changing 12-, INT-based 3 Teamwork 13- 4 PS: Surgeon 13-, INT-based 3 KS: Justice Squadron 12- 3 KS: Crusaders 12- 2 KS: Justice Squadron and Crusader Foes 11- 0 Lang: English: Idiomatic, native 2 Lang: Latin: Fluent Conversation Champions of Justice Package Skills 2 a) KS: Champions of Justice 11- 2 b) KS: Champions of Justice Enemies 11- 2 c) AK: Philadelphia 11- 3 d) Breakfall 13- 0 KS: minature statue painting 11- 3 Scientist 2 a) SS: Biology 12-, INT-based 2 b) SS: Medicine 12-, INT-based 2 c) SS: Parahuman Physiology 12-, INT-based 2 d) SS: Physics 12-, INT-based 2 3) SS: Radiation 12-, INT-based Skills Cost: 78 2 Reputation: long-time size changing strongman, large group, 8- +2/+2d6 6 Contact: former Crusaders 11- has significant Contacts of own, extremely useful Skills/resources, Very Good relationship, former Organisation Contact(+½) 6 Contact: former members of the Justice Squadron 11- has significant Contacts of own, extremely useful Skills/resources, Very Good relationship, former Organisation Contact(+½) 2 Fringe Benefit (Licensed Doctor of Ostiopathy, Licensed Suregeon) 1 Fringe Benefit (Passport) Champions of Justice Package Perks 3 a) Fringe Benefit: Membership in the Champions of Justice 5 b) Contribution towards CoJ Bases: 25 pts. 5 c) Contribution towards CoJ Vehicles: 25 pts. Perks Cost: 30 Total Cost: 577 Base Points: 300 5 Social Limitation: Famous super, semi-public, Occas. 8-, Minor 5 Reputation: former Crusader, Sometimes (8-) 10 Reputation: former leader of the failed Justice Squadron, Freq. 11- 20 Psych. Lim.: Dedicated to doing good for society, Very Common, Strong 20 Psychological Limitation: Hipocratic Oath, Common, Total 10 Physical Limitation: assorted physical problems at assorted sizes, Frequently, Slightly Impairing 10 Hunted by the Oddballs, As Powerful, 8-, Harshly Punish 20 Hunted by (not yet revealed), More Powerful, 8-, Harshly Punish, target has a Public ID or is otherwise very easy to find 5 Vulnerability: 1½x STUN Gravitic attacks, Uncommon 10 Vulnerability: 2x STUN Sonic attacks, Uncommon 20 Vulnerability: 2x Effect Visual and sonic flashes, Common 50 Champions of Justice Bonus Disadvantages Total: 185 Justice Squadron Experience: 50 Experience Spent: 42 Experience Total: 72 Total Points: 577
Megaman was created, designed, and played by Neil Lindgren. He is a non-player character now.
© Copyright 1988, 2008 - Neil R. Lindgren
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