Champions of Justice

MIDNIGHT

NAME : Jason 'Jake' Percival Christopher Graystoke
PLAYER : Jeff Mills
Created by Jeff Mills 

14	STR	 4 12-	410 lbs; 3d6-1
26	DEX	48 14-	OCV:9 / DCV:9
18	CON	16 13-
12	BODY	 4 11-
18	INT	 8 13-	PER roll: 13-
17	EGO	14 12-	ECV:6
20	PRE	10 13-	PRE attack: 4d6
14	COM	 2 12-
 6	PD	 3	tPD:24/35 rPD:18/29
10	ED	 6	tED:28/35 rED:18/29
 5	SPD	14	3,5,8,10,12
Midnight
12	REC	10
56	END	10
31	STUN	 3
 6"	RUN	 0
 2"	SWIM	 0
 2"	JUMP	 0
Characteristics Cost: 152
5e
75	Darkness Manipulation Multipower
14 m	8" Teleportation, No Relative Velocity, Position Shift, x2 Increased
	 Mass, x4 Noncombat, Usable Simultaneously up to 4 people at once(+¾)	 7
 5 u	10" Teleportation, x2 Increased Mass, Usable Simultaneously up to 4
	 people at once(+¾), Megascale 1"=1, 000km(+1), Can Be Scaled Down
	 1"=1km(+¼), x2 END(-½), Note: anywhere on Earth			14
12 m	4" radius Darkness to Sight Group, Personal Immunity(+¼), ½ END(+¼)	 2
15 m	Shadow Wall: 11 PD/11 ED/7 Flash Defense for Sight Group Force Wall, 
	 3" long and 3" tall, Opaque Normal Sight				 7
 4 u	Desolidification affected by Intense Light				 4
 3 u	Invisibility to Sight Group, No Fringe					 3
82	Darkness Intensification Multipower
 8 u	10d6 Dispel Light, One At A Time(+¼), ½ END(+¼), 5" Radius Area Of
	 Effect(+1), Selective(+¼)						 3
 6 u	13d6 Energy Blast, ½ END(+¼), No Knockback(-¼)				 3
 7 u	11d6 Energy Blast, Armor Piercing(+½), No Knockback(-¼)			 8
 8 u	8d6 Energy Blast, 4" Radius Area Of Effect(+1)				 8
 8 u	Blackout: 8d6 Sight Group Flash, 4" Radius Area Of Effect(+1)		 8
 5 u	5d6+1 Suppress vs. Light Powers, All Powers Simultaneously(+2), Limited
	 Special Effect(-½)							 8
 8 u	Dark Tendrils: 48 STR Telekinesis, Fine Manipulation			 8
 6 u	5d6+1 Ranged Killing Attack, No Knockback(-¼)				 8
66	18 PD/18 ED/8 Sight Group Flash Defense Force Field, Hardened(+¼)
	 @ ½ END(+¼)								 2
 5	Ultraviolet Perception for Sight Group
 7	Teleportation: 7 Fixed Locations: London flat, Hawk's Nest, Hong Kong
	 flat, Liberty Station, Gibraltar flat, New York flat, German mansion
	 used by Avatar (Pallequin)
10	Teleportation: 2 Floating Fixed Locations
Powers Cost: 354

	Champions of Justice Computer Communicator COJ-045:
 7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
18 b)	Broadcast Tracking: Detect Source of radio transmissions 13-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼)
 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equipment Cost: 38

 9	+3 with Concealment, Lockpicking, Security Systems
 9	+3 with Darkness Intensification MP
 7	Stealth			16-
 7	Computer Programming	15-
 5	Concealment		14-
 4	KS: I.O.G.W.P.		14-
 3	Lockpicking		14-
 5	Security Systems	14-
 3	Sleight Of Hand		14-
 3	Systems Operation	13-
 0	PS: Burglar		11-
 3	Traveler
 1 a)	AK: Chicago		11-
 1 b)	AK: Gibraltar		11-
 1 c)	AK: Hong Kong		11-
 1 d)	AK: London		11-
 3	Linguist
 1 a)	Language: Cantonese, fluent conversation
 1 b)	Language: Catalan, fluent conversation
 1 c)	Language: Gaelic, fluent conversation
 0 d)	Language: English: Idiomatic, native accent (native) 
 1	TF: Common Motorized Ground Vehicles
 3	WF: Beam Weapons, Energy Weapons, Small Arms
Skills Cost: 72

 5	Money: Well Off ($500, 000/year)
	Champions of Justice Package Perks
 3 a)	Fringe Benefit: Membership in the Champions of Justice
 5 b)	Contribution towards CoJ Bases: 25 pts.
 5 b)	Contribution towards CoJ Vehicles: 25 pts.
Perks Cost: 18

Total Cost: 634

Base Points: 400
10	Reputation: Reformed super-thief, 11-
15	Dependent NPC: Genevieve Angelica - 14 yr. old daughter, Normal
15	Distinctive Features: Glowing black eyes, Concealable, Always Noticed
	 and Causes Major Reaction, Detectable By Commonly-Used Senses
15	Watched: I.O.G.W.P., Very Frequently, More Powerful, PC has a Public ID
	 or is otherwise very easy to find, Watching
25	Watched: Spectrum, Very Frequently, More Powerful, extensive noncombat
	 influence, PC has a Public ID or is otherwise very easy to find
15	Physical Limitation: Cannot recall information about I.O.G.W.P.
	 correctly, Frequently, Slighty Impairing
10	Physical Limitation: Can't see well in intense light, Frequently,
	 Slightly Impairing
20	Psychological Limitation: Needs To Prove Self, Very Common, Strong
15	Psychological Limitation: Hunting I.O.G.W.P., Common, Strong
10	Vulnerability: 1½ xEffect light-based Flash attacks, Sight Group
50	Champions of Justice Bonus
Disadvantages Total: 200
Experience Spent: 34		Experience Total: 52
Total Points: 634

Midnight was created, designed and is played by Jeff Mills.

© Copyright 1996, 2008 - Jeff Mills

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