Champions of Justice

MORNING STAR

NAME : Mark Adams
PLAYER : Kenn Hallaron
Created by Kenn Hallaron

58 [82]	STR	48 24-	1250 tons; 11½/16d6+1
18 [28]	DEX	24 14-	OCV:6(9) / DCV:6(9)
30 [42]	CON	40 17-
16 [31]	BODY	12 15-
23	INT	13 14-	PER roll: 14-
20	EGO	20 13-	ECV:7
30	PRE	20 15-	PRE attack: 6d6
18	COM	 4 13-
12 [27]	PD	 0	tPD:23/42 rPD:23/42
 6 [21]	ED	 0	tED:23/42 rED:23/42
 4	SPD	12	3,6,9,12
Morning Star
18 [33]	REC	 0
60[120]	END	 0
60 [90]	STUN	 0
 7"	RUN	 2
 3"	SWIM	 1
11½"[16]JUMP	 0
Characteristics Cost: 196
5e
14	Tireless Strength: 58 STR @ ½ END(+¼)					3
 9	Tough Body: 12 PD/6 ED Damage Resistance
15	Solar eyes: 15 points Sight Group Flash Defense
33	Anti-Graviton Manipulation: Flight 11", Variable +¼ Advantages(+½)	3
26	Invunerability: Elemental Control, 40-point Powers
26 a)	Armor 11 PD/17 ED, Hardened(+¼)
26 b)	Life Support: Does not eat or sleep; Immune to all diseases, posions;
	 biowarfare agents, chemical warfare agents; Immortal; Safe in High
	 Pressure, Low Pressure/Vacuum, Radiation, Intense Heat and Cold; Self
	 Contained Breathing; Safe in Microgravity; Immune to scarring
 5	Stimulated Hair Growth: Sight and Touch Groups Shapeshift @ 0 END(+½), 
	 Persistent(+½), Only to modify hair length(-4)
 5	Ultraviolet Vision: Ultraviolet Perception
40	Solar Powered Body: 1d6 Aid, max. Aided Points: 30, Several abilities, 
	 Trigger(+¼): exposure to light, Delayed Return Rate: 5 Points per 6
	 hours(+1½), Continuous(+1), Several Powers Simultaneously(+2), 
	 No Conscious Control, can use heightened abilities once activated(-1), 
	 Self Only(-½), Points drained at 5 per Turn in complete Darkness(-¼), 
	 Direction and light intensity affect intensity/amount of power(-¼) 
	Maximum Adjustments: +24 STR @ ½ END(+1 END cost), +10 DEX, +15 CON, +15
	 BODY, +15 PD, +15 ED, +15 PD/15 ED Damage Resistance, +4 DEF hardened
	 Armour, +15 REC, +60 END, +30 STUN; (maximums shown as 2nd figures
	 above; see table at bottom for full list of values.)
90	Stellar Energy Boosting Variable Power Pool
67	Stellar Energy Boosting Control Cost: Cosmic(+2) Limited Class Of
	 Powers Available(-½): Energy manipulation and characteristic enhance-
	 ments, Only an equivilant number of points from Aid can be added to
	 any characteristic(-¼), Can only use 60 + 1x the points from Aid(-¼)
 6	Training with Burt and T'zianthra: Mental Defense 10
Powers Cost: 362

	Champions of Justice Computer Communicator COJ-004:
 7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
18 b)	Broadcast Tracking: Detect Source of radio transmissions 14-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, IIF(-¼)
 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equipment Cost: 38

 5	Jab	+1 OCV	+3 DCV	STR Strike
 4	Block	+2 OCV	+2 DCV	Block, Abort
 3	Nelson	-1 OCV	-1 DCV	Grab Two Limbs, +10 STR for holding on
Martial Arts Cost: 12

 4	Environmental Movement: Zero Gravity
Talents Cost: 4

10	+1 Overall
10	+2 with HTH Combat
 3	+1 with stellar powers
 5	Teamwork		 14-/16-
 5	Rapid Attack: HTH
 3	High Society		 15-
 3	Oratory			 15-
 3	Bureaucratics		 15-
 3	Persuasion		 15-
 3	Computer Programming	 14-
 3	Deduction		 14-
 3	Hoist			 14-	
 3	Navigation (Air, Space)	 14-
 3	Systems Operation	 14-
 3	Tactics			 14-
 3	PS: Businessman		 14-, INT-based
 3	KS: High Finance	 14-, INT-based
 3	KS: Parahumans		 14-, INT-based
 3	KS: General Science	 14-, INT-based
	Champion of Justice Package Skills
 3 a)	KS: Champions of Justice 14-
 3 b)	KS: CoJ Enemies		 14-
 3 c)	Breakfall		 13-/15-
 0	KS: Metal working(hobby) 11-
 3	Linguist
 0 a)	Language: English, Native
 1 b)	Language: Hindustani, Fluent Conversation
 2 c)	Language: French, Completely Fluent w/Accent
 1 d)	Language: Japanese, Fluent Conversation
 2 e)	Language: German, Completely Fluent w/Accent
 1 f)	Language: Russian, Fluent Conversation
 1 g)	Language: Spanish, Fluent Conversation
 1 h)	Language: Italian, Fluent Conversation
 1 i)	Language: Mandarin, Fluent Conversation
 3	Traveler
 1 a)	AK: southeast Minnesota	 11-
 1 b)	AK: Empire City, DE	 11-
 1 c)	AK: southern California	 11-
 1 d)	AK: New York City	 11-
 1 e)	AK: the planet Earth	 11-
 1 f)	AK: North America	 11-
Skills Cost: 106
Saturday Morning Star
5 Money: Well Off 9 Reputation: Powerful hero/coj co-founder, large group, 14-, +3/+3d6 1 Fringe Benefit: Passport Champions of Justice Package Perks 3 a) Fringe Benefit: Membership of the Champions of Justice 5 b) Contribution towards CoJ Bases: 25 pts. 5 c) Contribution towards CoJ Vehicles: 25 pts. 3 Well-Connected 2 a) Contact: Matthew J. Q. Adams 11- has useful Skills or resources, is slavishly loyal to character, C.E.O. of Adams Industries 1 b) Contact: Brigadier Winifred Bambera 11- has access to major institutions, has useful Skills or resources, and is limited by identity United Nations Intelligence Taskforce 1 c) Contact: Warden Elizabeth Ryan 11- has access to major institutions, and is limited by identity Warden of Matthew Radke Ultra Security Penitentiary 1 d) Contact: General William Wilcox 11- has access to major institutions, has significant Contacts of his own, useful Skills or resources, and is limited by identity U.S. Army Parahuman Liason Perks Cost: 37 Total Cost: 755 Base Points: 350 10 Social Limitation: Secret Identity, Frequently, Minor 5 Social Limitation: Famous in both identites, Occasionally, Minor 5 Reputation: Goody Two Shoes Do-Gooder, Frequently, As perceived by Criminal Element 15 Psychological Limitation: Feels he must tackle the toughest menaces, Common, Strong 20 Psychological Limitation: Code against killing, Very Common, Strong 5 Psychological Limitation: Weirded out by not really sleeping or eating anymore, Uncommon, Moderate 20 Hunted: Kristoffer's Cadre, More Powerful, Occasionally, Harshly Punish, PC's double identity is known to hunter 10 Hunted: Power Star, As Powerful, Occasionally, Harshly Punish 10 Vulnerability: Cold, Common, 1½x STUN 20 Vulnerability: darkness vs ED, Uncommon, 2x STUN, 2x BODY 10 Vulnerability: darkness vs PD, Uncommon, 1½x STUN, 1½x BODY 50 Champions of Justice Bonus Disadvantages Total: 180 Experience Spent: 225 Experience Total: 235 Total Points: 755
Morning Star in flight

Pts. in AID STR Lifting Capacity DEX CON BODY basic rPD hardened rPD total rPD basic rED hardened rED total rED REC END STUN Pts. in VPP
05885 tons1830161211236172318606060
15891 tons1830161211236172318626161
259105 tons1831171311247172419646262
360120 tons1931171311247172419666363
461138 tons1932181411258172520686464
562148 tons1932181411258172520706565
662159 tons2033191511269172621726666
763183 tons2033191512279182721746767
864210 tons20342016122810182822766868
965241 tons21342016122810182822786969
1066259 tons21352117122911182923807070
1166277 tons21352117122911182923827171
1267319 tons22362218123012183024847272
1368366 tons22362218123012183024867373
1469421 tons22372319123113183125887474
1570451 tons23372319133213193225907575
1670483 tons23382420133314193326927676
1771555 tons23382420133314193326947777
1872638 tons24392521133415193427967878
1973733 tons24392521133415193427987979
2074786 tons244026221335161935281008080
2174842 tons254026221335161935281028181
2275967 tons254127231437172037291048282
23761111 tons254127231437172037291068383
24771277 tons264228241438182038301088484
25781368 tons264228241438182038301108585
26781467 tons264329251439192039311128686
27791685 tons274329251439192039311148787
28801935 tons274430261440202040321168888
29812223 tons274430261440202040321188989
30822554 tons284531271542212142331209090

Known Background: Morning Star first appeared to the world about fifteen years ago. The similarly powered Power Star had already appeared and was carving a path of destruction towards the nation’s capitol. Morning Star showed up, and very publicly defeated the more powerful villain. Appearing very much like the classic image of the super hero, Morning Star was well met by the press, and his popularity has remained high since. Shortly thereafter, Morning Star was, along with Banshee, Dragon, and Burt Remington, a founding member of the Champions of Justice. He was chosen to be their leader, and remained in that role, officially, until about nine years ago. It was after the COJ had disbanded and had reformed, and was reorganising that he handed over the job to Dragon (as Field Commander) and Burt Remington Jr. (as Chairman). He has remained with the team ever since. After Burt Remington Jr.’s departure, and as the group became large he once again became the de facto chairman, until Spectrum took on that function. Today, he remains a member of the Executive Board of the Champions of Justice, as his voice and opinion carry a great deal of weight. During the early part of his career, Morning Star operated in southern California, primarily around Los Angeles and Orange County. When the group disbanded briefly ten years ago, he relocated to the east coast, centering around Empire City, Kennsington County, Delaware.

Morning Star

Personality: Morning Star is very much into his role as a super hero. He is very personable, and, were he so inclined, could easily run for public office. He has an extremely strong sense of responsibility, and a great deal of patience. He tries to see the best in people, but if he cannot find it, or loses sight of it, he does not suffer fools gladly. When he lightens up his sardonic sense of humour will shine through.

Powers/Tactics: Morning Star’s body is extremely strong and durable. The solar energy that courses through his body requires it. He can also use that energy to create energy and plasma beams and to manipulate gravity. This gravity manipulation allows him to fly at incredible speed, and to allow him to become one of the strongest beings on the planet. He has received some hand-to-hand combat training, which combined with his quick wits and extensive experience make him a talented fighter. He knows how to best use his powers, and works well with others. His greatest weakness as a fighter is his sense of responsibility which causes him to always choose the toughest opponents.

Appearance: Morning Star is 6’3" and weighs 364 lbs., although the denseness doesn't show. He is fairly muscular and attractive. He wears a blue and red costume with gold trim, usually over a white body stocking. The lens on his mask conceals that his eyes glow when his powers in effect.

Morning Star was created and designed by Kenn Hallaron. He is a GMPC.

© Copyright 1987, 2008 - Kenneth G. Hallaron

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Morning Star's "little brother" Starlord

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