Champions of Justice

Ms. SCARLET

NAME : Paula Rostokov
PLAYER : non-player character
Created by Kenn Hallaron

11	STR	 1 11-	270 lbs.; 2d6 
18	DEX	24 13-	OCV:6 / DCV:6
15	CON	10 12-
15	BODY	10 12-
23	INT	13 14-	PER roll: 14-
14	EGO	 8 12-	ECV:5
13	PRE	 3 12-	PRE attack: 2½d6 
16	COM	 3 12-
 6 (12)	PD	 4	tPD:15(21) rPD:9(15)
 6 (12)	ED	 3	tED:15(21) rED:9(15)
 4	SPD	12	3,6,9,12
Ms. Scarlet
 6	REC	 2
30	END	 0
30	STUN	 1
 6"	RUN	 0
 2"	SWIM	 0
 2"	LEAP	 0
Characteristics Cost: 94
5e
22	Protective Uniform: Armor 9 PD/9 ED; Only In Heroic Identity(-¼)
75	Scarlet Equipment Gadget Variable Power Pool: 75 pt. base
25	Scarlet Equipment Gadget Control Cost; Always OIF, IAF, or OAF(-½)
	Champions of Justice Computer Communicator COJ-015:
 7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
18 b)	Broadcast Tracking: Detect Source of radio transmissions 14-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, IIF(-¼)
 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equiipment Cost: 160

 4	Kung Fu Punch	+0 OCV  +2 DCV	STR+3d6 (5d6)
 5	Kung Fu Kick	-2 OCV  +1 DCV	STR+5d6 (7d6)
 3	Kung Fu Throw	+0 OCV  -1 DCV	STR+1d6+vel/5 (3d6+vel/5)
 4	Kung Fu Disarm	-1 OCV  +1 DCV	+15 STR disarm (26 STR)
 4	Kung Fu Block	+2 OCV  +2 DCV	abort, block
 4	Kung Fu Dodge	--      +5 DCV	abort, dodge
 4	Spock grip	-1 OCV  +1 DCV	2½ NND
 4	+1 Damage Class
Martial Arts Cost: 32

 7	Money (Wealthy)
 2	Fringe Benefits: Passport, Pilot's Licence
78	Vehicle: Scarlet Ships (x2, 365 Base, 25 Disads.)
17	Follower: C.A.P.T.A.I.N. Computer (x2, 60 Base, 0 Disads.) Computerised
	 Automatic Pilot, Tracking Assistance, Information Network
 4	Reputation: CoJ Pilot and Mechanic (A large group, 11-) +2/+2d6
	Champions of Justice Package Perks
 3 a)	Fringe Benefit: Membership in the Champions of Justice
 5 b)	Contribution towards CoJ Bases: 25 pts.
 5 c)	Contribution towards CoJ Vehicles: 25 pts.
Perks Cost: 121

12	Combat Luck: 6 PD/6 ED
Talents Cost: 12

30	+3 Overall
 7	Combat Piloting			 15-
 3	Sleight Of Hand			 13-
 3	Stealth				 13-
 3	Computer Programming		 14-
 3	Security Systems		 14-
 3	Systems Operation		 14-
 3	Inventor			 14-
 3	Mechanics			 14-
 3	Electronics			 14-
 5	Power: Gadgeteering		 15-, INT-based
 3	KS: Magic Tricks		 14-, INT-based
 3	KS: Legion of Champions		 14-, INT-based
 4	Navigation: (Air, Marine, Space) 14-
 5	Weaponsmith: Energy Weapons, 
	 Firearms, Incendiary Weapons, 
	 Missiles & Rockets		 14-
 6	Survival: Desert, Marine, 
	 Temperate/Subtropical		 14-
10	TF: Combat Aircraft, Helicopters, 
	 Large Motorized Boats, Large
	 Planes, Parachuting, Advanced
	 Parachuting, Basic, SCUBA, 
	 Small Motorized Boats, Small
	 Planes, Spaceplanes, Submarines
	Champions of Justice Package Skills
 3 a)	Breakfall			 13-
 2 b)	AK: Southern California		 11-
 2 c)	KS: Champions of Justice Enemies 11-
 2 d)	KS: Champions of Justice	 11-
 0	Language: Engligh: Idiomatic, native 
 3	Scientist
 2 a) 	SS: Engineering			 14-, INT-based
 2 b)	SS: Aeronautic Engineering	 14-, INT-based
 2 c)	SS: Microcircuitry		 14-, INT-based
 2 d)	SS: Physics			 14-, INT-based
Skills Cost: 117

Total Cost: 536

Base Points: 300
10	Social Limitation: Public Identity, Occasionally (8-), Major
15	Psychological Limitation: Driven to maintain Family "business", 
	 Common, Strong
 5	Psychological Limitation: Prankster, Uncommon, Moderate
 5	Psychological Limitation: Sensitive about age, Uncommon, Moderate
15	Psychological Limitation: loves Peter Mc Murphy (live-in boyfriend), 
	 Common, Strong
 5	Physical Limitation: Nicotine Addiction, Infreq., Slightly Impairing
 5	Dependent NPC: Peter Rostokov, Normal, 8- (Infrequently), Useful
	 noncombat position or skills her father, the former Techno-Wizard
15	Hunted: Madam Y, As Powerful, Occasionally, Harshly Punish, PC has a
	 Public ID or is otherwise very easy to find
25	Normal Characteristic Maxima: 40+ Years Old
50	Champions of Justice Bonus
Disadvantages Total: 150
Experience Spent: 86		Experience Total: 100
Total Points: 536

Known Background: Ms. Scarlet began her career as a costumed adventurer eight years ago, when the Champions of Justice were reforming after briefly disbanding. She has had a minimal solo career, working almost exclusively with the team of heroes. She has indicated publicly that she is the daughter of the 1950’s-60’s super hero Techno-Wizard. She has not been an overly prominent Champion of Justice. She voids the limelight, and her abilities as an adventurer are not overly spectacular. As such she was a member in good standing for several years now, and has enjoyed, and been perplexed by, a good measure of stand-offish popularity within the team. Despite this she has become an inactive member as she has become involved with Peter McMurphy.

Personality: Ms. Scarlet grew up in a super hero environment. As such, she is very casual about the life of the costumed adventurer. She believes strongly in what they are doing and is comfortable being a part of it. However, she is also very aware of her own mortality, and if it weren’t for genuinely liking some of the Champions, she could easily leave it behind. She lacks confidence in her own abilities, believing them to be overshadowed by the likes of Stuntman and Dr. Technon. She thinks she should give up smoking completely. She is also something of a practical joker and she enjoys magic tricks.

Powers/Tactics: Ms. Scarlet has no true super powers. Her greatest gift is her skill as an avionics engineer and as a pilot. She is an adequately trained martial artist. She has considerable skill in other areas of engineering and is good at designing and assembling weapons. She carries many of these gadgets with her.

She pilot’s the Scarlet Ship. The Scarlet Ship is a marvel of engineering. It is a submersible, jet powered flying craft that is capable of achieving super sonic speeds, but it is also able to hover in place. Ms. Scarlet is often upgrading its weaponry, and tinkering with its powerful on-board computer: C.A.P.T.A.I.N. (Computerised Automatic Pilot And Information Network).

Appearance: Ms. Scarlet is an attractive looking blue eyed blonde. She stands 5’7” and weighs 130 lb. She appears to be considerably younger than her actual age. She wears a leather jacket jacket and boots, all red, over a black micro-chain mail bodysuit.

Ms. Scarlet was created and designed by Kenn Hallaron. She is a non-player character.

© Copyright 1988, 2008 - Kenneth G. Hallaron

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