Ms. SCARLETNAME : Paula Rostokov PLAYER : non-player character Created by Kenn Hallaron 11 STR 1 11- 270 lbs.; 2d6 18 DEX 24 13- OCV:6 / DCV:6 15 CON 10 12- 15 BODY 10 12- 23 INT 13 14- PER roll: 14- 14 EGO 8 12- ECV:5 13 PRE 3 12- PRE attack: 2½d6 16 COM 3 12- 6 (12) PD 4 tPD:15(21) rPD:9(15) 6 (12) ED 3 tED:15(21) rED:9(15) 4 SPD 12 3,6,9,12 |
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6 REC 2 30 END 0 30 STUN 1 6" RUN 0 2" SWIM 0 2" LEAP 0 Characteristics Cost: 94 |
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22 Protective Uniform: Armor 9 PD/9 ED; Only In Heroic Identity(-¼) 75 Scarlet Equipment Gadget Variable Power Pool: 75 pt. base 25 Scarlet Equipment Gadget Control Cost; Always OIF, IAF, or OAF(-½) Champions of Justice Computer Communicator COJ-015: 7 a) Communications: High Range Radio Perception, Flashed as Sight and Hearing Group as well as Radio Group(-½), IIF(-¼) 18 b) Broadcast Tracking: Detect Source of radio transmissions 14-, Analyze, Discriminatory, 360° Increased Arc of Perception, IIF(-¼) 8 c) Onboard Computer: 50 Base, 0 Disads., IIF(-¼) 5 d) Scrambled Transmission Function VPP, Scrambler Pool, only for one Language at a time(-1), IIF(-¼) Equiipment Cost: 160 4 Kung Fu Punch +0 OCV +2 DCV STR+3d6 (5d6) 5 Kung Fu Kick -2 OCV +1 DCV STR+5d6 (7d6) 3 Kung Fu Throw +0 OCV -1 DCV STR+1d6+vel/5 (3d6+vel/5) 4 Kung Fu Disarm -1 OCV +1 DCV +15 STR disarm (26 STR) 4 Kung Fu Block +2 OCV +2 DCV abort, block 4 Kung Fu Dodge -- +5 DCV abort, dodge 4 Spock grip -1 OCV +1 DCV 2½ NND 4 +1 Damage Class Martial Arts Cost: 32 7 Money (Wealthy) 2 Fringe Benefits: Passport, Pilot's Licence 78 Vehicle: Scarlet Ships (x2, 365 Base, 25 Disads.) 17 Follower: C.A.P.T.A.I.N. Computer (x2, 60 Base, 0 Disads.) Computerised Automatic Pilot, Tracking Assistance, Information Network 4 Reputation: CoJ Pilot and Mechanic (A large group, 11-) +2/+2d6 Champions of Justice Package Perks 3 a) Fringe Benefit: Membership in the Champions of Justice 5 b) Contribution towards CoJ Bases: 25 pts. 5 c) Contribution towards CoJ Vehicles: 25 pts. Perks Cost: 121 12 Combat Luck: 6 PD/6 ED Talents Cost: 12 30 +3 Overall 7 Combat Piloting 15- 3 Sleight Of Hand 13- 3 Stealth 13- 3 Computer Programming 14- 3 Security Systems 14- 3 Systems Operation 14- 3 Inventor 14- 3 Mechanics 14- 3 Electronics 14- 5 Power: Gadgeteering 15-, INT-based 3 KS: Magic Tricks 14-, INT-based 3 KS: Legion of Champions 14-, INT-based 4 Navigation: (Air, Marine, Space) 14- 5 Weaponsmith: Energy Weapons, Firearms, Incendiary Weapons, Missiles & Rockets 14- 6 Survival: Desert, Marine, Temperate/Subtropical 14- 10 TF: Combat Aircraft, Helicopters, Large Motorized Boats, Large Planes, Parachuting, Advanced Parachuting, Basic, SCUBA, Small Motorized Boats, Small Planes, Spaceplanes, Submarines Champions of Justice Package Skills 3 a) Breakfall 13- 2 b) AK: Southern California 11- 2 c) KS: Champions of Justice Enemies 11- 2 d) KS: Champions of Justice 11- 0 Language: Engligh: Idiomatic, native 3 Scientist 2 a) SS: Engineering 14-, INT-based 2 b) SS: Aeronautic Engineering 14-, INT-based 2 c) SS: Microcircuitry 14-, INT-based 2 d) SS: Physics 14-, INT-based Skills Cost: 117 Total Cost: 536 Base Points: 300 10 Social Limitation: Public Identity, Occasionally (8-), Major 15 Psychological Limitation: Driven to maintain Family "business", Common, Strong 5 Psychological Limitation: Prankster, Uncommon, Moderate 5 Psychological Limitation: Sensitive about age, Uncommon, Moderate 15 Psychological Limitation: loves Peter Mc Murphy (live-in boyfriend), Common, Strong 5 Physical Limitation: Nicotine Addiction, Infreq., Slightly Impairing 5 Dependent NPC: Peter Rostokov, Normal, 8- (Infrequently), Useful noncombat position or skills her father, the former Techno-Wizard 15 Hunted: Madam Y, As Powerful, Occasionally, Harshly Punish, PC has a Public ID or is otherwise very easy to find 25 Normal Characteristic Maxima: 40+ Years Old 50 Champions of Justice Bonus Disadvantages Total: 150 Experience Spent: 86 Experience Total: 100 Total Points: 536
Known Background: Ms. Scarlet began her career as a costumed adventurer eight years ago, when the Champions of Justice were reforming after briefly disbanding. She has had a minimal solo career, working almost exclusively with the team of heroes. She has indicated publicly that she is the daughter of the 1950’s-60’s super hero Techno-Wizard. She has not been an overly prominent Champion of Justice. She voids the limelight, and her abilities as an adventurer are not overly spectacular. As such she was a member in good standing for several years now, and has enjoyed, and been perplexed by, a good measure of stand-offish popularity within the team. Despite this she has become an inactive member as she has become involved with Peter McMurphy.
Personality: Ms. Scarlet grew up in a super hero environment. As such, she is very casual about the life of the costumed adventurer. She believes strongly in what they are doing and is comfortable being a part of it. However, she is also very aware of her own mortality, and if it weren’t for genuinely liking some of the Champions, she could easily leave it behind. She lacks confidence in her own abilities, believing them to be overshadowed by the likes of Stuntman and Dr. Technon. She thinks she should give up smoking completely. She is also something of a practical joker and she enjoys magic tricks.
Powers/Tactics: Ms. Scarlet has no true super powers. Her greatest gift is her skill as an avionics engineer and as a pilot. She is an adequately trained martial artist. She has considerable skill in other areas of engineering and is good at designing and assembling weapons. She carries many of these gadgets with her.
She pilot’s the Scarlet Ship. The Scarlet Ship is a marvel of engineering. It is a submersible, jet powered flying craft that is capable of achieving super sonic speeds, but it is also able to hover in place. Ms. Scarlet is often upgrading its weaponry, and tinkering with its powerful on-board computer: C.A.P.T.A.I.N. (Computerised Automatic Pilot And Information Network).
Appearance: Ms. Scarlet is an attractive looking blue eyed blonde. She stands 5’7” and weighs 130 lb. She appears to be considerably younger than her actual age. She wears a leather jacket jacket and boots, all red, over a black micro-chain mail bodysuit.
Ms. Scarlet was created and designed by Kenn Hallaron. She is a non-player character.
© Copyright 1988, 2008 - Kenneth G. Hallaron