The American Rangers

PRISM

NAME : Jeff Randman
PLAYER : ex-player character
Created by Tony Miraglia and Ken Hallaron

46	STR	26 18-	17 tons; 9d6
14	DEX	12 12-	OCV:5 / DCV:5
25	CON	30 14-
14	BODY	 6 12-
18	INT	 8 13-	PER roll: 13-
11	EGO	 2 11-	ECV:4
18	PRE	 8 13-	PRE attack: 3½d6
 8	COM	-1 11-
10	PD	 2	tPD:17 rPD:17  25% rRed
10	ED	 4	tPD:10 rPD:10  50% rRed
 4	SPD	16	3,6,9,12
12	REC	 0
50	END	 0
45	STUN	 0
characteristics Cost: 113
Prism
 5	EC (5), "Mineralized body"
 3 a)	1 Level Growth (stats included), Always On(-½), 0 END Persistent(+1)
 3 b)	1 Level Density Increase (stats already included), Always On(-½), 
	 0 END Persistent(+1)
10 c)	Life Support, safe in vacuum/pressure, radiation, heat/cold, immune to
	 disease, aging
10 d)	25% Damage Reduction (PD), resistant
 5 e)	10/10 Damage Resistance
 5 f)	7/0 Armor
15	EC (15), "Crystal form"
15 a)	50% Damage Reduction (ED), resistant
15 b)	10/10 Armor
 9 c)	1D6 Killing Attack vs PD, Always On(-½), 11- Activation(-1), Damage
	 Shield(+½), 0 END Persistent(+1)
10 d)	6D6 Absorption: 2/3 to STR; 1/3 to END, 14- Activation(-½)
60	MP (60), "Light powers"
 6 u	12D6 Energy Blast							6
 6 u	4D6 Ranged Killing Attack 						6
 6 u	6" Tunneling, 10 DEF Increased Def					1
 6 u	6D6 Flash								6
15	5 Levels: Energy attacks, tight group
10	2 Levels: Hand to hand combat, related group
 9	3 Levels: Punch, grab, and Haymaker, tight group
 3	Combat Piloting 	12-
 3	Computer Programming 	13-
 3	Demolitions 		11-
 3	Systems Operation 	13-

Powers Cost: 235
Total Cost: 348

Base Points: 200
 5	Reputation: government accident turned hero, occur 8-
20	Distinctive Features: big crystaline form, not concealable, major
10	Physical Lim: Big sharp crystaline body, infrequently, greatly
15	Physical Lim: cannot swim, infrequently, fully
 2	-2 Swimming
10	Hunted: I.O.G.W.P., as powerful, harsh, appear 8-
15	Psychological Limitation: distrustful of government, common, Strong
 5	Psychological Limitation: mild claustrophobia, uncommon, moderate
15	Psychological Limitation: aversion to killing, common, Strong
10	Psychological Limitation: Resentful about condition, common, moderate
15	Rivalry(teamwide) with the COJ, professional, in superior position,
	 PC rivals
10	Watched: by the Cabal, as powerful, non-combat influence, mild, appear 14-

Disadvantages Total: 132
Experience Spent: 16
Total Points: 348

Prism was created, designed and was originally played by Tony Miraglia. He has been modified by Ken Hallaron.

© Copyright 1991, 2008 - Anthony Miraglia, Kenneth G. Hallaron

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