Champions of Justice

RIPTIDE

NAME : Murray Nichols
PLAYER : Kenn Hallaron
Created by Kenn Hallaron

60 [65]	STR	50 21-	120[240] tons 12[13]d6
20	DEX	30 13-	OCV:7 / DCV:7
25 [30]	CON	30 14-
17 [21]	BODY	14 13-
13	INT	 3 12-	PER roll: 20-
23	EGO	26 14-	ECV:8
18	PRE	 8 13-	PRE attack: 3½d6
20	COM	 5 13-
25 [26]	PD	 0	tPD:26 rPD:13  50% rRed
25 [26]	ED	 9	tED:26 rED:11  25% Red
 4	SPD	10	3,6,9,12
Riptide
17 [24]	REC	 0
50 [60]	END	 0
60 [70]	STUN	 0
10"	RUN	 8
25"	SWIM	 0
32"[33]	JUMP	 0
Characteristics Cost: 193
5e
15	Efficient Muscles: 60 STR @ ½ END(+¼)
 5	Water brought Strength: +5 STR, 0 END(+½), Only when wet(-½)
 7	Water brought Strength: +5 CON, Only when wet(-½)
 5	Water brought Vitality: +4 BODY, Only when wet(-½)
 7	Water brought Vitality: +5 REC, Only when wet(-½)
15	Aquatic Adapted Body Elemental Control
23 a)	Super Swimmer: 25" Swimming, x16 Noncombat Movement			4
	 (600 mph, or 520 knots)
21 b)	Thick skin: 13 PD/11 ED Armor
15 c)	Enhanced senses: Enhanced Perception, +8 to PER Rolls for All Sense
	 Groups, Can be used with Mind Scan (+¼)
15 d)	Powerful legs: +20" Leaping, 32"/33" forward, 16"/16½" upward, 
	 Accurate, x4 Improved Noncombat Movement				3
25 e)	Withstanding pressure and temprature: 50% Resistant Physical Damage
	 Reduction plus 25% Normal Energy Damage Reduction
15 f)	Life Support: Expanded Breathing: water, Immunity to Alcohol, Bacterial
	 Infections, Viral Infections, Neuro Toxins, Longevity of 400 Years,
	 Safe in High Pressure, Intense Cold/Heat, Low Pressure/Vacuum, Only
	 has to eat once per week, only has to sleep 8 hours per week,
	 Extended Breathing (1 END per Turn)
10	Mental Abilities Elemental Control; Mental Skill Roll Required(-½)
10 a)	Mind sensing: 6d6 Mind Scan			 			4
10 b)	Mind-to-Mind Communication: Mind Link  Any Willing Target; x8 Minds
12	Omnitranslation: Detect meaning of speech, A Large Class Of Things, 12-, 
	 Sense Affected a Mental Sense
40	Mental Abilities Multipower, Requires Mental Abilities Use Roll(-½)
 4 u	Mind Reading: 12d6 Telepathy						6
 4 u	Mental Shutdown: 6d6 Ego Attack						6
 4 u	Thought Control: 9½d6 Mind Control, Telepathic(+¼)			6
 3	Good Ears: Ultrasonic Perception
 5	Seeing in deep ocean: Ultraviolet Perception
Powers Cost: 270

	Champions of Justice Computer Communicator COJ-006:
 7 a)	Communications: High Range Radio Perception, Flashed as Sight and
	 Hearing Group as well as Radio Group(-½), IIF(-¼)
18 b)	Broadcast Tracking: Detect Source of radio transmissions 12-, Analyze, 
	 Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼)
 8 c)	Onboard Computer: 50 Base, 0 Disads., IIF(-¼)
 5 d)	Scrambled Transmission Function VPP, Scrambler Pool, only for one
	 Language at a time(-1), IIF(-¼)
Equipment Cost: 38

 4	Underwater Punch	+2 OCV	+0 DCV	STR +2d6 Strike
 5	Shark's Nudge		+1 OCV	+0 DCV	STR +v/5; FMove
 4	Escaping a Squid	+0 OCV	+0 DCV	+15 STR vs. Grabs
 5	Wriggling like an Eel	-- OCV	+4 DCV	Dodge All Attacks, Abort; FMove
 4	Moby's Charge		+0 OCV	-2 DCV	STR +2d6 +v/5 Strike, FMove
Martial Arts Cost: 22

 2	Animal Handler (Aquatic)	13-
20	+2 Overall
 3	Combat Piloting			13-
 3	Stealth				13-
 3	Seduction			13-
 3	Teamwork			13-
 5	Navigation: Air, Marine		13-
 5	Survival: Arctic/Subarctic Coasts, Marine, Temperate/Subtropical/Tropical
	 Coasts/Pelagic Environments	12-
 3	Paramedics			12-
 3	Persuasion			13-
 2	TF: Large Motorized Boats, Small Planes, Spaceplanes
 3	Mental Powers			14-, EGO-based
 3	KS: Aquatic animals		12-
 2	KS: Aquatic plants		11-
 3	AK: World Oceans		12-
 2	AK: U.S. Coastal waters		11-
 2	PS: Sailor			11-
 3	KS: Lovemaking			13-, PRE-based
 5	+1 with HTH Combat
	Champions of Justice Package Skills
 2 a)	KS: Champions of Justice	11-
 2 b)	KS: CoJ Enemies			11-
 2 c)	AK: Everglade City		11-
 3 d)	Breakfall			13-
 0	Language: English: Idiomatic, native accent (native) 
 0	AK: coastal Maine		 8-
 0	PS: Fisherman			11-
Skills Cost: 84

29	Vehicle: Hydro-plane (145 Base, 30 Disads.)
 4	Reputation: powerful aquatic hero (A large group, 11-) +2/+2d6
 4	Contact: Susan Loring - Oceanographer: 12-, Contact has access to major
	 institutions, has significant Contacts of her own, has very useful
	 Skills or resources, Very Good relationship with Contact
 3	Contact: Kylie Smith - professional diver: 12-, Contact has significant
	 Contacts of her own, has useful Skills or resources, Very Good
	 relationship with Contact
	Champions of Justice Package Perks
 3 a)	Fringe Benefit: Membership in the Champions of Justice
 5 b)	Contribution towards CoJ Bases: 25 pts.
 5 c)	Contribution towards CoJ Vehicles: 25 pts.
Perks Cost: 53

 4	Environmental Movement: Water
 3	Bump Of Direction
 3	Lightsleep
Talents Cost: 10

Total Cost: 670

Base Points: 350
10	Reputation: Violent Environmentalist, Sometimes, Extreme	
 2	Distinctive Features: part Erylusian, Not Concealable, Noticed and 
	 Recognizable, Detectable Only By Unusual Senses, One quarter
	 Erylusian, three-quarters parahuman
 5	Distinctive Features: muscular swimmer, pretty boy, with long
	 strawberry-blond hair, Easily Concealed, Noticed and Recognizable
15	Psychological Limitation: Code against Killing, Common, Strong
10	Psychological Limitation: Hatred of the indiscriminate slaughterers
	 of ocean life, Uncommon, Strong
 5	Psych. Lim.: Uncomfortable if landbound to long, Uncommon, Moderate
10	Physical Limitation: Will weaken and eventually die if he dries out, 
	 Infrequently, Greatly Impairing
20	Susceptibility: immersion in dessicants, Uncommon, 1d6 damage/Segment
15	Hunted: rogue's gallery members, As Powerful, Freq., Harshly Punish
15	Hunted: Kristoffer's Cadre, More Powerful, Occas., Harshly Punish
20	Vulnerability: Fire and heat attacks, Common, 1½x STUN, 1½x BODY
 5	Vulnerability: Sonic attacks, Uncommon, 1½x STUN
10	Vulnerability: Sensory attacks, Uncommon, 2x Effect
50	Champions of Justice Bonus
Disadvantages Total: 192
Experience Spent: 128		Experience Total: 149
Total Points: 670
Riptide

Known Background: Riptide first appeared publicly about eleven years ago. He was a teenager who helped rescue a beached Humpback Whale on the shore near Everest’s Bay, Maine. At the time he wore normal clothing and did not identify himself. Shortly thereafter, he started his work as a "Super Hero of the Sea". It was at that time he started wearing a uniform and using the code name "Riptide". His heroic career has been largely involved with menaces on the ocean. This has ranged from battling whale poachers on the high seas to fighting pirates to fighting oceanic super villains such as Orca and Devil Fish. His first contact with the Champions of Justice took place during his first year of adventuring. After their second meeting, he was offered membership in what was still a small group. He declined full-time membership, but he has worked with them an honorary or reserve member for the past ten years.

Personality: Murray Nichols is a complex man full of contradictions. He has no desire to lead a double life, but he avoids mentioning his real name. He loves being around people, socialising, and having a good time, but is, at heart, a loner and spends much of his time alone, at sea. He genuinely likes his fellow Champions of Justice, but he rarely hangs around with them.

And he seems to take life as it comes and is almost irreverent about most things; however he is very concerned about the oceans, and its life and ecology and the state of the world. Riptide is the kind of man that if asked to help, he will, but the rest of the time follows his own path through life. He is also something of a ladies’ man. He can be quite the charmer. While not being serious about relationships, he tends to find girls in every port.

Powers/Tactics: Riptide has two major powers. The first is that his body is very adapted to life in the ocean. He can breathe while under water and he can swim at over 500 knots. To survive the pressure in the ocean’s depths, his body is incredibly strong and can withstand enormous pressure. Over the past ten years he has adopted a fighting style that makes the best use of his strength, durability and agility. He can see in the darkest oceans and has incredible hearing. Riptide is also a psionic, although he dislikes using these abilities. He can read and command minds or simply shut them down. His reluctance to use them causes him extra effort when using them.

Riptide

Appearance: Riptide is a very attractive man, and very muscular. His reddish blond hair is quite long, and he stands 5’10". His muscle density is very high and he weighs close to 300 lb. though this isn’t particularly noticeable. He's trying a red version of his costume, lately, though he usually favors costumes in sea green and/or light blue.

Riptide was created and designed by Kenn Hallaron. He is a GMPC.

© Copyright 1988, 2008 - Kenneth G. Hallaron

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