The American Rangers

SEA BOLT

NAME : Tito Martinez
PLAYER : Ray Thomason
Created by Ray Thomason and Jim Caswell

30	STR	 8 15-	2 tons; 6d6
21	DEX	33 13-	OCV:7 / DCV:7
30	CON	20 15-
13	BODY	 6 12-
18	INT	 8 13-	PER roll: 13-
18	EGO	16 13-	ECV: 6
18	PRE	 8 13-	PRE attack: 3½d6
10	COM	 0 11-
12	PD	 8	tPD:30 rPD:30
12	ED	 8	tED:30 rED:30
 4	SPD	 9	3,6,9,12
 8	REC	 0
40	END	 0
35	STUN	 3
14"	RUN	 0
15"	SWIM	 0
5½"	JUMP	 0
Characteristics Cost: 127
Sea Bolt5e
 5	Life Support: Expanded Breathing - Water
 5	Physical Enhancements Elemental Control, Only In Heroic Identity(-¼)
 3 a)	+12 STR, No Figured Characteristics(-½)					1
 8 b)	+10 CON, No Figured Characteristics(-½)
 5 c)	12 PD/12 ED Damage Resistance
10 d)	15" Swimming, x4 Improved Noncombat Movement				2
 8 e)	14" Running								2
24 f)	Biofield: 18 PD/18 ED Force Field					4
52	Biofield Multipower, Only In Heroic Identity(-¼)
 5 u	13d6 Energy Blast							6
 5 u	Shock Attack: 8½d6 Energy Blast, Armor Piercing(+½)			6
 5 u	7d6 Energy Blast, Double Knockback(+¾)					6
 6	Whip Multipower, 1 Recoverable Charge(-1¼), OAF(-1)
 1 u	2" Stretching
 1 u	+10 STR, No Figured Characteristics(-½)
 1 u	Using whip to assist in climbing: Climbing	17-
 1 u	Using whip to stop decent: Breakfall		17-
 2	Radio Transmit/Recieve, "Communicator", OAF(-1)
 1	Weapon Element: Whips
 8	+2 HTH Damage Classes
 3	Takedown		+1 OCV	+1 DCV	STR +2d6 Strike  (8/10d6)
 3	Underwater Strike	+1 OCV	+0 DCV	STR +4d6 Strike (10/12d6)
 5	Offensive Strike	-2 OCV	+1 DCV	STR +6d6 Strike (12/14d6)
 5	Joint Break		-1 OCV	-2 DCV	Grab One Limb, 1d6 HKA (2d6)
 4	Martial Block		+2 OCV	+2 DCV	Block, Abort
 4	Martial Dodge		+0 OCV	+5 DCV	Dodge, Abort
 3	Martial Grab		-1 OCV	-1 DCV	Grab, +20 STR for holding on
 3	Bump Of Direction
 3	Acrobatics 		13-
 3	Breakfall 		13-
 3	Concealment 		13-
 3	Disguise 		13-
 3	Mimicry 		13-
 3	Stealth 		13-
 2	Navigation (Marine) 	13-
 2	Survival (Marine) 	13-
 0	Language: Spanish: Idiomatic, native accent, Literacy
 3	Language: English: Fluent Conversation, Literacy
 1	Fringe Benefit (Green Card)

Powers Cost: 212
Total Cost: 339

Base Points: 200
10	Dependence: Water, Very Common, 3d6 Damage, 6 Hours
15	Accidental Change: Changes to hero form if out of water for more than
	 4 hours, Frequently
15	Distinctive Features: Water Sheen, Concealable
15	Secret ID: Tito Martinez, Frequently, Major
15	Psychological Limitation: Aversion to Killing, Common, Strong
10	Psychological Limitation: Prankster, Common, Moderate
20	Enraged: Human experementation, Uncommon, go 14-, recover 11-
10	Watched: GenCorp (Cerna Lab), As Powerful, Frequently, Extensive
	 Non-Combat Influence
10	Hunted: Sacred Circle, As Powerful, Occasionally, Harshly Punish
15	Hunted: El Vengaza, As Powerful, Frequently, Harshly Punish

Disadvantages Total: 135
Experience Spent: 4		Experience Total: 8
Total Points: 339

Background: As a child, Tito Martinez had been told to stay away from the family swimming pool without adults present. This did not stop him, however, one sunny afternoon from going in anyway. Finding himself in the deep end without help nearby, his young body soon gave out as he floated to the bottom of the pool. Five minutes later, his parents found him and performed CPR. While they were able to resuscitate him, he wouldn't wake up. Being one of the wealthier families in Mexico, they were able to pull a few strings and had him air lifted to a hospital in the states called GenCorp that specialized in experimental treatments.

Tito spent the next two years at the hospital recovering, surprising both his doctors and parents at the lack of brain damage from being oxygen deprived for so long. It was at GenCorp that he first met Skylar Whitethunder, another patient at the lab. When he was released, it seemed as though things were going to return back to normal. But on his 21st birthday, strange things began to happen, transforming him into a type of merman creature. Deciding to use his abilities for good, he adopted the title of Sea Bolt.
Shortly after his heroic career began, he ran across the path of the mercenary known as El Vengaza, who beat the hero within an inch of his life. Set adrift in the Gulf of Mexico to die, the young man instead floated into Louisiana, ending up stuck in the marshes of the bijou. There he awoke in time to fight beside Force d'Orleans before returning home.

Once back in Mexico, Sea Bolt returned to his super hero career, searching for El Vengaza for a rematch. While there, he was joined by Hailstorm, who spent time convincing him that he needed to move beyond what GenCorp had done and work towards establishing a life for himself. With some effort, the two manage to arrange a scholarship and green card, enabling him to attend UofL with her and join Force d'Orleans.

Sea Bolt was created, designed, and is played by Ray Thomason.

© Copyright 2003, 2008 - Ray Thomason, James Caswell

Back to the American Rangers page

Back to Force d'Orleans page

Back to the Welcome to the RCU page