

NAME : Seraph, 'Harold Angel' PLAYER : Kenn Hallaron Created by Kenn Hallaron 45 STR 35 17- 15 tons; 9d6 26 DEX 48 14- OCV:9 / DCV:9 25 CON 30 14- 14 BODY 8 12- 13 INT 3 12- PER roll 12- 14 EGO 8 12- ECV:5 15 PRE 5 13- PRE attack: 3d6 22 COM 6 13- 16 PD 7 tPD:25 rPD:9 25% rRed 16 ED 11 tED:25 rED:9 25% rRed 4 SPD 4 3,6,9,12 |
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20 REC 0 50 END 0 50 STUN 0 7" RUN 2 4" SWIM 2 9" LEAP 0 Characteristics Cost: 154 |
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32 Wings: Multipower, 40 points; Must have space to maneuver wings(-¼) 3 u Flight: Flight 15", x8 Noncombat Movement 4 3 u Soaring and Diving: Gliding 30", x4 Noncombat Movement 1 u Large Wings: Extra Limbs, Limited Manipulation(-¼) plus Stretching 2" @ 0 END(+½) Persistent (+½), Always Direct(-¼), Limited Body Parts(-¼), No Noncombat Stretch(-¼), No Velocity Damage(-¼) 13 Toughness Elemental Control, 26 point Powers 17 a) Resistant to Trauma: 25% Physical Damage Reduction, Resistant plus 25% Energy Damage Reduction, Resistant 13 b) der Tagian body: Life Support: only has to eat once per week, Expanded Breathing: high altitude-like thin air, Longevity: 800 Years, Immune to all diseases & biowarfare agents, Safe in Intense Cold, High Radiation, Low Pressure/Vacuum, only has to sleep 8 hours/week 4 c) Thick Skin: Armor 9 PD/9 ED 12 Comes back quick: +6 REC 8 Sharp eyes: Enhanced Perception, +4 to PER Rolls to Sight 25 Sense own kind: Detect der Tagian and der Nachtian energies 15-, Discriminatory, Increased Arc of Perception: 360-Degree, Sense, Tracking; Sense Affected As Smell(+0) 62 Psionic gifts Multipower, 62 points 3 u Tracking: Mind Scan 7d6, +7 ECV, @ ½ END(+¼); Neither Character nor Target Can Attack Through Link(-1) 2 4 u Healing 5d6 (max. Healed Pts: 30), @ ½ END(+¼), Others Only(-½) 2 Powers Cost: 210 5 Punch +1 OCV, +3 DCV, STR+2d6 [11d6] 4 Roundhouse +2 OCV, +0 DCV, STR+4d6 [13d6] 5 Overwhelm +1 OCV, -2 DCV, STR+6d6 [15d6] 4 Charge +0 OCV, -2 DCV, STR+4d6+v/5, FMove [13d6+] 4 Block +2 OCV, +2 DCV, Block, Abort 4 Dodge -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 5 Flying Dodge -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove 8 +2 HTH Damage Classes Martial Arts Cost: 39 3 Paramedics 12- 7 Tracking 14- 4 Survival: Desert, Temperate/Subtropical 12- 3 Navigation: Air, Dimensional 12- 3 Acrobatics 14- 3 Climbing 14- 3 Breakfall 14- 3 Stealth 14- 15 +3 with HTH Combat 4 Language: English: Idiomatic, native accent 3 AK: Western United States 12-, INT-based 0 Language: der Tagian: Idiomatic, native accent (native) Skills Cost: 51 3 Bump Of Direction Talents Cost: 3 Total Cost: 472 Base Points: 300 15 Distinctive Features: Huge wings growing out of back, Not Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses 5 Distinctive Features: Iris and pupil in eyes are inverted, Easily Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses 5 Distinctive Features: long haired pretty boy, Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses, Not Distinctive In Some Cultures 5 Reputation: Enigmatic member of the Crusaders carrying uncomfortable religous overtones, Sometimes (8-) 10 Psychological Limitation: Guileless, Common, Moderate 20 Psychological Limitation: Code against killing, Common, Total 10 Psych. Lim.: Doesn't much like what he is, who he was, Uncommon, Strong 5 Physical Limitation: Gaps in memory from before arriving on Earth, Infrequently, Slightly Impairing 15 Hunted: the Invincible, More Powerful, 8- (Occas.), Harshly Punish 10 Hunted: the Hood, As Powerful, 8- (Occas.), Harshly Punish 5 Hunted: various religous groups, Less Powerful, 11- (Freq.), Watching, Extensive Non-Combat Influence 5 Vulnerability: Fire attacks to wings, Uncommon, 1½x BODY 15 Vulnerability: Direct magic, Uncommon, 2x STUN, 1½x BODY Disadvantages Total: 125 Experience Spent: 47 Experience Total: 57 Total Points: 472
Seraph was created, designed and played by Kenn Hallaron.
© Copyright 1988, 2008 - Kenneth G. Hallaron