The American Rangers

SUPER PATRIOT ²

NAME : Simon Kirby
PLAYER : ex-player character
Created by Ken Hallaron and Matt Urbanski

45	STR	35 17-	15 tons; 9d6
23	DEX	39 14-	OCV:8 / DCV:8
28	CON	36 15-
15	BODY	10 12-
18	INT	 8 13-	PER roll: 16-
18	EGO	16 13-	ECV:3
25	PRE	15 14-	PRE attack: 5d6
14	COM	 2 12-
18	PD	 9	tPD:27/30 rPD:9/12
18	ED	12	tED:27/30 rED:9/12
 5	SPD	17	3,5,8,10,12
Super Patriot²
15	REC	 0
56	END	 0
52	STUN	 0
11"	RUN	10
 4"	SWIM	 2
 9"	LEAP	 0
characteristics Cost: 211
5e
 9	Enhanced Perception: +3 to PER Rolls for All Sense Groups
11	Efficient Strength: 45 STR @ ½ END(+¼)
Powers Cost: 20

22	Protective Uniform: Armor 9 PD/9 ED; Variable -½ Limitations(-¼)
	 altenates between OIF or IIF and act. on 15-
 5	Team Radio: Radio Perception/Transmission; Sense Affected As Sound, very
	 common, as well as Radio(-½), OIF(-½)
Equipment Cost: 27

 4	Boxing Cross		+2 OCV +0 DCV	STR+4D6 (13D6)
 5	Karate Kick		+1 OCV -2 DCV	STR+6D6 (15D6)
 3	Aikido Throw		+0 OCV +1 DCV	STR+2d6+vel/5
 4	Judo Disarm		-1 OCV +1 DCV	+20 STR Disarm (65 STR)
 4	Kung Fu Block		+2 OCV +2 DCV	block, abort
 5	Boxing Jab		+1 OCV +3 DCV	STR+2d6 (11d6)
 8	+2 Damage Classes
Martial Arts Cost: 33

 3	Acrobatics	 14-
 3	Breakfall	 14-
 3	Climbing	 14-
 3	Combat Driving	 14-
 3	Combat Piloting	 14-
 3	Lockpicking	 14-
 3	Stealth		 14-
 3	Teamwork	 14-
 3	Concealment	 13-
 3	Criminology	 13-
 3	Deduction	 13-
 3	Paramedics	 13-
 3	Security Systems 13-
 3	Shadowing	 13-
 5	Tactics		 14-
 3	Bureaucratics	 14-
 3	Conversation	 14-
 3	Oratory		 14-
 3	Persuasion	 14-
 3	Streetwise	 14-
 6	+2 with Commando Training
10	+2 with HTH Combat
20	+2 Overall
 1	Language: English: Imitate dialects; native 
 2	Language: Macedonian: Fluent Conversation 
 2	Language: Czechoslovakian: Fluent Conversation 
 1	Language: Russian: Basic Conversation 
 1	Language: Mandarin: Basic Conversation 
Skills Cost: 105

 8	Fringe Benefits: Federal/National Police Powers, Security Clearance
 9	Reputation: patriotic super hero (large group, 14-) +3/+3d6
20	Universal Connection 11-
Perks Cost: 37

 3	Lightsleep
 4	Environmental Movement: Debris strewn fields
 6	Combat Luck: 3 PD/3 ED
Talents Cost: 13

Total Cost: 446

Base Points: 300
15	Social Limitation: Secret Identity, Frequently (11-), Major
10	Reputation: Government Tool, Frequently (11-)
20	Psychological Limitation: Patriotic to a fault, Common, Total
20	Psychological Limitation: Devoted to Justice, Common, Total
10	Psychological Limitation: Aversion to killing, Common, Moderate
15	Psychological Limitation: Believes in a strong centralised government,
	 favouring the executive branch, Common, Strong
20	Rivalry: teamwide rivalry with the Champions of Justice, Professional,
	 Rival is Significantly More Powerful, Seek to Outdo, Embarrass, or
	 Humiliate Rival, Rival Aware of Rivalry, Rival is a Player Character
10	Hunted: assorted personal enemies, As Powerful, Occas., Harshly Punish
15	Hunted: the Cabal, As Powerful, Freq., Watching, Extensive Non-Combat
	 Influence, PC is very easy (for them) to find
Disadvantages Total: 135
Experience Spent: 11		Experience Total: 35
Total Points: 447

Super Patriot² was created, designed and was originally played by Matt Urbanski.
He has undergone significant revision by Ken Hallaron

© Copyright 1991, 2008 - Kenneth G. Hallaron

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