SUPER PATRIOT ²NAME : Simon Kirby PLAYER : ex-player character Created by Ken Hallaron and Matt Urbanski 45 STR 35 17- 15 tons; 9d6 23 DEX 39 14- OCV:8 / DCV:8 28 CON 36 15- 15 BODY 10 12- 18 INT 8 13- PER roll: 16- 18 EGO 16 13- ECV:3 25 PRE 15 14- PRE attack: 5d6 14 COM 2 12- 18 PD 9 tPD:27/30 rPD:9/12 18 ED 12 tED:27/30 rED:9/12 5 SPD 17 3,5,8,10,12 | ||
15 REC 0 56 END 0 52 STUN 0 11" RUN 10 4" SWIM 2 9" LEAP 0 characteristics Cost: 211 |
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9 Enhanced Perception: +3 to PER Rolls for All Sense Groups 11 Efficient Strength: 45 STR @ ½ END(+¼) Powers Cost: 20 22 Protective Uniform: Armor 9 PD/9 ED; Variable -½ Limitations(-¼) altenates between OIF or IIF and act. on 15- 5 Team Radio: Radio Perception/Transmission; Sense Affected As Sound, very common, as well as Radio(-½), OIF(-½) Equipment Cost: 27 4 Boxing Cross +2 OCV +0 DCV STR+4D6 (13D6) 5 Karate Kick +1 OCV -2 DCV STR+6D6 (15D6) 3 Aikido Throw +0 OCV +1 DCV STR+2d6+vel/5 4 Judo Disarm -1 OCV +1 DCV +20 STR Disarm (65 STR) 4 Kung Fu Block +2 OCV +2 DCV block, abort 5 Boxing Jab +1 OCV +3 DCV STR+2d6 (11d6) 8 +2 Damage Classes Martial Arts Cost: 33 3 Acrobatics 14- 3 Breakfall 14- 3 Climbing 14- 3 Combat Driving 14- 3 Combat Piloting 14- 3 Lockpicking 14- 3 Stealth 14- 3 Teamwork 14- 3 Concealment 13- 3 Criminology 13- 3 Deduction 13- 3 Paramedics 13- 3 Security Systems 13- 3 Shadowing 13- 5 Tactics 14- 3 Bureaucratics 14- 3 Conversation 14- 3 Oratory 14- 3 Persuasion 14- 3 Streetwise 14- 6 +2 with Commando Training 10 +2 with HTH Combat 20 +2 Overall 1 Language: English: Imitate dialects; native 2 Language: Macedonian: Fluent Conversation 2 Language: Czechoslovakian: Fluent Conversation 1 Language: Russian: Basic Conversation 1 Language: Mandarin: Basic Conversation Skills Cost: 105 8 Fringe Benefits: Federal/National Police Powers, Security Clearance 9 Reputation: patriotic super hero (large group, 14-) +3/+3d6 20 Universal Connection 11- Perks Cost: 37 3 Lightsleep 4 Environmental Movement: Debris strewn fields 6 Combat Luck: 3 PD/3 ED Talents Cost: 13 Total Cost: 446 Base Points: 300 15 Social Limitation: Secret Identity, Frequently (11-), Major 10 Reputation: Government Tool, Frequently (11-) 20 Psychological Limitation: Patriotic to a fault, Common, Total 20 Psychological Limitation: Devoted to Justice, Common, Total 10 Psychological Limitation: Aversion to killing, Common, Moderate 15 Psychological Limitation: Believes in a strong centralised government, favouring the executive branch, Common, Strong 20 Rivalry: teamwide rivalry with the Champions of Justice, Professional, Rival is Significantly More Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry, Rival is a Player Character 10 Hunted: assorted personal enemies, As Powerful, Occas., Harshly Punish 15 Hunted: the Cabal, As Powerful, Freq., Watching, Extensive Non-Combat Influence, PC is very easy (for them) to find Disadvantages Total: 135 Experience Spent: 11 Experience Total: 35 Total Points: 447
Super Patriot² was created, designed and was originally played by Matt Urbanski.
He has undergone significant revision by Ken Hallaron