Heroes of the RCU

THUNDER

NAME : Carl Johnston
PLAYER : Andy Fox
Created by Andy Fox

40	STR	30 17-	7.5 tons; 8d6
26	DEX	21 14-	OCV:9 / DCV:9
25	CON	30 14-
15	BODY	10 12-
13	INT	 3 12-	PER roll:12-
20	EGO	20 13-	ECV:7
20	PRE	10 13-	PRE attack:4d6
12	COM	 1 11-
20	PD	12	tPD:20 rPD:5
20	ED	15	tED:20 rED:5
 6	SPD	 4	2,4,6,8,10,12
Thunder
13	REC	 0
50	END	 0
48	STUN	 2
16"/22"	RUN	 0
20"	SWIM	 0
 8"	LEAP	 0
Characteristics Cost: 157
5e
5	Friction toughened skin: Damage Resistance (5 PD / 5 ED)
15	Superspeed Effects: Elemental Control, 30-point Powers
10 a)	Heighterned Reaction Time: +10 DEX, No Figured Characteristics(+0); For reaction
	 time, not agility abilities(-½)
15 b)	+3 SPD
15 c)	Running +10" @ 0 END(+½)
61	Superspeed: Multipower, 61-point reserve
 2 u	Running +6" @ 0 END(+½)
 1 u	Running, x8 Noncombat Multiple
 3 u	Swimming +18" (20" total) x4 NCM, @ 0 END(+½)
 2 u	Flight 11" x 16 NCM; Can't be used more than two phases in a row (-½), Only In
	 Contact With A Surface (-¼)
 6 u	Autofire (5 shots), and 0 END on 40 STR
 3 u	Armor Piercing on 40 STR; 0 END cost on just A.P.(+½)
 2 u	Rope Tricks: Entangle 2d6, 5 DEF, 1 hex Area Of Effect(+½), Selective Target(+¼);
	 2 Recoverable Charges(-1), OAF(-1) "rope"
Powers Cost: 140

6	Team Radio: Radio Perception/Transmission; OIF(-½), Sense Affected As Sound as
	 well as Radio (-¼)
4	Paramedic Kit: +4 with Paramedic Roll, OAF(-1)
Equipment Cost: 10

 5	Speedy Strike	+1 OCV +3 DCV	+0D6 (8D6)
 4	Block		+2 OCV +2 DCV	Block, Abort
 4	Dodge		+0 OCV +5 DCV	Dodge, Abort
 3	Grab		-1 OCV -1 DCV	50 STR
 5	Passing Strike	+1 OCV +0 DCV	8D6+v/5
 3	Takedown	+1 OCV +1 DCV	8D6
 4	Reversal	-1 OCV -1 DCV	55 STR
 5	Choke Hold	-2 OCV +0 DCV	2D6 NND
Martial Arts Cost: 32

 3	Oratory		 13-
 3	Persuasion	 13-
 3	Streetwise	 13-
 3	Paramedics	 12-
 3	KS: Sports	 12-, INT based
 3	PS: Coach	 13-, PRE based
 3	PS: Businessman	 12-, INT based
 0	Language: English: Idiomatic, native
 3	Traveler
 2 a)	AK: Chicago, IL	 12-, INT based
 2 b)	AK: Williamsburg 12-, INT based
 2 c)	AK: Houston, TX	 12-, INT based
Skills Cost: 30

 3	Well-Connected
 5	Contact: former Crusaders		11-
	 has significant Contacts of his own, has extremely useful Skills or resources,
	 Very Good relationship with Contact, former Organisation Contact(+½)
 5	Contact: Eclipse			11-
	 has significant Contacts of his own, has extremely useful Skills or resources,
	 Organization Contact(+1)
 6	Contact: the Champions of Justice	11-
	 has access to major institutions, has significant Contacts of his own, has
	 extremely useful Skills or resources, Organization Contact(+1)
Perks Cost: 19

Total Cost: 388

Base Points: 250
10	Social Limitation: Public Identity, Frequently (11-), Minor
20	Psychological Limitation: Dedicated to helping young people, Very Common, Strong
15	Psychological Limitation: Code against killing, Common, Strong
15	Psychological Limitation: Wants to be a role-model, Common, Strong
10	Enraged: Young people of family threatened, Uncommon, go 8-, recover 11-
5	Reputation: giant ex-Crusader, Sometimes (8-)
20	Hunted: the Saracen, More Powerful, 8- (Occas.), Harshly Punish, has a Public ID
	 or is otherwise very easy to find
15	Hunted: Crusaders' Rogues' Gallery, As Powerful, 8- (Occas.), Harshly Punish, has
	 a Public ID or is otherwise very easy to find
 5	Watched: the U.S. Government, Less Powerful, 8- (Occas.), Extensive Non-Combat
	 Influence, has a Public ID or is otherwise very easy to find
Disadvantages Total: 115
Experience Spent: 23		Experience Total: 43
Total Points: 388

Thunder was created, designed, and is played by Andy Fox.

© Copyright 1988, 2008 - Andy Fox

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