Guardian and Shrike

SHRIKE CYCLE

Created by Jim Caswell and Kenn Hallaron

20	STR	 5 14-	 900 lbs.; 4d6
20	DEX	30 12-	 OCV:7 / DCV:7
11	BODY	 0
 1	SIZE	 5
 6	DEF	 0	 doesn't protect pasengers
 4	SPD	10	 3,6,9,12
30"	Ground	 0
 0"	Water	-2
Characteristics Cost: 48
The Shrike Cycle
5e
17	Motorised Two Wheeled Vehicle: Ground Movement +24" x4 Noncombat Movement
	 1 Continuing Fuel Charge lasting 6 Hours each(+0), Invisible Power
	 Effects Hearing(+¼); OAF vehicle(-1½), Only on appropriate terrain(-¼)
	 30" x4 = 120"/phase = 180 mph
 2	Jump Jets: Leaping +5" (5" forward, 2½" upward); Only adds to Jumping(-1)
Movement Systems Cost: 19

 6	+4 DEF; Coverage does not protect passengers(-½) (includes Base
	 Characteristic)
 6	Solid Tires: (6 DEF, 6 BODY)
 5	Communications System: High Range Radio Perception, OIF(-½),vehicle(-½),
	 Sense Affected As Sight and Hearing Sense as well as Radio(-½)
Equipment Cost: 17

 6	+3 with Ground Movement
Skills Cost: 6

Total Cost: 90

Base Points: 80
 5	Physical Limitation: Two Wheeled, Infrequently, Slightly Impairing
 5	Distinctive Features: Shrike logo and blue and black scheme, Easily
	 Concealed (disguise mode), Noticed and Recognizable, Detectable By
	 Commonly Used Senses
Disadvantages Total: 10
Total Points: 90

The Shrike Cycle was created by Jim Caswell and Kenn Hallaron.

© Copyright 1994, 2008 - James Caswell, Kenneth G. Hallaron

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