Villains of the RCU

THE CYBERPUNKS

NAME : 
PLAYER : non-player character
Created by Neil Lindgren

15 (35)	STR	 0  16-	 3.7 tons; 7d6
14	DEX	12  12-	 OCV:5 / DCV:5
15	CON	10  12-
10 (20)	BODY	 0  13-
10	INT	 0  11-	 PER roll: 11-
10	EGO	 0  11-	 ECV:3
15	PRE	 5  12-	 PRE attack: 3d6
10	COM	 0  11-
 5	PD	 2	 tPD:5/13/21  rPD:8/16
 5	ED	 1	 tED:5/13/21  rED:8/16
 3	SPD	 6	 4,8,12
 5	REC	 0
30	END	 0
25 (45)	STUN	 2
Characteristics Cost: 38
Puppeteer's Cyberpunk Henchmen
 7	1 Level Density Increase,Always On(-½),0 END Persistent(+1)
 8	EC (10),"Cyborg enhancements",IIF(-¼)
11 a)	+20 STR,doesn't add to figured						3
11 b)	+10 BODY,doesn't add to figure
 8 c)	+20 STUN
10 d)	15" Running,x4 Non-Combat						3
 8 e)	8/8 Armor,"Chestplate",14- Activation(-½)
 6 f)	8/8 Armor,"Cyberlimbs",11- Activation(-1)
 5	2D6 HA,IIF(-¼)								1
 3	10" Superleap								4
 5	Radio XMIT/REC
27	2D6 RKA,"laser uzi",14- Activation(-½),32 Charges(+¼),OAF(-1),
	Armor Piercing(+½),x5 Autofire(+½)
 7	10 Flash Defense,"Cybershades",Sight Group,OIF(-½)
 3	IR Vision,"Cybershades",OIF(-½)
 3	UV Vision,"Cybershades",OIF(-½)
 8	4 Range Levels: Laser Uzis,tight group
 3	Streetwise 		12-
 3	Computer Programming 	11-
 3	Electronics 		11-
 3	Mechanics 		11-

Powers Cost: 142
Total Cost: 180

Base Points: 100
10	Vulnerability: Electricity,common,x1½ stun
10	Accidental Change: Cybernetics fail when exposed to strong magnetics,occur 11-
15	Distinctive Features: Punk gang members with cybernetics,concealable,major
15	Hunted: Law Enforcement Agencies,less powerful,non-combat influence,appear 11-
15	Psych Lim: Loyal to Puppeteer,common,strong
15	Psych Lim: Individualized Limitiation,common,strong

Disadvantages Total: 80
Experience Spent: 0
Total Points: 180

The Cyberpunks were created by Neil Lindgren and designed by Neil and Jenn Lindgren. They are NPCs.

© Copyright 1989, 2008 - Neil R. Lindgren

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