THE CYBERPUNKSNAME : PLAYER : non-player character Created by Neil Lindgren 15 (35) STR 0 16- 3.7 tons; 7d6 14 DEX 12 12- OCV:5 / DCV:5 15 CON 10 12- 10 (20) BODY 0 13- 10 INT 0 11- PER roll: 11- 10 EGO 0 11- ECV:3 15 PRE 5 12- PRE attack: 3d6 10 COM 0 11- 5 PD 2 tPD:5/13/21 rPD:8/16 5 ED 1 tED:5/13/21 rED:8/16 3 SPD 6 4,8,12 5 REC 0 30 END 0 25 (45) STUN 2 Characteristics Cost: 38 |
|
7 1 Level Density Increase,Always On(-½),0 END Persistent(+1) 8 EC (10),"Cyborg enhancements",IIF(-¼) 11 a) +20 STR,doesn't add to figured 3 11 b) +10 BODY,doesn't add to figure 8 c) +20 STUN 10 d) 15" Running,x4 Non-Combat 3 8 e) 8/8 Armor,"Chestplate",14- Activation(-½) 6 f) 8/8 Armor,"Cyberlimbs",11- Activation(-1) 5 2D6 HA,IIF(-¼) 1 3 10" Superleap 4 5 Radio XMIT/REC 27 2D6 RKA,"laser uzi",14- Activation(-½),32 Charges(+¼),OAF(-1), Armor Piercing(+½),x5 Autofire(+½) 7 10 Flash Defense,"Cybershades",Sight Group,OIF(-½) 3 IR Vision,"Cybershades",OIF(-½) 3 UV Vision,"Cybershades",OIF(-½) 8 4 Range Levels: Laser Uzis,tight group 3 Streetwise 12- 3 Computer Programming 11- 3 Electronics 11- 3 Mechanics 11- Powers Cost: 142 Total Cost: 180 Base Points: 100 10 Vulnerability: Electricity,common,x1½ stun 10 Accidental Change: Cybernetics fail when exposed to strong magnetics,occur 11- 15 Distinctive Features: Punk gang members with cybernetics,concealable,major 15 Hunted: Law Enforcement Agencies,less powerful,non-combat influence,appear 11- 15 Psych Lim: Loyal to Puppeteer,common,strong 15 Psych Lim: Individualized Limitiation,common,strong Disadvantages Total: 80 Experience Spent: 0 Total Points: 180
The Cyberpunks were created by Neil Lindgren and designed by Neil and Jenn Lindgren. They are NPCs.
© Copyright 1989, 2008 - Neil R. Lindgren