FIREFORCENAME : Capt. Peter McMurphy PLAYER : Jim Caswell Created by Jim Caswell 45 (15) STR 5 17- 15 tons; 9d6 24 (14) DEX 12 14- OCV:8 / DCV:8 18 CON 16 13- 13 BODY 6 12- 18 INT 8 13- PER roll:13- 11 EGO 2 11- ECV:4 18 PRE 8 13- PRE attack: 3½d6 10 COM 0 11- 5 PD 2 tPD:20/35 rPD:15/30 5 ED 1 tED:20/35 rED:15/30 4 (3) SPD 6 3,6,9,12 |
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7 REC 0 36 END 0 30 STUN 0 10" RUN -12 2" SWIM 0 18" JUMP -3 Characteristics Cost: 51 |
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10 Battle Armor Elemental Control,Battlesuit Focus(-½) 7 a) exo-skeleton: +30 STR,No Figured Characteristics(-½),uses END Reserve 3 7 b) cybernetic relays: +10 DEX,No Figured Characteristics(-½),cybernetic(-¼) 9 c) Leg servos: +10" Running,x8 Improved Noncombat Movement,cybernetic(-¼), uses END Reserve 3 20 d) 15 PD/15 ED Armor 5 heavy armor: -4" Knockback Resistance,Battlesuit Focus(-½) 7 leg servos: +12" Leaping,36"forward,18"upward,Battlesuit Focus(-½), cybernetic(-¼),uses END Reserve 1 20 Micro-Fusion Reactor: 150 END 15 REC END Reserve,Battlesuit Focus(-½) 3 Battle Armor Helmet Elemental Control,Battlesuit Focus(-½) 3 a) cybernetic relays: +1 SPD,cybernetic(-¼) 4 b) Night vision lenses: Infrared Perception plus Nightvision 3 c) Telescopic lenses: +6 Telescopic to PER Rolls,only to offset the Range Modifier,Sight Group 3 d) Protective lenses: 1- points Flash Defense,Sight Group 3 e) Strikeforce Radio: Radio Perception/Transmission 30 Shield Multipower,OIF(-½) 3 u 15 PD/15 ED Armor 2 u Missile Deflection,Any Ranged Attack,Adjacent Hex(+½),Will Not Work Against Heavy Missiles(-¼) plus +5 with Missle Deflection 1 u Armor Piercing STR(+½),No Figured Characteristics(-½),Activation Roll 15-(-¼),uses Personal END 1 1 u +5d6 Hand-To-Hand Attack(-½),uses Personal END 2 35 Utility Belt Multipower,OAF(-1) 2 u Electromagnetic Pulse Cannon: 3d6 Ranged Killing Attack,Penetrating(+½), 4 Charges(-1),Only usable vs Automoton-like objects(-½) 3 u Taser Sidearm: 14d6 Energy Blast,STUN Only(+0),16 Charges(+0) 2 u Gas Gernades w/ Gas Mask: 5d6 Energy Blast,Explosion: -1 DC/1"(+½), No Normal Defense: Holding Breath or Life Support Self Contained Breathing(+1),4 Charges(-1) plus Life Support: Expanded Breathing: In Gas 3 u Mace: 2d6 Energy Blast,0 END(+½),No Normal Defense: Immunity to toxins(+1) plus 6d6 Sight Group Flash,0 END(+½),Does Not Work Against Desolidified Characters(-¼),Beam(-¼) 3 u Blackout Bombs: 4" radius Darkness to Sight Group,Personal Immunity(+¼), 0 END(+½) 1 u Suction Cups: 55 STR Clinging 1 u Mini-camera: Eidetic Memory,Visual images only(-¼) 1 u Mini-recorder: Eidetic Memory,Sound only(-¼) 1 u Flashlight: 1" radius Change Environment - Light area,Cone Shape(+0), 0 END(+½) 2 u Titanium Cuffs: 3d6 6 DEF Entangle,0 END(+½),Hands Only(-1),No Range(-½) 15 Swingline Gauntlet Multipower,OIF(-½) 1 u 15" Swinging,0 END(+½) 1 u Rapid retract pullback: +15" Leaping: 36" forward,18" upward,0 END(+½) 1 u Snag and pull: 10 STR Telekinesis,0 END(+½),Only to pull items back or whip them around(-½) 1 u Climbline: Climbing 23- 1 u De-cell line: Breakfall 23- Champions of Justice Computer Communicator COJ-022: 7 a) Communications: High Range Radio Perception,Flashed as Sight and Hearing Group as well as Radio Group(-½),IIF(-¼) 18 b) Broadcast tracking: Detect Source of radio transmissions 13-,Analyze, Discriminatory,360-Degree Arc of Perception,IIF(-¼) 8 c) Onboard Computer: 50 Base,IIF(-¼) 5 Scrambled Transmission Function VPP (Scrambler Pool),only for one Language at a time(-1),IIF(-¼) Equipment Cost: 253 10 +2 with HTH Combat 15 +3 with Ranged Combat 3 Acrobatics 14- 3 Combat Driving 14- 3 Fast Draw 14- 3 Lockpicking 14- 3 Stealth 14- 3 Teamwork 14- 3 Criminology 13- 3 Deduction 13- 3 Interrogation 13- 3 Shadowing 13- 3 Streetwise 13- 3 Tactics 13- 2 WF: Small Arms Champions of Justice Package Skills 3 a) CuK: CoJ 13- 3 b) CuK: CoJ Enemies 13- 3 c) AK: Los Angeles 13- 3 d) Breakfall 14- 2 TF: Everyman skill,Jetskis,Small Motorized Ground Vehicles,Small Planes, Small Wind-Powered Boats,Two-Wheeled Motorized Ground Vehicles 3 Linguist 0 a) Language: English,native 1 b) Language: Spanish,Fluent Conversation 1 c) Language: Cantonese,Basic Conversation 1 d) Language: Korean,Basic Conversation Skills Cost: 83 5 Fringe Benefit: Concealed Weapon Permit where appropriate,Local Police Powers,Rank of police captain 2 Reputation,A medium-sized group 14- +1/+1d6 Los Angeles supercop and CO of Strikeforce 25 Vehicles x2: 100 Base Champions of Justice Package Perks 5 a) Contribution towards CoJ Vehicles: 25 pts. 5 b) Contribution towards CoJ Bases: 25 pts. 3 c) Fringe Benefit: Membership in the Champions of Justice 3 Well-Connected 5 a) Contact - Warden Elizabeth Ryan 11- Contact has access to major institutions,significant Contacts of her own, useful Skills or resources,and Good relationship with Contact Warden of Matthew Radke Ultra Security Prison 5 b) Contact - Warden 11- Contact has access to major institutions,significant Contacts of his own, useful Skills or resources,and Good relationship with Contact Warden of Pennsylvania Internment Taskforce Center (The PIT) 2 c) Contact - Doctor Gordon Alister 11- Contact has useful Skills or resources Warden of Alister Institute For the Criminally Insane 2 d) Contact - Mayor of Los Angeles 8- Contact has access to major institutions and significant Contacts of own 4 e) Contact - LAPD Commissioner 8- Contact has access to major institutions,significant Contacts of his own, useful Skills or resources, and Good relationship with Contact 4 f) Contact - Captain Jerry Johnson 11- Contact has access to major institutions,useful Skills or resources,and Good relationship with Contact CO of Chicago Strikeforce 3 g) Contact - Captain Fredrick Wyte 11- Contact has access to major institutions,useful Skills or resources CO of Washington D.C. Strikeforce 3 h) Contact - Captain Maurice Bode' 11- Contact has access to major institutions,useful Skills or resources CO of New Orleans Strikeforce 3 i) Contact - Captain Leann Kirby 11- Contact has access to major institutions,useful Skills or resources CO of Empire City Strikeforce 3 j) Contact - Captain Roger Stevens 11- Contact has access to major institutions,useful Skills or resources CO of Houston Strikeforce 2 k) Contact - Matthew Star 11- Contact has very useful Skills or resources,limited by identity C.E.O. of Remington Enterprises Perks Cost: 84 Total Cost: 471 Base Points: 300 20 Normal Characteristic Maxima 10 Social Limitation: Public Identity,Frequently,Minor 10 Social Limitation: Subject to orders,Frequently,Minor 15 Physical Limitation: Severed Spine - Corrected w/Battle Armor,Frequently, Greatly Impairing 10 Vulnerability: Electricity - Only in Battle Armor,Common,1½x STUN 10 Vulnerability: Electricity - Only in Battle Armor,Common,1½x BODY 15 Psychological Limitation: Code against killing,Common,Strong 15 Psychological Limitation: Dedicated to Justice,Common,Strong 15 Psychological Limitation: In love with Paula Rostokov,Common,Strong 5 Psychological Limitation: In love with deceased wife,Uncommon,Moderate 15 Hunted: Various LA Underworld figures,Less Powerful,Frequently,Harshly Punish,PC has a Public ID or is otherwise very easy to find,Extensive Non-Combat Influence,Limited Geographical Area Disadvantages Total: 140 Experience Spent: 31 Experience Total: 39 Total Points: 471
Fireforce was created, designed, and played by Jim Caswell.
© Copyright 1989, 2008 - James Caswell
5th Ed.