BASIC STRIKEFORCE OFFICER

NAME : various
PLAYER : non-player characters
Created by Jim Caswell  

15 (35)	STR	 3  16-	 3 tons; 7d6
12 (19)	DEX	12  13-	 OCV:6 / DCV:6
15	CON	10  12-
12	BODY	 4  11-
15	INT	 3  12-	 PER roll 12-
11	EGO	 2  11-	 ECV:4
18	PRE	 3  13-	 PRE attack: 3½d6
12	COM	 0  11-
 5	PD	 0	 tPD:20  rPD:15
 5	ED	 0	 tED:20  rED:15
 3	SPD	 6	 4,8,12
 6	REC	 0
34	END	 2
31	STUN	 4
11"	RUN	 0
 2"	SWIM	 0
18"	JUMP	 0
Characteristics Cost: 55
5e
 7	Battle Armor Elemental Control,Battlesuit Focus(-½)
 5 a)	exo-skeleton: +20 STR,No Figured Characteristics(-½),uses END Reserve	2
 5 b)	cybernetic relays: +7 DEX,No Figured Characteristics(-½),cybernetic(-¼)
 6 c)	Leg servos: +5" Running,x8 Improved Noncombat Movement,cybernetic(-¼),
	 uses END Reserve							2
23 d)	15 PD/15 ED Armor
 5	heavy armor: -4" Knockback Resistance,Battlesuit Focus(-½)
 5	leg servos: +8" Leaping,18" forward,9" upward,Battlesuit Focus(-½),
	 cybernetic(-¼),uses END Reserve					1
20	Micro-Fusion Reactor: 150 END 15 REC Endurance Reserve,Battlesuit Focus(-½)
 3	Goggles Elemental Control,OIF(-½)
 4 a)	Night vision lenses: Infrared Perception plus Nightvision
 3 b)	Protective lenses: 10 points Flash Defense Sight Group
 8	Strikeforce Radio Earpiece: Radio Perception/Transmission,IIF(-¼)
33	Utility Belt Multipower,OAF(-1)
 3 u	Taser Sidearm: 11d6 Energy Blast,STUN Only,16 Charges
 2 u	Gas Gernades w/ Gas Mask: 4d6 Energy Blast,Explosion Radius -1DC/1"(+½),
	 No Normal Defense - Holding Breath or Life Support Self Contained
	 Breathing(+1),4 Charges(-1) plus Life Support Expanded
	 Breathing - In Gas
 3 u	Mace - pepper spray: 2d6 Energy Blast,0 END(+½),No Normal Defense
	 Immunity to toxins(+1) plus 5d6 Flash Sight Group,0 END(+½),
	 Does Not Work Against Desolidified Characters(-¼),Beam(-¼)
 3 u	Blackout Bombs: 3" radius Darkness to Sight Group,Personal Immunity(+¼),
	 0 END(+½)
 1 u	Suction Cups: 45 STR Clinging
 1 u	Mini-camera: Eidetic Memory,Visual images only(-¼)
 1 u	Mini-recorder: Eidetic Memory,Sound only(-¼)
 1 u	Flashlight: Change Environment - Light area 1" radius,Cone(+0),0 END(+½)
 2 u	Titanium Cuffs: 3d6 6 DEF Entangle,0 END(+½),Set Effect Hands Only(-1),
	 No Range(-½)
15	Swingline Gauntlet Multipower,OIF(-½)
 1 u	15" Swinging,0 END(+½)
 1 u	Rapid retract pullback: +15" Leaping,30" forward,15" upward,0 END(+½)
 1 u	Snag and pull: 10 STR Telekinesis,0 END(+½),Only to pull items back
	 or whip them around(-½)
 1 u	Climbline: Climbing		20-	22-
 1 u	De-cell line: Breakfall		20-	22-
10	+2 with HTH Combat
10	+2 with Ranged Combat
 3	Combat Driving			11-	13-
 3	Fast Draw			11-	13-
 3	Interrogation			13-
 3	Stealth				11-	13-
 3	Streetwise			13-
 3	Teamwork			11-	13-
 3	Criminology			12-
 3	Deduction			12-
 3	Shadowing			12-
 3	Tactics				12-
 2	WF: Small Arms
 3	AK: home city			12-
	Everyman skills
 0 a)	Acrobatics			 8-
 0 b)	Bugging				 8-
 0 c)	Computer Programming		 8-
 0 d)	Concealment			 8-
 0 e)	Conversation			 8-
 0 f)	High Society			 8-
 0 g)	Lockpicking			 8-
 0 h)	Paramedics			 8-
 0 i)	Security Systems		 8-
-1 j)	TF: Everyman skill, Small Motorized Ground Vehicles
 0	Language: English,native
 2	Language: Spanish,Fluent Conversation
 4	Fringe Benefit: Concealed Weapon Permit,Local Police Powers
 1	Reputation: supercop	A medium-sized group	 8-	+1/+1d6
20	Strikeforce Vehicles: 100 Base

Powers Cost: 245
Total Cost: 300

Base Points: 200
10	Social Limitation: Public Identity,Frequently,Minor
10	Social Limitation: Subject to orders,Frequently,Minor
10	Vulnerability: Electricity - Only in Battle Armor,Common,1½x STUN
10	Vulnerability: Electricity - Only in Battle Armor,Common,1½x BODY
10	Psychological Limitation: Code against killing,Common,Moderate
15	Psychological Limitation: Dedicated to Justice,Common,Strong
15	Hunted: Various local underworld figures,Less Powerful,Frequently,
	 Harshly Punish,PC has a Public ID or is otherwise very easy to find,
	 Extensive Non-Combat Influence,Limited Geographical Area
20	Normal Characteristic Maxima: No Age Restriction

Disadvantages Total: 100
Experience Spent: 0
Total Points: 300

The Basic Strikeforce Officers were created and designed by Jim Caswell. They are NPCs.

© Copyright 1995, 2008 - James Caswell

5th Ed.

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