NEON KNIGHTNAME : Sam Jademan PLAYER : Ted Gordon Created by Ted Gordon 23 STR 13 14- 1400 lbs; 4½d6 20 DEX 30 13- OCV:7 / DCV:7 25 CON 30 14- 15 BODY 10 12- 18 INT 8 12- PER roll: 12- 14 EGO 8 12- ECV: 5 20 PRE 10 13- PRE attack: 4d6 14 COM 2 12- 8 PD 3 tPD:23 rPD:15 8 ED 3 tPD:27 rPD:19 4 SPD 10 3,6,9,12 |
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10 REC 0 50 END 0 40 STUN 0 6" RUN 0 2" SWIM 0 4½" LEAP 0 Characteristics Cost: 127 |
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25 Light Manipulation: Elemental Control, 50-point powers 25 a) Flight 20" @ ½ END(+¼) 2 26 b) Force Field 15 PD/19 ED, @ 0 END(+½) 80 Light Emission: Multipower, 80-point reserve 8 u Sight Group Images @ ½ END(+¼), +/-10 to PER Rolls, 8" radius(+¾) 3 8 u Energy Blast 9d6 @ ½ END(+¼), Armor Piercing(+½) 3 Powers Cost: 172 14 Big Honkin' Flashlight: Multipower, 28 points, all slots OAF(-1) 1 u Light Source: Sight Group Images @ 0 END(+½), +/-3 to PER Rolls, 1" radius, OAF(-1) 1 u Heavy Metal Torch: Hand-To-Hand Attack(-½) +3½d6 @ 0 END(+½), OAF(-1) Champions of Justice Computer Communicator COJ-019: 7 a) Communications: High Range Radio Perception, Flashed as Sight and Hearing Group as well as Radio Group(-½), IIF(-¼) 18 b) Broadcast Tracking: Detect Source of radio transmissions 14-, Analyze, Discriminatory, 360° Increased Arc of Perception, Range, IIF(-¼) 8 c) Onboard Computer: 50 Base, 0 Disads., IIF(-¼) 5 d) Scrambled Transmission Function VPP, Scrambler Pool, only for one Language at a time(-1), IIF(-¼) Equipment Cost: 54 4 Block +2 OCV +2 DCV Block, Abort 4 Punch +0 OCV +2 DCV +2d6 Strike 6½d6; 10d6 w/torch 4 Counter Punch +2 OCV +2 DCV +2d6 Strike, Must Follow Block Martial Arts Cost: 12 3 Oratory 13- 3 Persuasion 13- 3 Seduction 13- 3 Streetwise 13- 3 PS: Artiste 13-, PRE based 3 PS: Artist 13-, INT based 3 KS: Modern Art 13- 2 KS: Art 11- 3 SS: Halogen gas light bulbs 13- 6 +2 with Light Emission 10 +1 Overall Champions of Justice Package Skills 2 1) AK: New York City 11- 3 2) Breakfall 13- 2 3) KS: Champions of Justice 11- 2 4) KS: CoJ Enemies 11- Skills Cost: 51 1 Fringe Benefit: Passport 1 Reputation: New Age Artist, a small to medium sized group, 14-, +1/+1d6 4 Money: Well Off 20 Universal Contact Champions of Justice Package Perks 3 a) Fringe Benefit: Membership in the Champions of Justice 5 b) Contribution towards CoJ Bases: 25 pts. 5 c) Contribution towards CoJ Vehicles: 25 pts. Perks Cost: 39 Total Cost: 455 Base Points: 250 10 Social Limitation: Public Identity, Frequently, Minor 5 Distinctive Features: Dyed purple hair and wild clothes, Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses, Not Distinctive In Some Cultures 10 Reputation: Whacky modern artist, 14-, Known Only To A Small Group 15 Psychological Limitation: Hungry for fame and glory, Common, Strong 15 Psychological Limitation: Committed to his art, Common, Strong 15 Psychological Limitation: Committed to being a hero, Common, Strong 10 Psychological Limitation: Monophobia, Uncommon, Strong 10 Psychological Limitation: Prankster, Common, Moderate 20 Hunted: Mr. Marvel, More Powerful, Occais., target has a Public ID and is very easy to find, Harshly Punish 15 Hunted: Firefrost, As Powerful, Occais., target has a Public ID and is very easy to find, Harshly Punish 10 Hunted: ex-wives' and their lawyers, Less Powerful, Occais., non-combat influence, target has a Public ID and is easy to find, Mildly Punish 50 Champion of Justice Bonus Disadvantages Total: 185 Experience Spent: 20 Experience Total: 20 Total Points: 455
The Neon Knight was created, designed and was played by Ted Gordon. The character is now deceased.
© Copyright 1991, 2010 - Theodore Gordon, Kenneth G. Hallaron