ANUBISNAME : Amir Kazar PLAYER : non-player character Created by Jim Caswell 30 STR 20 15- 1.5 tons; 6d6 3 END 20 DEX 30 13- OCV:7 / DCV:7 25 CON 30 14- 13 BODY 6 12- 13 INT 3 12- PER roll:14-/17- 11 EGO 2 11- ECV:4 20 PRE 10 13- PRE attack: 4d6/7d6 8 COM -1 11- 10 PD 4 tPD:22 rPD:17 10 ED 5 tED:22 rED:17 4 SPD 10 3,6,9,12 |
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11 REC 0 50 END 0 50 STUN 9 12" RUN 12 4" SWIM 2 6" LEAP 0 Characteristics Cost: 142 |
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10 Roar: +15 PRE; Create fear through roaring(-½) 5 Thickened Hide: 5 PD/5 ED Damage Resistance 3 Tail: Extra Limb; 20 STR Limit(-½) 13 Extreme Muscle Tone: +4d6 Hand-To-Hand Attack 2 45 Ripping Bite: 2d6 HTH Killing Attack (3d6+1 w/STR), +2 Increased STUN Multiplier(+½) 4 37 Claws: 1½d6 HTH Killing Attack (3d6 w/STR), +2 Increased STUN Multiplier(+½) 4 10 Tracking with Smell/Taste Group 6 +2 PER with all Sense Groups 6 +3 PER with Hearing Group 6 +3 PER with Smell/Taste Group Powers Cost: 141 24 Y Agent Body Armor: 12 PD/12 ED Armor; OIF(-½) 33 Energy Gun Multipower, all slots 2 clips of 12 Charges(+0), OAF(-1) 3 u Stun setting: 9d6 Energy Blast, STUN Only, Penetrating(+½), Beam(-¼) 3 u Kill setting: 2d6 Ranged Killing Attack, Armor Piercing(+½) Helmet, all slots OIF (-1/2) 7 a) Visor: 10 point Sight Group Flash Defense 7 b) Ear Protectors: 10 point Hearing Group Flash Defense 7 c) Radio: Radio Perception/Transmission Radio Group Equipment Cost: 84 1 Weapon Element: Claws 8 +2 HTH Damage Classes 4 Fast Strike +2 OCV +0 DCV 14d6 Strike 3 Flying Tackle +0 OCV -1 DCV 12d6 +v/5 Strike; Both Fall; FMove 5 Off. Strike -2 OCV +1 DCV 16d6 Strike 4 Martial Block +2 OCV +2 DCV Block, Abort 4 Martial Dodge -- OCV +5 DCV Dodge, Affects All Attacks, Abort Martial Arts Cost: 38 2 Animal Handler: 16- Canines 3 Acrobatics 13- 3 Breakfall 13- 3 Climbing 13- 3 Stealth 13- 3 Teamwork 13- 3 Concealment 12- 3 Shadowing 12- 3 Tracking 12- 6 Survival: 12- Temperate/Subtropical, Tropical, Desert 2 Weapon Familiarity: Beam Weapons Skills Cost: 34 Total Cost: 430 Base Points: 300 20 Distinctive Features: 6"3 hairy jackalman; Not Concealable, Always Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses 15 Social Limitation: Follower mentailty; Very Frequently, Minor 15 Psychological Limitation: Loyal follower of Madame Y; Common, Strong 10 Psychological Limitation: Scavanger mentality in combat (likes to go after the weaker / already downed apponents); Uncommon, Strong 10 Psychological Limitation: Hates when people make dog references; Uncommon, Strong 20 Vulnerability: 2x STUN from Sonics; Common 15 Hunted: Champions of Justice; 11-, More Powerful, Mildly Punish 10 Hunted: Law Enforcement Agencies 11-, Less Powerful, extensive noncombat influence, has a Public ID and is very easy to find, Watching 20 Hunted: Madam Y; Very Frequently, More Powerful, PC has a Public ID or is otherwise very easy to find, Watching Disadvantages Total: 130 Experience Spent: 0 Experience Total: 0 Total Points: 430
Anubis was created and designed by Jim Caswell. He is a non-player character.
© Copyright 2009, 2010 - James E. Caswell