The Enforcers

ELECTRAWOMAN

NAME : Judy Hall
PLAYER : non-player character
Created by Kenn Hallaron 

13	STR	 3  12-	 350 lbs.; 2½d6
20	DEX	30  13-	 OCV:7 / DCV:7
30	CON	40  15-
14	BODY	 8  12-
13	INT	 3  12-	 PER roll:12-
11	EGO	 2  11-	 ECV:4
15	PRE	 5  12-	 PRE attack: 3d6
14	COM	 2  12-
 3	PD	 0	 tPD:32  rPD:29
 6	ED	 0	 tED:35  rED:29
 4	SPD	10	 3,6,9,12
16	REC	14
60	END	 0
40	STUN	 4
Characteristics Cost: 121
Electrawoman
43	EC (43),"Electrical"
44 a)	14D6 Energy Blast,½END(+¼)						4
44 b)	29/29 Force Field,0 END(+½)
44 c)	25" Flight,x32 Non-Combat,½END(+¼)				3
 7	7 Flash Defense,Sight Group
40	4D6 Flash,Linked(-½),"to Energy Blast",0 END(+½)
10	5 Levels: Energy Blast
 3	Bureaucratics 	12-
 3	Streetwise 	12-
 2	KS: Finance 	11-
 2	PS: Accountant 	11-

Powers Cost: 242
Total Cost: 363

Base Points: 200
10	Reputation:Female lightning projector of the Enforcers,occur 11-
 5	Distinctive Features: Seen as a ditz,easily concealable,minor
15	Psych Lim: Overconfident,common,strong
15	Psych Lim: Mercanary attitude,common,strong
10	Psych Lim: Greedy,uncommon,strong
10	Psych Lim: Enjoys having people underestimate her,common,moderate
15	Hunted: Law enforcement agencies,less powerful,non-combat influence,harsh,appear 11-
20	Hunted: Various super hero groups,as powerful,harsh,appear 14-
20	Vulnerability: Cold attacks,common,x2 stun
20	Susceptability: Extreme Cold,common,per turn,2D6

Disadvantages Total: 140
Experience Spent: 23
Total Points: 363

Electrawoman was created and designed by Kenn Hallaron. She is an NPC.

© Copyright 1987, 2008 - Kenneth G. Hallaron

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