NAME : Stanley Stevenson PLAYER : non-player character Created by Kenn Hallaron 45 STR 35 18- 15 tons; 9d6 4 END 29 DEX 57 15- OCV:10 / DCV:10 30 CON 40 15- 12 BODY 4 11- 15 INT 5 12- PER roll: 12- 14 EGO 8 12- ECV: 5 20 PRE 10 13- PRE attack: 4d6 10 COM 0 11- 24 PD 15 tPD:30 rPD:6 24 ED 18 tED:30 rED:6 5 SPD 11 3,5,8,10,12 | ||
15 REC 0 60 END 0 50 STUN 0 10" RUN 8 2" SWIM 0 20" LEAP 11 Characteristics Cost: 222 |
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10 Clinging with normal STR 58 Webbing Bracers Multipower; all slots 16 clips of 12 Continuing Charges with Webs lasting for 10 minutes unless destroyed, Recovers when new batch is created(+0), OIF(-½) 1 u 15" Swinging x4 Noncombat 1 u +15" Leaping (35" forward, 17" upward), Accurate 1 u 16- Breakfall 1 u 16- Climbing 4 u Web line: 44 STR Telekinesis, Beam(-¼) 4 u Web Net: 2d6, 4 DEF Entangle, Entangle And Character Both Take Damage(+¼), Sticky(+½), One Hex Area Of Effect(+½) 4 u Web Wad: 13d6 Energy Blast 4 u Hardened Web Wad: 7½d6 Energy Blast, Double Knockback(+¾) 4 u Rapid-fire Web Wads: 9d6 Energy Blast, 5 shot Autofire(+½) 5 u Missile Deflection: Bullets & Shrapnel, Missile Reflection, Full Range(+1) 6 u Web Dome: 13 PD/13 ED/4 Flash Defense Sight Group Force Wall; 4" long and 2" tall, Opaque to Sight Group 5 u Double Web Blast: 17d6 Energy Blast; Uses two charges(-¼) 25 Contender: Requires gamemaster permission to use(-1) +4d6 Hand-To-Hand Attack, Physical Manifestation(-¼), Uses two charges from Multipower(-¼) (not shown) Powers Cost: 115 8 +2 HTH Damage Classes 1 Weapon Element: Webline Telekenisis 4 Punch +2 OCV +0 DCV 13d6 Strike 3 Takedown +1 OCV +1 DCV 11d6 Strike; Target Falls 3 Throw +0 OCV +1 DCV 11d6 +v/5, Target Falls 5 Swinging Kick +1 OCV +0 DCV 11d6 +v/5; FMove 4 Reversal -1 OCV -2 DCV 70 STR to Escape; Grab Two Limbs 3 Grab -1 OCV -1 DCV Grab Two Limbs, 65 STR for holding on 4 Crush +0 OCV +0 DCV 15d6 Crush, Must Follow Grab 5 Takeaway +0 OCV +0 DCV Grab Weapon, 65 STR to take weapon away 5 Block +1 OCV +3 DCV Block, Abort 4 Dodge -- OCV +5 DCV Dodge, Affects All Attacks, Abort Martial Arts Cost: 49 24 +3 with All Combat 15 +3 with DCV 3 Acrobatics 15- 3 Breakfall 15- 3 Climbing 15- 3 Contortionist 15- 3 Inventor 12- 3 Lockpicking 15- 3 Shadowing 12- 3 Stealth 15- 3 Streetwise 13- 3 SS: Chemestry 12- 3 KS: Webbing creation 12- 2 Weaponsmith: 12- Web Blaster Bracers Skills Cost: 74 3 Contact: Criminal Underworld, Organization Contact 11- 1 Reputation: Mercenary with Spider Abilities; A medium sized group, 11-, +1/+1d6 Perks Cost: 4 35 Danger Sense: General Area, Any Danger 12- 12 6 PD/6 ED Combat Luck Talents Cost: 47 Total Cost: 511 Base Points: 350 0 Distinctive Features: Spikey hair and gotee; Easily Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses, Not Distinctive In Some Cultures 10 Distinctive Features: Radioactive blood; Not Concealable, Noticed and Recognizable, Detectable By Uncommonly-Used Senses 15 Psychological Limitation: With great power comes great opportunity; Common, Strong 15 Psychological Limitation: Bully; Common, Strong 15 Psychological Limitation: Greedy; Common, Strong 15 Dependent NPC: Aunt June; 8-, Incompetent 15 Hunted: Champions of Justice; 11-, More Powerful, Mildly Punish 15 Hunted: Law Enforcement Agencies; 14-, Less Powerful, NCI, Mildly Punish 10 Vulnerability: 2x STUN from Electromagnetic (Hard) Radiation; Uncommon Disadvantages Total: 110 Experience Spent: 51 Experience Total: 51 Total Points: 511
Harvestman was created and designed by Kenn Hallaron. He is a non-player character.
© Copyright 1988, 2010 - Kenneth G. Hallaron