VAMPIRE HENCHMENNAME : various PLAYER : non-player character Created by Jim Caswell 20 STR 10 13- 900 lbs.; 4d6 20 DEX 30 13- OCV:7 / DCV:7 15 CON 10 12- 13 BODY 6 12- 13 INT 3 12- PER roll: 12- 23 EGO 26 14- ECV:8 20 PRE 10 13- PRE attack: 4d6 18 COM 4 13- 15 PD 11 tPD:15 rPD:4 50% rRed. 15 ED 12 tED:15 rED:4 50% rRed. 4 SPD 10 3,6,9,12 10 REC 6 30 END 0 40 STUN 9 18" RUN 24 2" SWIM 0 9" JUMP 5 Characteristics Cost: 176 |
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15 Vampire Elemental Control 6 a) Regeneration: 1 BODY Healing,Can Heal Limbs,Resurrection,Extra Time Regeneration - Only 1 Minute(-1½),Does Not Work On Solar,Flame, Holy Item or Wooden Stake to the heart Damage(-½),Self Only(-½) 3 27 b) Life Support: Character does not eat; Immortal, Immunity to All diseases, biowarfare agents, poisons, chemical warfare agents; Safe in Intense Cold, Low Pressure/Vacuum; Self-Contained Breathing 10 c) 50% Resistant Physical Damage Reduction,Does not work against Holy Item or Wooden Stake to the heart Body Damage(-½) 10 d) 50% Resistant Energy Damage Reduction,Does not work against Solar or flame Body Damage(-½) 10 e) 35 points Mental Defense,Only Works Against Mind Control or Telepathy(-½) 17 f) 8" Flight,x8 Improved Noncombat Movement,Half END(+¼) 1 4 Damage Resistance (4 PD / 4 ED) 44 Vampire Powers Multipower 2 u Invisibility to Sight/Hearing/Smell/Taste Group,No Fringe,Only When Not Attacking(-½),Not vs mechanical equipment(-½) 4 2 u 8d6 Telepathy,Language Barrier(-½),Doesn't Provide Mental Awareness(-¼) 4 3 u 8d6 Mind Control,Does Not Provide Mental Awareness(-¼),Normal Range(-¼) 4 4 u Bite or Claws: 1½d6 Hand-To-Hand Killing Attack,+1 STUN Multiplier(+¼), Armor Piercing(+½) 4 2 u Suckin' You Dry: 1½d6 BODY Drain,Delayed Return Rate - 5 Points per Day(+1½),Target's skin must have been pierced(-1) 4 2 u The Embrace: 1½d6 Transform,Person into vampire,Major,Improved Target Group(+¼),Partial Transform(+½),Target's skin must have been pierced(-1) 5 +1 with HTH Combat 3 Breakfall 13- 3 Bureaucratics 13- 3 Climbing 13- 3 High Society 13- 3 Stealth 13- 3 Shadowing 12- Powers Cost: 181 Total Cost: 357 Base Points: 200 10 Distinctive Features: Vampiric Appearance,Concealable,Noticed and Recognizable,Detectable By Commonly-Used Senses 10 Physical Limitation: Needs to feed on blood,Frequently,Slightly Impairing 30 Vulnerability: Fire and solar attacks,Very Common,2x BODY 20 Vulnerability: Wooden stakes w/ called shots for the heart or combat roll success of +6 or more,Common,2x BODY 5 Vulnerability: Holy items used as weapons,Uncommon,1½x BODY 25 Susceptibility: Holy items,Common,3d6 damage,per Turn 30 Susceptibility: Sunlight,Very Common,3d6 damage,per Turn 15 Psychological Limitation: Fear of sunlight,Common,Strong 10 Hunted: Various Vampire Hunters,As Powerful,Occasionally,Harshly Punish Disadvantages Total: 155 Experience Spent: 2 Total Points: 357
The Vampire Pack Members were created and designed by Jim Caswell. They are NPCs.
© Copyright 2001, 2008 - James Caswell
5th Ed.