ZNAME: Michael Zargood PLAYER: non-player character Created by Jim Caswell 20 STR 10 13- 680 lbs.; 4d6 20 DEX 30 13- OCV:7 / DCV:7 20 CON 20 13- 13 BODY 6 12- 13 INT 3 12- PER roll: 12- 14 EGO 8 12- ECV:5 18 PRE 8 13- PRE attack: 3½d6 14 COM 2 12- 8 PD 4 tPD:23 rPD:15 8 ED 4 tED:23 rED:15 4 SPD 10 3,6,8,12 10 REC 4 50 END 5 50 STUN 17 6" RUN 0 2" SWIM 0 4" JUMP 0 Characteristics Cost: 131 |
![]()
|
45 Weapons Pool: Multipower,OIF(-½) 4 u Plasma Weapon: 9d6 Energy Blast,Armor Piercing(+½),12 Charges split between both Plasma settings(-¼) 4 u Plasma Weapon: 3d6 Ranged Killing Attack,Armor Piercing(+½), 12 Charges split between both Plasma settings(-¼) 4 u Twin .44 Magnums w/Tephlon bullets: 2d6 Ranged Killing Attack, +1 STUN Multiplier(+¼),Armor Piercing(+½),2 Shot Autofire, 4 Clips of 16 Charges(+¼) 3 u Sniper's Rifle w/Tephlon Bullets: 2d6 Ranged Killing Attack, +1 STUN Multiplier(+¼),Penetrating(+½),No Range Modifier(+½), 2 Clips of 12 Charges(+0),Full Phase Action(-½) 5 Modified Goalie Armor: Elemental Control 18 a) 12PD/12ED Armor,OIF(-½),15- Activation Roll(-¼) 3 b) 3PD/3ED Armor,Hardened(+¼),OIF(-½),15- Activation Roll(-¼) 40 5 Levels,all combat 8 +2 Damage Classes 5 Defensive Strike +1 OCV, +3 DCV, STR +2d6 Strike 4 Fast Strike +2 OCV, +0 DCV, STR +4d6 Strike 5 Offensive Strike -2 OCV, +1 DCV, STR +6d6 Strike 4 Killing Strike -2 OCV, +0 DCV, HKA 1d6 4 Choke Hold -2 OCV, +0 DCV, Grab One Limb; 3d6 NND 4 Nerve Strike -1 OCV, +1 DCV, 3d6 NND 4 Martial Block +2 OCV, +2 DCV, Block, Abort 4 Martial Disarm -1 OCV, +1 DCV, Disarm; +20 STR to Disarm roll 4 Martial Escape +0 OCV, +0 DCV, +25 STR vs. Grabs 4 Reversal -1 OCV, -2 DCV, +25 STR to Escape; Grab Two Limbs 1 Fringe Benefit (Passport) 5 Money (Well Off) 3 Ambidexterity (Reduce Off Hand Penalty to -2) 3 Lightsleep 6 WF: Common Melee Weapons,Common Missile Weapons,Small Arms 3 Fast Draw 13- 3 Acrobatics 13- 3 Breakfall 13- 3 Climbing 13- 3 Contortionist 13- 3 Lockpicking 13- 3 Sleight Of Hand 13- 3 Stealth 13- 3 Concealment 12- 3 Tracking 12- 3 Demolitions 12- 3 Disguise 12- 3 Mimicry 12- 3 Shadowing 12- Powers Cost: 236 Total Cost: 367 Base Points: 200 15 Secret ID: Michael Zargood 20 Normal Characteristic Maxima: No Age Restriction 5 Physical Limitation: Reduced lifting capacity,Infrequently,Slightly Impairing 10 Reputation: Professional Hitman,Frequently,Known Only To A Small Group, Extreme 15 Psychological Limitation: Greedy,Common,Strong 15 Psychological Limitation: Overconfidence,Common,Strong 15 Psychological Limitation: Vengeful,Common,Strong 10 Psychological Limitation: Wants to prove himself better than his little brother,Common,Moderate 15 Hunted: "Area 51" Supervisors,As Powerful,Very Frequently,Watching, Extensive Non-Combat Influence 15 Hunted: U.N.I.T.,Less Powerful,Frequently,Harshly Punish,Extensive Non-Combat Influence 10 Hunted: Strikeforce,As Powerful,Occasionally,Harshly Punish 5 Hunting: Bass Line,As Powerful,Occasionally,Recruitment Disadvantages Total: 150 Experience Spent: 17 Total Points: 367

Z was created and designed by Jim Caswell. He is an NPC.
© Copyright 2001, 2008 - James Caswell
5th Ed.