Champions of Justice

OSPREY The Sea Hawk


NAME : Garrett "Gary" Grant IDENTITY : Secret OPERATIONS : Huron City, Ontario, Canada POWER LEVEL : 12 PLAYER : Kenn
Osprey, the grumpy birdman

STRENGTH 4 STAMINA 4 AGILITY 7 DEXTERITY 3 FIGHTING 12 INTELLECT 3 AWARENESS 3 PRESENCE 3
Abilities Cost: 78

Lifting STR 4 800 lbs. Flight SPD 7/11 250 MPH to 4000 MPH

DODGE (AGL) 15 PARRY (FGT) 15 FORTITUDE (STA) 10 TOUGHNESS (STA) 9/7* WILL (AWE) 10 * - without Defensive Roll
Defense Cost: 24
DC Adventures
Offense:

Unarmed
+17 Close, Damage 4, multiattack Talons +17 Close, Damage 7, penetrating 5, Crit. 18-20

INITIATIVE +11
Notes:

Accurate Attack All-Out Attack Assessment Benefit (CoJ) Close Attack 5 Connected Defensive Attack

Defensive Roll 2 Equipment 5 Favored Environment 2 (Air and Water) Evasion 2 Great Endurance Improved Initiative 1

Language (French) Move-by Action Power Attack Teamwork Tracking Uncanny Dodge Well Informed
Advantages Cost: 31

Acrobatics 10 7 3 Athletics 8 4 4 Close (unarmed) 17 12\5 -- Close (talons) 17 12\5 -- Deception 4 3 1 Expertise Sociology 6 3 3 Parahuman Community 8 3 5 Insight 8 3 5

Intimidation 5 3 2 Investigation 10 3 7 Perception 10 3 7 Persuasion 5 3 2 Ranged Combat 3 3 -- Sleight of Hand 5 3 2 Stealth 10 7 3 Technology 7 3 4 Treatment 7 3 4 Vehicles 7 3 4
Skills Cost: 28

Water-Friendly: Swimming 3 3 Martial Arts skill: Multiattack on 4 Strength (NOT w/Talons) 4
Powers Cost: 7

Winged Flight Harness Array 11 Winged Flight AE: Flight 7, Aquatic, Subtle, Winged 9 Swooping AE: Flight 8, Subtle, Winged, Gliding 1 Rocket Thruster AE: Flight 11, Concentration, Distracting 1 Protective Uniform: Protection 3, Impervious Toughness 7 13 Immunity 4 (Heat, Cold, Suffocation Effect), Quirk - Affected by Choke Holds, etc. Helmet: Senses 4 (Extended Vision 2, Low-Light Vision, Radio) 4 Talon Gauntlets: STR-based Damage 3, Penetrating 5, Improved 10 Critical 2 (18-20)
Devices Cost: 38 Total Cost: 203 Base Points: 192 Power Points Spent: 11 Power Points Total: 19 Hero Points: Total Points: 203 Equipment:

Osprey's Nest base 15 CoJ Communicator COJ-043 2 Contribution to CoJ Bases 1 Contribution to CoJ Vehicles 3
Complications:
Responsibility - Osprey feels a strong need to maintain the heroic legacy of his mother and grandfather.
Power Loss - Gary's powers all come from devices, many of which are sizable. If he gets caught without his gear or cannot get to it, he's powerless.
Directionless Civilian - Osprey is his true self: Gary is a bit of a cipher.


OSPREY'S NEST


LOCATION : Huron City, Ontario, Canada SIZE : Tiny OWNER : Osprey
Osprey's Nest

SIZE -1 TOUGHNESS 10 COMMUNICATIONS 1 COMPUTER 1 CONCEALED 1 DOCK 1

GARAGE 1 GYM 1 INFIRMARY 1 LABORATORY 1 LIBRARY 1 LIVING SPACE 1

POWER SYSTEM 1 SECURITY SYSTEM 2 WORKSHOP 1
DC Adventures
Total Cost: 15


If he's a 'grumpy birdman' why is he smiling?

Known Background: Often seen patroling the skies over Huron City, Ontario, Osprey is known to be the son of the heroine Ladyhawk, and, as such, the purported grandson of the British World War II hero known as the Raven. He began his crime-fighting career quietly, several months before la Chatte recruited him to be a part of the Knights of Justice. He has publicly stated that he believes his animosity towards Sylvie Breié was a significant factor in the group's failure to gel. Acquitting himself well during the Algolian invasion and again during an onslaught of lycanthropes he was offered a spot with the Champions of Justice several times before he accepted during their most recent recruitment drive just over a year ago.

No really; why is he smiling?

Personality: Osprey is a professional hero. He knew from a young age that following in the family business and becoming a super hero is what he wanted to do and has worked hard to achieve his goal. His life as Gary Grant is less defined. His decison to get his Masters Degree was largely based on his not knowing what he wants to in his secret identity. His dedication to his heroic goals has made Osprey a rather serious fellow, but not as much as his reputation, gained with the KoJ, as a 'grumpy bird man' would seem to indicate. His attitudes towards crime fighting, instilled by his Legion family and friends, tend to be "old school." His high standards for himself still cause him a noticable amount of self-doubt.

Powers/Tactics: Osprey has no powers. His artificial wings are what allow him to fly. He is, however, very proficient at it. He is in incredible physical condition. He is trained in multiple forms of combat, and has adapted those techniques for fighting while in flight. He wears a pair of steel gauntlets, each fitted with an extremely sharp set of talons. An experimental jet engine attached to the harness allows him to fly at mach speeds. A transparent shield drops from his helmet when he activates his breathing apparatus.

Appearance: Osprey is 6 foot and weighs around 210 lbs. His uniform is dark brown and white and is dominated by the harness for his wings. Beneath his armoured clothing, there is the body of an incredible athlete. The beaked helmet conceals his dark hair and eyes.

Osprey was created, designed and played by Ken Hallaron.

© Copyright 1998, 2012 - Kenneth G. Hallaron

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Last updated on 14 May 2012