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SENTINEL


NAME : Harvey Munroe IDENTITY : Secret OPERATIONS : Houston, TX, USA POWER LEVEL : 12 PLAYER : Kenn
Sentinel

STRENGTH 6 STAMINA 5 AGILITY 7 DEXTERITY 4 FIGHTING 12 INTELLECT 5 AWARENESS 6 PRESENCE 3
Abilities Cost: 58
Lifting STR 7
3 tons

Running SPD 4
30 MPH

Leaping 4
120 ft.

DODGE (AGL) 13/10 PARRY (FGT) 15/12 FORTITUDE (STA) 10 TOUGHNESS (STA) 9/5* WILL (AWE) 14 * - without Defensive Roll
Defense Cost: 13
DC Adventures
Offense:

Unarmed
+18 Close, Damage 6 Shield Bash +16 Close, Damage 8 Critical(16-20) Direct Shield Throw +15 Ranged, Damage 9 Critical(16-20) Thrown Shield -- Damage 11 Area Cone x2, Selective

INITIATIVE +7

Accurate Attack Assessment Benefit (Security Clearance) Close Attack 2 Connected Daze (Intimidation) Defensive Attack Defensive Roll 4 Equipment 1 Evasion

Extraordinary Effort Improved Defense Improved Smash Inspire 2 Interpose Language (Russian) Leadership Power Attack Quick Draw Ranged Attack 5 Takedown 2

Teamwork Weapon Break Well-Informed Withstand Damage
Precise Attack 2 (close) Improved Critical 4 (16-20) w/Shield Bash & Direct Shield Throw Precise Attack 2 (ranged)
Advantages Cost: 35 Notes: Harvey's Dodge drops to 12 when using the Standard Carry effect of his shield, due to the Immunity and Power Lervel.

Acrobatics 10 7 3 Athletics 9 6 3 Unarmed Combat 18 12/2 2 Shield 16 12/4 -- Deception 5 3 2 Expertise Horse Handling 7 5 2 Military History 6 5 1 Tactics 10 5 5 Insight 8 8 --

Intimidation 12 5 7 Investigation 10 5 5 Perception 12 6/4 2 Persuasion 10 3 7 Ranged Combat 9 4/5 -- Sleight of Hand -- 4 -- Stealth 10 7 3 Technology 6 5 1 Treatment 7 5 2 Vehicles 8 4 4
Skills Cost: 26

Training w/Mentalus Enhanced Will 3 3 Weight Lifter Enhanced Strength 1, limited to lifting 1 Wonder Warrior Drug Enhanced Traits, Permanent (STR 3, STA 2, 40 AGL 3, DEX 3, FGT 4, INT 2, AWE 2, Perception 4) [added in] Enhanced Movement Array 5 Running: Speed 4 4 Jumping: Leap 4 1
Powers Cost: 49

Protective Helmet: Immunity 2 (Critical Hits), Unreliable [head 1 shot on 11-20] Enladeron Shield: Indestructable (+1), Easily Removable (-20) 50 31 Basic Function: Enhanced Defenses: Dodge +3, Parry +3 6 Shield Stunt Array Standard Carry AE: Immunity 80: Toughness Effects, limited 41 to ranged attacks Reflective Shield AE: Immunity 30: Energy Effects & Bullets, 1 limited to ranged attacks, Reflect Shield Bash AE: STR-based Damage 2; Improved 1 Critical 4 (16-20), Precise Attack 2 (close) Direct Shield Throw AE: Str-based Damage 3, Accurate 3 (+6), 1 Improved Critical 4 (16-20), Precise Attack 2 (ranged) Shield Throw AE: STR-based Damage 5, Area Cone x 2 (120 ft), 1 Selective (also on STR 6); Feature: may only be done by Sentinel or someone else w/proper training
Devices Cost: 32 Total Cost: 214 Base Points: 192 Power Points Spent: 22 Power Points Total: 23 Hero Points: Total Points: 214 Equipment:

Eclipse Communicator 1 Contribution to Eclipse Base 2 Contribution to Eclipse Vehicles 2
Complications:
Power Complication - Some drugs have particularly potent effects because of Harvey's altered metabolism.
Dis-illusioned Patriot - My country, right or... No, not wrong so much.
Enemy - Central Security Bureau.
Relationships - Like many soldiers, Harvey is very tight with his team.

Sentinel was created, designed and played by Ken Hallaron.

© Copyright 1988, 2012 - Kenneth G. Hallaron

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Last updated on 14 May 2012