Frisco Freax

ZERO MAN


NAME : Kent Smythe IDENTITY : Public OPERATIONS : San Francisco, CA, USA POWER LEVEL : 11 PLAYER : Kenn
Zero Man

STRENGTH 3 STAMINA 6 AGILITY 6 DEXTERITY 2 FIGHTING 6 INTELLECT 2 AWARENESS 4 PRESENCE 3
Abilities Cost: 64
Lifting STR 3
400 lbs.

Running SPD 2
8 MPH

Sliding SPD 3
16 MPH

DODGE (AGL) 12 PARRY (FGT) 12 FORTITUDE (STA) 8 TOUGHNESS (STA) 9/6* WILL (AWE) 8 * - without Defensive Roll
Defense Cost: 18
DC Adventures
Offense:

Unarmed
+ 6 Close, Damage 3 High Sticking +14 Close, Damage 8 He Shoots +14 Ranged, Damage 8 Cold Blast +11 Ranged (limited), Damage 11

INITIATIVE +6
Notes:

Agile Feint All-Out Attack Defensive Roll 3 Equipment 1 Favored Environment (Ice) Improved Trip

Inspire 3 Language (French) Move-By Action Power Attack Precise Attack (Ranged Cover)

Quick Draw Ranged Attack 7 Seize Initiative Teamwork Ultimate Effort (Shoots, Scores)
Advantages Cost: 26

Acrobatics 7 6 1 Athletics 10 3 7 Close Combat Unarmed 6 6 -- Hockey Sticks 14 6 8 Deception 5 3 2 Expertise Ice Hockey 8 2 6 Figure Skating 7 6 1 Insight 6 4 2 Intimidation 6 3 3

Investigation -- 2 -- Perception 6 4 2 Persuasion 5 3 2 Ranged Combat Shoots, Scores 14 2/7 5 Cold Blast 9 2/7 -- Sleight of Hand 3 2 1 Stealth 6 6 -- Technology 3 2 1 Treatment 3 2 1 Vehicles -- 2 --
Skills Cost: 21

He Sucks (Heat): Environment 1 - Cold & fog in 30 Ft. radius, 1 Permanent, fog is dependent on humidity Sports Hero: Feature 1 (Before the accident that changed him, Kent 1 posessed an extra rank of Presence and the Attractive advantage. Theoretically, they could come into play if his changed form didn't impede his social interactions. He's Cold: Immunity (Cold Effects, disease) 11 18 Immunity (Heat Effects - half effect) 5 Movement 1: Environmental Adaptation (Ice and Cold) 2 Ice Cold Array 30 Ice Bonds Snare 7, Diminished Range 1 23 Cold Blast AE: Damage 11, Ranged, Diminished Range 1, Accurate 1 1 Frozen Tunnel AE: Damage 11, Area Line, Close 1 High Sticking AE: STR-based Damage 5 1 Shoots, Scores (Ice Stick & Puck) AE: STR-based Damage 5, 1 Ranged, Ricochet; Strength 5 is Ranged Ice Maker AE: Create 11, Stationary, Innate, Permanent 1 Freeze Area AE: Environment 3 - Extreme Cold, Fog, Radius 8 1 Brittlize AE: Weaken Physical Toughness 5, Affects Objects, 1 Progressive Ice Slide Array 4 Fast of his Feet, Faster on Ice: Speed 2 linked to Speed +2, 3 only on Ice [Speed 3 on Ice] Elevated Ice Slide AE: Flight 4, Platform, Limited altitude 1
Powers Cost: 54

Devices Cost: 0 Total Cost: 183 Base Points: 176 Power Points Spent: 7 Power Points Total: 12 Hero Points: Total Points: 183 Equipment:

Retractable Ice Skates 1 Freax Comm-Link: Radio 1
Complications:
Social Hassles - Kent's body naturally cools a 30 ft. radius around him. This obviously makes him real popular to be around. Most people won't want to get to close to him, and he tends to avoid getting close to them.
Super-Conductor - Kent's extreme cold makes him an excellent conductor. Electrical attacks get +2 to the Attack Check and +2 to the effect.
Screwed-up Motivation - Kent plays super-hero because of an honest desire to help people, and a secret urge to get himself killed.

Known Background: Kent Smythe was born to be of the ice. He grew up in Nimrod, Minnesota where the sport of choice is ice hockey. He had learned to skate before he could speak in complete sentences. He spent his teen years as a high school hockey star, except when he was impressing the girls with his graceful, gentle figure skating.

He went to college on a hockey scholarship. And he tried out for the U.S. Olympic Ice Hockey team and just missed the cut. After college he went pro, and began playing for the Huron City Hawks. Right before his fourth season was to begin, he went home to Nimrod. There was a celebration going on in his honor; the hometown hero from this tiny town had made good. During the party, Kent looked outside at the frozen pond where he had learned to skate. He noticed a little boy out on the ice. He realised the boy had been at the party, but was young enough that he had to have been born while Kent was in college. He wasn't sure who the boy's parents were; undoubtedly, the child had gotten bored at the adults' party. Then he noticed that while practicing hockey moves, the boy had gone beyond the Tree.

The Tree was the marker between the shallow and deep "halves" of the pond. One side always froze thick, the other didn't. And the boy was now on the wrong half. Kent raced outside without his coat, cursing himself for not saying anything when he first noticed a little boy unsupervised on the ice. He got the boy to safety, but as he got the boy to shore, he fell backwards. The thin ice gave; Kent went in and slipped beneath the ice. Fortunately, a professional rescue crew arrived in time and got him out. But he had to recover, as he became ill. And the illness cost him his lead spot on the Hawks. The illness gave way to Kent discovering his body had changed. His skin turned pale, and his hair turned blue. And he became cold. Not that it bothered him, but anyone else in any room he was in would become bothered by the cold. Kent's body absorbed the heat, lowering the ambient temperature.

Kent Smythe had become a freak; a man whose body brought the temperature down to zero degrees. But he had also found that he had enjoyed saving the boy. He liked being a hero. So he practiced controlling his 'cold projection'. He learned to create pockets of cold so that water vapor in the air would condense into ice, and he learned to shape those pockets as to make crude ice structures. He had special boots made with collapsable ice skates in them; he could switch from walking to skating without changing his footwear. And then he received a letter from Bernard Mason, inviting him to come to San Francisco...

Personality: Kent Smythe was a successful professional athlete. He had money, fame, and no shortage of women. His accident took all of that away. He mostly enjoys trying to be a super hero, but even among his teammates, he's an outsider. He's a jock in a house full of scientists and pixies. He doesn't heel he's found the acceptance his teammates have. As such he is increasingly resentful and depressed, bordering on suicidal.

Powers/Tactics: Kent Smythe is a strong and agile athlete who's also a gifted skater. His time as a hockey player has taught him much about group dynamics and group combat. His body is also a heat sink. He lowers his immediate vicinity by approximately fourty degrees fahrenheit just by being. He can concentrate this effect and he uses it offensively. He can also create crude ice structures if there is enough humidity; he favours making hockey-stick-like structures, as well as pucks to use against people. Due to his deathwish, he tends to pick the most dangerous opponents.

Appearance: Zero Man is 5’9" and weighs around 170 lbs. His skin is blueish-white and his hair is blue. He prefers wearing shorts and tank tops because they're cooler and he actually feels very warm most of the time. He has a strong, athletic build, and would be considered handsome if not for his altered pigmentation.

Zero Man was created, designed, and is played by Ken Hallaron.

© Copyright 1999, 2012 - Kenneth G. Hallaron

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Last updated on 14 May 2012