Critical Mass Array 30
BOOM! AE: Damage 12, Burst 2 (60 ft.), Can only happen after 24
Normal Agility reaches 0
Nornal Agility DAE: Enhanced Defenses 8 (Dodge & Parry), 2
Enhanced Advantages (Close Combat 8)
Getting Heavier DAE: Enhanced Stamina 8, 8 Damage, must build 2
up (slow build)
Went Boom! AE: Insubstantial 2, Concealment 5 (Normal Vision, 1
Full Auditory Sense, Mental Sense), Flight 2, All alternate
unreliable (5 uses), Recovers with BOOM!
Invulnerability: Impervious Toughness 11 (ignore 6) 11
Big Guy: Growth 2, Perminant, Innate 5
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