Champions of Justice

TURBO


NAME : Richard "Rick" Lynx IDENTITY : Secret OPERATIONS : Boston, MA, USA POWER LEVEL : 13 PLAYER : Jim Caswell
Turbo

STRENGTH 4 STAMINA 3 AGILITY 6 DEXTERITY 8 FIGHTING 6 INTELLECT 6 AWARENESS 1/8 PRESENCE 4
Abilities Cost: 76
Lifting STR 4
800 lbs.

Running SPD 20
2,000,000 MPH
555.6 MPS

DODGE (AGL) 18 PARRY (FGT) 18 FORTITUDE (STA) 10 TOUGHNESS (STA) 8/3* WILL (AWE) 9/16 * - without Defensive Roll
Defense Cost: 15
DC Adventures
Offense:

Multipunch
+16 Close, Damage 10, multiattack Whirlwind Burst area, Grab, Dodge DC 22 Vacuum Burst area, Affliction 6

INITIATIVE +42

Assessment Benefit 2 (COJ, Alternate ID: Terminal Velocity) Connected Defense Attack Diehard Equipment 2 Extraordinary Effort Grabbing Finesse Fascinate (on TV) Great Endurance Hide in Plain Sight

Improved Defense Improved Disarm Improved Trip Improvised Tools Jack-of-All-Trades Leadership Power Attack Precise Attack (Close Cover) Quick Draw Set-Up Skill Master (Sleight of Hand)

Teamwork Uncanny Dodge Well-Informed
Agile Feint Close Attack 10 Defensive Roll 5 Evasion 2 Instant Up Improved Initiative 9 Move-By Action Seize Initiative Takedown
Advantages Cost: 27 Notes:

Acrobatics 8 6 2 Athletics 10 4 6 Unarmed Combat 16 6/10 -- Deception 8 4 4 Expertise Biochemestry 9 6 3 World Geography 10 6 4 Insight 1/8 1/8 -- Intimidation 4 4 --

Investigation 7 6 1 Perception 3/10 1/8 2 Persuasion 6 4 2 Ranged Combat 8 8 -- Sleight of Hand 16 8 8 Stealth 8 6 2 Technology 10 6 4 Treatment 10 6 4 Vehicles 8 8 --
Skills Cost: 21

Starfish Healing: Regeneration 5 (every other turn) 5 Frictionless Aura: Immunity 1 (Friction Heat) 1 Super Speed: Enhanced Defenses (dodge/perry) 12 24 99 Enhanced Advantages (In Italics on Advantages List) 32 Quickness 20, Speed 20 40 Movement 3 (Water-walking, Wall-crawling), only while moving 3 Super Speed Stunts Array 29 Whirlwind AE: Burst Area Move Object 12, Close 24 Vibration AE: Insubstatial 4 1 Air Cushion AE: Burst Area Safe Fall, Affects Others 1 Vacuum AE: Burst Area Cumulative Affliction 6, Concentration 1 (Resisted by Fortitude: Dazed, Stunned Incapacitate) Multipunch: Multiattack on 4 STR + STR-based Damage 6 Multiattack 1 Other Speed Tricks: Variable 3 (15 pts.), Limited, free action 1 Getting His Attention: Enhanced Awareness 7 14 Hypermetabolism: Immunity Disease, Poison, Sleep 3
Powers Cost: 151

Devices Cost: 0 Total Cost: 290 Base Points: 208 Power Points Spent: 82 Power Points Total: 93 Hero Points: Total Points: 290 Equipment:

Flash Goggles: +5 vs Visual Dazzle attacks 1 CoJ Communicator COJ-011 2 Contribution to CoJ Bases 1 Contribution to CoJ Vehicles 3
Complications:
Vulnerability - Due to his accelerated metabolism, Acid has an increased effectiveness on Turbo. Acid attacks get +2 to the effect.
Rival - Turbo is the fastest man alive. There are many speedsters in the world who would love to beat him so as to claim that title for themselves.
Relationships - Rick is very dedicated to his wife Sarah and his mentor, Dr. Bob Hogan. He is also very tight with members of the CoJ team, especially Dwight Jones.

Known Background: Turbo first ran onto the scene in Boston, Massachusetts about a decade ago. During his second case against parahuman criminals, he encountered the part-time Champion of Justice Riptide. This, in turn, led him to get involved in the case that caused the Champions to reform, their first encounter with Kristoffer. He has remained with the team ever since, though at one point personal difficulties started affecting his performance. After Roulette was injured due to Turbo's misjudgement, he got his act together. Today he has accepted his role as perhaps the ultimate utility player. During the past year he has been serving on the Champions' Executive Board.

Turbo on the move
Turbo standing still

Personality: Turbo comes across as a likeable, though sometimes slightly spacey, super hero. Despite his long career as a hero, he still comes across as one of the guys. As such, he comes across well in television interviews. He sometimes has a problem in that his speed causes him to become distracted faster than most people. At one point, multiple stresses in his personal life, and an unwarrented inferiority complex led to him becoming more violent. In recent years, however, he has worked through his issues and has learned to appreciate creative uses of his powers.

Powers/Tactics: Turbo's power is speed. When he began his career he could "only" run at 300 m.p.h., but over time, his speed grew and grew. Today he can run fast enough to cross an ocean in seconds, never breaking surface tension. It is believed that, short of a few energy beings, he is the fastest being on Earth. His top speed is unknown. Capable of using his speed to cause tremendous damage when needed, he has learned that his greatest talent lies in removing potentially large numbers of innocents out of harm's way and in taking down small armies of human criminals quickly and precisely, and with a minimum of force.

Turbo in his first uniform

Appearance: Turbo is 5’8" with a runner's build: muscular yet lean. His uniform is dark blue and silver. Though he briefly wore a crash helmet early in his career, he soon opted for a pair of one-way goggles to protect his identity, leaving his brown hair exposed.

Turbo was created and designed by Neil Lindgren. He is played by Jim Caswell.

© Copyright 1988, 2012 - Neil R. Lindgren, James Caswell

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Last updated on 14 May 2012