Champions of Justice
Ms. SCARLET

NAME : Paula Rostokov-McMurphy IDENTITY : Not Secret OPERATIONS : Pacific Palisades, CA, USA POWER LEVEL : 11 PLAYER :
non-player character
Ms. Scarlet

STRENGTH 1 STAMINA 3 AGILITY 5 DEXTERITY 4 FIGHTING 6 INTELLECT 8 AWARENESS 6 PRESENCE 2
Abilities Cost: 70

Lifting STR 1 100 lbs. Impervious ignores up to 4

* - without
Defensive Roll

DODGE (AGL) 13 (DC 23) PARRY (FGT) 13 (DC 23) FORTITUDE(STA) 5 TOUGHNESS(STA) 9/7* WILL (AWE) 9
Defense Cost: 20
Offense:

Unarmed
+8 Close, Damage 1 Zap Knuckles +10 Close, Damage 12 Blaster +12 Ranged, Damage 10 PEW Gun +16 Ranged, Damage 6, Multiattack Mega Blaster +6 Close+25', Damage 16, Crit.(18-20) Grenades -- Burst Damage 11, Diminished Range Stun Gun +12 Ranged, Affliction 10 Net Gun +12 Ranged, Snare 10, 5 uses

INITIATIVE +13

Accurate Attack Assessment Benefit 3 (CoJ, Wealth 1, Athletics uses Agility) Chokehold Close Attack 2 Connected Defensive Attack Defensive Roll 2

Equipment 24 Improved Aim Improved Initiative 2 Improved Trip Improvisation 3 Inventor Jack-of-all-trades Power Attack Quick Draw

Second Chance (Vehicle Impact Danage) Ranged Attack 2 Skill Mastery (Vehicles, Weapon Array) Taunt Teamwork Ultimate Effort(Piloting) Well Informed
Advantages Cost: 56
Notes:

Acrobatics 5 5 -- Athletics 5 5 -- Close Combat 8 6/2 -- Zap Knuckles 10 8\2 -- Deception 8 2 6 Expertise
Aviation 15 8 7 Aeronautics 15 8 7 Home Healthcare 10 8 2 Insight 7 6 1 Intimidation 3 2 1

Investigation 8 8 -- Perception 10 6 4 Persuasion 8 2 6 Ranged Combat 6 4/2 -- Weapons Array 12 4/2 6 Sleight of Hand 5 2 3 Stealth 9 5 4 Technology 12 8 4 Treatment 8 8 -- Vehicles 9 4 5 Piloting 21 9/12 --
Skills Cost: 27

Kick-Ass Pilot: Enhanced Vehicles +12, Not with land vehicles 3
Powers Cost: 3

Chain-Mail Uniform: Protection 4, Impervious Toughness 7 11 Mask Lenses: Immunity 5 (Sensory Afflictions), ½ effect, Visual only 2 Weapons Array 17 AE Stun Gun: Ranged Affliction 10, Resisted by Fortitude 12 (Dazed, Stunned, Unconcious), Easily Removable AE Recoil-less Blaster: Ranged Damage 10, Easily Removable 1 AE Net Gun: Snare 10, Unreliable (5 uses), Easily Removable 1 AE Zap Knuckles: STR-based Damage 11, Accurate 1 1 AE Particle Emitter Weapon (PEW!): Ranged Damage 6, Easily 1 Removable, Accurate 2, Multiattack AE Mega Blaster Damage 16, Ranged Reach 25', Inaccurate 3, 1 Improved Critical 2, Easily Removable AE Grenades: Ranged Burst Area Damage 11, Diminished Range 3, 1 Unreliable (5 uses), Easily Removable (22'/55'/110') Scarlet Centurion Control: Summon 11, Active, Controlled, Must 19 Arrive Under its Own Power, Easily Removable
Devices Cost: 50
Total Cost: 226
Base Points: 176 ExP Spent: 50 Experience Points Total: 53 Total Points: 226
Equipment:

Scarlet Ship 78 Scarlet Spaceplane 1 Tara base 20 CoJ Communicator COJ-016 2 Contribution to CoJ Bases and CoJ Vehicles 12 Ballpoint Pen B.A.D.A.S.S. Communicator 2 Diverse Condition (DC) Bubble Helmet 5 Immunity (All Suufocation, All Environments); Enhanced Traits (-2 Dodge, -2 Parry, +2 Toughnesss)
Complications:
Responsibility - Being the daughter of Legion of Champion veterans left Paula with many issues.
Relationships - Paula lives with her husband, Peter McMurphy, their adopted son, Émile, and her father, Peter Rostokov. Her father's former apprentice, Technon, is a teammate as well as "adoptive brother".
Power Loss - If Paula is caught without her chain-mail uniform, she is a lot easier to hurt.
Practical Jokester - Paula's tendancies towards practical and impractical jokes has numerous effects on people.


SCARLET SHIP

HOMEBASE : Pacific Palisades, CA SIZE : Huge OWNER : Ms. Scarlet
The Scarlet Ship

SIZE 2 STRENGTH 10 TOUGHNESS 13 DEFENSE -2

Lifting STR 10 25 tons Flight 12 8000 MPH Water 7 250 MPH

Engines Array AE Afterburner: Flight 12 24 AE Jets and Impeller: Flight 9, Aquatic 1 Features: Alarm, Navigation System, Radar, Hidden Compartments 13 Sonar, Drop Lines x 5, C.A.P.T.A.I.N. (counts as 3 features; Computerised Auto Pilot, Targeting, and Information Network) Radar Shielding: Concealment to Radar 2 Weapons System Array 28 AE Rockets: Burst Area Ranged Damage 11, Extended 26 Range 4 (4400'/8800'/17600'), Unreliable (5 uses) AE Blaster Cannon: Ranged Damage 12, Accurate 2 1 AE Turbo Lasers: Ranged Damage 6, Accurate 5, Multi- 1 attack, Extended Range 3 (1200'/2400'/4800')
Total Points: 78
Offense:

Blaster Cannon
+10 Ranged, Damage 12 (300',600',1200') Turbo Lasers +16 Ranged, Damage 6, Multiattack (1200'/2400'/4800') Rockets -- Burst Damage 11 (4400'/8800'/17600')

SCARLET SPACEPLANE

HOMEBASE : Pacific Palisades, CA SIZE : Gargantuan OWNER : Ms. Scarlet
The Scarlet Spaceplane

SIZE 3 STRENGTH 11 TOUGHNESS 13 DEFENSE -3

Lifting STR 11 50 tons Flight 10/19 2000 MPH to 1,000,000 MPH

Engines Array 22 AE Spaceflight: Flight 19, Concentration, Movement 1 21 (Space Flight 1) AE Standard Flight: Flight 10 1 Features: Alarm, Navigation System, Radar, Long-Range Sensors, 8 Hidden Compartments, C.A.P.T.A.I.N. (counts as 3 features; Computerised Auto Pilot, Targeting, and Information Network) Radar Shielding: Concealment to Radar 1 Weapons System Array 28 AE Rockets: Burst Area Ranged Damage 11, Extended 26 Range 4 (4400'/8800'/17600'), Unreliable (5 uses) AE Blaster Cannon: Ranged Damage 12, Accurate 2 1 AE Turbo Lasers: Ranged Damage 6, Accurate 5, Multi- 1 attack, Extended Range 3 (1200'/2400'/4800')
Total Points: 67
Offense:

Blaster Cannon
+10 Ranged, Damage 12 (300',600',1200') Turbo Lasers +16 Ranged, Damage 6, Multiattack (1200'/2400'/4800') Rockets -- Burst Damage 11 (4400'/8800'/17600')

SCARLET CENTURION
 HOMEBASE : Pacific Palisades, CA, USA   
 SIZE : Gargantuan
 POWER LEVEL : 11
 OWNER : Ms. Scarlet 
The Scarlet Centurion

STRENGTH 15 STAMINA -- AGILITY -4 DEXTERITY -4 FIGHTING 5 INTELLECT -- AWARENESS -5 PRESENCE --
Abilities Cost: -48
 Lifting STR 17 
3200 tons


 Flying 4/15 
30 mph or
64,000 mph


Impervious
 ignores up to 8 



DODGE (AGL) 5 (DC 15) PARRY (FGT) 5 (DC 15) TOUGHNESS(STA) 17
Defense Cost: 26
Offense:

Unarmed
+7 Close, Damage 15 Big Blast +5 Ranged, Damage 17, Crit. (16-20) Particle Beam +9 Ranged, Damage 13, Crit. (16-20) Mini-Missile Swarm +12 Ranged, Damage 10, Multiattack, Homing 4 Missiles -- Ranged, Damage 11, Burst Area Flame Thrower -- Close+25', Damage 8, Shapeable Area 3

INITIATIVE +4

Acrobatics -- -5 -- Athletics 15 15 -- Close Combat 7 5/2 -- Deception -- -- -- Expertise -- -- -- Insight -5 -5 -- Intimidation 14 --/14 -- Investigation -- -- -- Perception 10 -5 15

Persuasion 0 0 -- Ranged Combat 7 -4/11 -- Weapon Systems 9 -4/11 2 Mini-Missiles 12 -4/15 1 Sleight of Hand -- -2 -- Stealth -18 -4/-16 2 Technology -- -- -- Treatment -- -- -- Vehicles -- -4 --
Skills Cost: 10
Notes:

Accurate Attack All-out Attack Close Attack 2 Die Hard Eidetic Memory

Improved Initiative 2 Language 1 (English) [Binary] Move-By Action Power Attack

Ranged Attack 11 Uncanny Dodge Improved Critical 8 (Particle Beam 4: 16-20, Big Blast 4: 16-20)
Advantages Cost: 25

Giant Robot: Growth 16, +4 size ranks, +16 mass, Permanent 32 Armor: Impervious Toughness 15 15 Robot: Immunity to FORT Effects 30 Passenger & Cargo Compartments: Feature 1 1 Load Bearing Chassis: Enhanced STR +2, limited to lifting 2 Impressive Robot: Enhanced Intimidation 6, Permanent 3 Radar: Senses 10 (Touch: Ranged, Accurate, Acute, Extended 5, Radius) 10 Sensor Suite: Senses 12 (Communication Link (w/CAPTAIN), Radio, 12 Direction Sense, Distance Sense, Extended Sight 3, Low-Light Vision, Ultra-Hearing, Ultravision, Analytical all Sight) Jet System Array 10 AE Jump Jets: Flight 4, Aquatic 9 AE Afterburner: Flight 15, Concrentration, Distracting 1 WeaponsSystem Array 41 AE Big Blast: Ranged Damage 17, Inaccurate 2, Improved 37 Critcal 4, Extended Range 1 (850'/1700'/3400') AE Flamethrower: Shapable Area 3 Damage 8, Reach 5 (25') 1 AE Mini-Missile Swarm: Ranged Damage 10, Accurate 1, Homing 4, 1 Extended Range 2 (1000'/2000'/4000'), Multiattack AE Missiles: Ranged Burst Area Damage 11, Extended 1 Range 2 (1200'/2400'/4800') AE Particle Emitter Weapon (PEW!): Ranged Damage 13, Improved 1 Critical 4, Extended Range 4 (5200'/10,400'/20,800')
Powers Cost: 154
Devices Cost: 0
Total Cost: 165

Complications:
Complex Machine - Operating the Scarlet Centurion, either from the inside, or with the control box requires both a Vehicles (aircraft) check of DC 15 as well as a Technology check of DC 10.
Disability - The Scarlet Centurion is a robot comparable in size to the Statue of Liberty. There are a lot of places it cannot go.


TARA BASE

HOMEBASE : Pacific Palisades, CA, USA SIZE : Huge OWNERS : Ms. Scarlet (20) and Fireforce (4)
Tara Base

SIZE 3 TOUGHNESS 14 COMMUNICATIONS 1 COMPUTER 1 DEFENSE SYSTEM 1 DOCK 1 FIRE PREVENT. 1 GARAGE 1 GROUNDS 1

GYM 1 HANGAR 1 LABORATORY 1 LIBRARY 1 LIVING SPACE 1 POWER SYSTEM 1 SECRET 1 SECURITY SYSTEM 2 WORKSHOP 1
Total Points: 24

Known Background: Ms. Scarlet began her career as a costumed adventurer thirteen years ago, when the Champions of Justice were reforming after briefly disbanding. She has had a minimal solo career, working almost exclusively with the team of heroes. She has indicated publicly that she is the daughter of the 1950’s-60’s super hero Techno-Wizard. She has not been an overly prominent Champion of Justice. She voids the limelight, and her abilities as an adventurer are not overly spectacular. She was a member in good standing for several years, and has enjoyed, and been perplexed by, a good measure of popularity within the team. Despite this she has become a less active member as she has become involved with Peter McMurphy. Today she serves on the Secondary Team, focussing on her role as a pilot.

In her private life, she and Peter have quietly tied the knot, and they've adopted a Coptic Christian orphan from the war-torn country of Sala'aq. His birth-parents were killed by religous extremists.

Personality: Ms. Scarlet grew up in a super hero environment. As such, she is very casual about the life of the costumed adventurer. She believes strongly in what they are doing and is comfortable being a part of it. However, she is also very aware of her own mortality, and if it weren’t for genuinely liking some of the Champions, she could easily leave it behind. She lacks confidence in her own abilities, believing them to be overshadowed by the likes of Stuntman and Dr. Technon. She thinks she should give up smoking completely. She is also something of a practical joker and she enjoys magic tricks.

Powers/Tactics: Ms. Scarlet has no true super powers. Her greatest gift is her skill as an avionics engineer and as a pilot. She is an adequately trained martial artist. She has considerable skill in other areas of engineering and is good at designing and assembling weapons. She carries many of these gadgets with her.

She pilot’s the Scarlet Ship. The Scarlet Ship is a marvel of engineering. It is a submersible, jet powered flying craft that is capable of achieving super sonic speeds, but it is also able to hover in place. Ms. Scarlet is often upgrading its weaponry, and tinkering with its powerful on-board computer: C.A.P.T.A.I.N. (Computerised Automatic Pilot, Targeting, And Information Network).

Appearance: Ms. Scarlet is an attractive looking blue eyed blonde. She stands 5’7” and weighs 130 lb. She appears to be considerably younger than her actual age. She wears a leather jacket and boots, all red, over a black micro-chain mail bodysuit.

Ms. Scarlet was created and designed by Ken Hallaron. She is an NPC.

© Copyright 1988, 2024 - Kenneth G. Hallaron

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Last updated on 24 March 2024